194 research outputs found

    From heuristics-based to data-driven audio melody extraction

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    The identification of the melody from a music recording is a relatively easy task for humans, but very challenging for computational systems. This task is known as "audio melody extraction", more formally defined as the automatic estimation of the pitch sequence of the melody directly from the audio signal of a polyphonic music recording. This thesis investigates the benefits of exploiting knowledge automatically derived from data for audio melody extraction, by combining digital signal processing and machine learning methods. We extend the scope of melody extraction research by working with a varied dataset and multiple definitions of melody. We first present an overview of the state of the art, and perform an evaluation focused on a novel symphonic music dataset. We then propose melody extraction methods based on a source-filter model and pitch contour characterisation and evaluate them on a wide range of music genres. Finally, we explore novel timbre, tonal and spatial features for contour characterisation, and propose a method for estimating multiple melodic lines. The combination of supervised and unsupervised approaches leads to advancements on melody extraction and shows a promising path for future research and applications

    Audio source separation for music in low-latency and high-latency scenarios

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    Aquesta tesi proposa mètodes per tractar les limitacions de les tècniques existents de separació de fonts musicals en condicions de baixa i alta latència. En primer lloc, ens centrem en els mètodes amb un baix cost computacional i baixa latència. Proposem l'ús de la regularització de Tikhonov com a mètode de descomposició de l'espectre en el context de baixa latència. El comparem amb les tècniques existents en tasques d'estimació i seguiment dels tons, que són passos crucials en molts mètodes de separació. A continuació utilitzem i avaluem el mètode de descomposició de l'espectre en tasques de separació de veu cantada, baix i percussió. En segon lloc, proposem diversos mètodes d'alta latència que milloren la separació de la veu cantada, gràcies al modelatge de components específics, com la respiració i les consonants. Finalment, explorem l'ús de correlacions temporals i anotacions manuals per millorar la separació dels instruments de percussió i dels senyals musicals polifònics complexes.Esta tesis propone métodos para tratar las limitaciones de las técnicas existentes de separación de fuentes musicales en condiciones de baja y alta latencia. En primer lugar, nos centramos en los métodos con un bajo coste computacional y baja latencia. Proponemos el uso de la regularización de Tikhonov como método de descomposición del espectro en el contexto de baja latencia. Lo comparamos con las técnicas existentes en tareas de estimación y seguimiento de los tonos, que son pasos cruciales en muchos métodos de separación. A continuación utilizamos y evaluamos el método de descomposición del espectro en tareas de separación de voz cantada, bajo y percusión. En segundo lugar, proponemos varios métodos de alta latencia que mejoran la separación de la voz cantada, gracias al modelado de componentes que a menudo no se toman en cuenta, como la respiración y las consonantes. Finalmente, exploramos el uso de correlaciones temporales y anotaciones manuales para mejorar la separación de los instrumentos de percusión y señales musicales polifónicas complejas.This thesis proposes specific methods to address the limitations of current music source separation methods in low-latency and high-latency scenarios. First, we focus on methods with low computational cost and low latency. We propose the use of Tikhonov regularization as a method for spectrum decomposition in the low-latency context. We compare it to existing techniques in pitch estimation and tracking tasks, crucial steps in many separation methods. We then use the proposed spectrum decomposition method in low-latency separation tasks targeting singing voice, bass and drums. Second, we propose several high-latency methods that improve the separation of singing voice by modeling components that are often not accounted for, such as breathiness and consonants. Finally, we explore using temporal correlations and human annotations to enhance the separation of drums and complex polyphonic music signals

    Content-based music classification, summarization and retrieval

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    Ph.DDOCTOR OF PHILOSOPH

    Interactive Manipulation of Musical Melody in Audio Recordings

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    The objective of this project is to develop an interactive technique to manipulate melody in musical recordings. The proposed methodology is based on the use of melody detection methods combined with the invertible constant Q transform (CQT), which allows a high-quality modification of musical content. This work will consist of several stages, the first of which will focus on monophonic recordings and subsequently we will explore methods to manipulate polyphonic recordings. The long-term objective is to alter a melody of a piece of music in such a way that it may sound similar to another. We have set, as and end goal, to allows users to perform melody manipulation and experiment with their music collection. To achieve this goal, we will devise approaches for high quality polyphonic melody manipulation, using a dataset of melodic content and mixed audio recordings. To ensure the system's usability, a listening test or user-study evaluation of the algorithm will be performed

