183 research outputs found

    Distributed video coding for wireless video sensor networks: a review of the state-of-the-art architectures

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    Distributed video coding (DVC) is a relatively new video coding architecture originated from two fundamental theorems namely, Slepian–Wolf and Wyner–Ziv. Recent research developments have made DVC attractive for applications in the emerging domain of wireless video sensor networks (WVSNs). This paper reviews the state-of-the-art DVC architectures with a focus on understanding their opportunities and gaps in addressing the operational requirements and application needs of WVSNs

    Non-Predictive Multistage Lattice Vector Quantization Video Coding

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    Multiple-Description Coding by Dithered Delta-Sigma Quantization

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    We address the connection between the multiple-description (MD) problem and Delta-Sigma quantization. The inherent redundancy due to oversampling in Delta-Sigma quantization, and the simple linear-additive noise model resulting from dithered lattice quantization, allow us to construct a symmetric and time-invariant MD coding scheme. We show that the use of a noise shaping filter makes it possible to trade off central distortion for side distortion. Asymptotically as the dimension of the lattice vector quantizer and order of the noise shaping filter approach infinity, the entropy rate of the dithered Delta-Sigma quantization scheme approaches the symmetric two-channel MD rate-distortion function for a memoryless Gaussian source and MSE fidelity criterion, at any side-to-central distortion ratio and any resolution. In the optimal scheme, the infinite-order noise shaping filter must be minimum phase and have a piece-wise flat power spectrum with a single jump discontinuity. An important advantage of the proposed design is that it is symmetric in rate and distortion by construction, so the coding rates of the