    Trennung und Schätzung der Anzahl von Audiosignalquellen mit Zeit- und Frequenzüberlappung

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    Everyday audio recordings involve mixture signals: music contains a mixture of instruments; in a meeting or conference, there is a mixture of human voices. For these mixtures, automatically separating or estimating the number of sources is a challenging task. A common assumption when processing mixtures in the time-frequency domain is that sources are not fully overlapped. However, in this work we consider some cases where the overlap is severe — for instance, when instruments play the same note (unison) or when many people speak concurrently ("cocktail party") — highlighting the need for new representations and more powerful models. To address the problems of source separation and count estimation, we use conventional signal processing techniques as well as deep neural networks (DNN). We first address the source separation problem for unison instrument mixtures, studying the distinct spectro-temporal modulations caused by vibrato. To exploit these modulations, we developed a method based on time warping, informed by an estimate of the fundamental frequency. For cases where such estimates are not available, we present an unsupervised model, inspired by the way humans group time-varying sources (common fate). This contribution comes with a novel representation that improves separation for overlapped and modulated sources on unison mixtures but also improves vocal and accompaniment separation when used as an input for a DNN model. Then, we focus on estimating the number of sources in a mixture, which is important for real-world scenarios. Our work on count estimation was motivated by a study on how humans can address this task, which lead us to conduct listening experiments, confirming that humans are only able to estimate the number of up to four sources correctly. To answer the question of whether machines can perform similarly, we present a DNN architecture, trained to estimate the number of concurrent speakers. Our results show improvements compared to other methods, and the model even outperformed humans on the same task. In both the source separation and source count estimation tasks, the key contribution of this thesis is the concept of “modulation”, which is important to computationally mimic human performance. Our proposed Common Fate Transform is an adequate representation to disentangle overlapping signals for separation, and an inspection of our DNN count estimation model revealed that it proceeds to find modulation-like intermediate features.Im Alltag sind wir von gemischten Signalen umgeben: Musik besteht aus einer Mischung von Instrumenten; in einem Meeting oder auf einer Konferenz sind wir einer Mischung menschlicher Stimmen ausgesetzt. Für diese Mischungen ist die automatische Quellentrennung oder die Bestimmung der Anzahl an Quellen eine anspruchsvolle Aufgabe. Eine häufige Annahme bei der Verarbeitung von gemischten Signalen im Zeit-Frequenzbereich ist, dass die Quellen sich nicht vollständig überlappen. In dieser Arbeit betrachten wir jedoch einige Fälle, in denen die Überlappung immens ist zum Beispiel, wenn Instrumente den gleichen Ton spielen (unisono) oder wenn viele Menschen gleichzeitig sprechen (Cocktailparty) —, so dass neue Signal-Repräsentationen und leistungsfähigere Modelle notwendig sind. Um die zwei genannten Probleme zu bewältigen, verwenden wir sowohl konventionelle Signalverbeitungsmethoden als auch tiefgehende neuronale Netze (DNN). Wir gehen zunächst auf das Problem der Quellentrennung für Unisono-Instrumentenmischungen ein und untersuchen die speziellen, durch Vibrato ausgelösten, zeitlich-spektralen Modulationen. Um diese Modulationen auszunutzen entwickelten wir eine Methode, die auf Zeitverzerrung basiert und eine Schätzung der Grundfrequenz als zusätzliche Information nutzt. Für Fälle, in denen diese Schätzungen nicht verfügbar sind, stellen wir ein unüberwachtes Modell vor, das inspiriert ist von der Art und Weise, wie Menschen zeitveränderliche Quellen gruppieren (Common Fate). Dieser Beitrag enthält eine neuartige Repräsentation, die die Separierbarkeit für überlappte und modulierte Quellen in Unisono-Mischungen erhöht, aber auch die Trennung in Gesang und Begleitung verbessert, wenn sie in einem DNN-Modell verwendet wird. Im Weiteren beschäftigen wir uns mit der Schätzung der Anzahl von Quellen in einer Mischung, was für reale Szenarien wichtig ist. Unsere Arbeit an der Schätzung der Anzahl war motiviert durch eine Studie, die zeigt, wie wir Menschen diese Aufgabe angehen. Dies hat uns dazu veranlasst, eigene Hörexperimente durchzuführen, die bestätigten, dass Menschen nur in der Lage sind, die Anzahl von bis zu vier Quellen korrekt abzuschätzen. Um nun die Frage zu beantworten, ob Maschinen dies ähnlich gut können, stellen wir eine DNN-Architektur vor, die erlernt hat, die Anzahl der gleichzeitig sprechenden Sprecher zu ermitteln. Die Ergebnisse zeigen Verbesserungen im Vergleich zu anderen Methoden, aber vor allem auch im Vergleich zu menschlichen Hörern. Sowohl bei der Quellentrennung als auch bei der Schätzung der Anzahl an Quellen ist ein Kernbeitrag dieser Arbeit das Konzept der “Modulation”, welches wichtig ist, um die Strategien von Menschen mittels Computern nachzuahmen. Unsere vorgeschlagene Common Fate Transformation ist eine adäquate Darstellung, um die Überlappung von Signalen für die Trennung zugänglich zu machen und eine Inspektion unseres DNN-Zählmodells ergab schließlich, dass sich auch hier modulationsähnliche Merkmale finden lassen

    Audio source separation techniques including novel time-frequency representation tools

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    The thesis explores the development of tools for audio representation with applications in Audio Source Separation and in the Music Information Retrieval (MIR) field. A novel constant Q transform was introduced, called IIR-CQT. The transform allows a flexible design and achieves low computational cost. Also, an independent development of the Fan Chirp Transform (FChT) with the focus on the representation of simultaneous sources is studied, which has several applications in the analysis of polyphonic music signals. Dierent applications are explored in the MIR field, some of them directly related with the low-level representation tools that were analyzed. One of these applications is the development of a visualization tool based in the FChT that proved to be useful for musicological analysis . The tool has been made available as an open source, freely available software. The proposed Transform has also been used to detect and track fundamental frequencies of harmonic sources in polyphonic music. Also, the information of the slope of the pitch was used to define a similarity measure between two harmonic components that are close in time. This measure helps to use clustering algorithms to track multiple sources in polyphonic music. Additionally, the FChT was used in the context of the Query by Humming application. One of the main limitations of such application is the construction of a search database. In this work, we propose an algorithm to automatically populate the database of an existing Query by Humming, with promising results. Finally, two audio source separation techniques are studied. The first one is the separation of harmonic signals based on the FChT. The second one is an application for which the fundamental frequency of the sources is assumed to be known (Score Informed Source Separation problem)

    Extraction and representation of semantic information in digital media

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    Scattering Transform for Playing Technique Recognition

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    Playing techniques are expressive elements in music performances that carry important information about music expressivity and interpretation. When displaying playing techniques in the time–frequency domain, we observe that each has a distinctive spectro-temporal pattern. Based on the patterns of regularity, we group commonly-used playing techniques into two families: pitch modulation-based techniques (PMTs) and pitch evolution-based techniques (PETs). The former are periodic modulations that elaborate on stable pitches, including vibrato, tremolo, trill, and flutter-tongue; while the latter contain monotonic pitch changes, such as acciaccatura, portamento, and glissando. In this thesis, we present a general framework based on the scattering transform for playing technique recognition. We propose two variants of the scattering transform, the adaptive scattering and the direction-invariant joint scattering. The former provides highly-compact representations that are invariant to pitch transpositions for representing PMTs. The latter captures the spectro-temporal patterns exhibited by PETs. Using the proposed scattering representations as input, our recognition system achieves start-of-the-art results. We provide a formal interpretation of the role of each scattering component confirmed by explanatory visualisations. Whereas previously published datasets for playing technique analysis focused primarily on techniques recorded in isolation, we publicly release a new dataset to evaluate the proposed framework. The dataset, named CBFdataset, is the first dataset on the Chinese bamboo flute (CBF), containing full-length CBF performances and expert annotations of playing techniques. To provide evidence on the generalisability of the proposed framework, we test it over three additional datasets with a variety of playing techniques. Finally, to explore the applicability of the proposed scattering representations to general audio classification problems, we introduce two additional applications: one applies the adaptive scattering for identifying performers in polyphonic orchestral music and the other uses the joint scattering for detecting and classifying chick calls
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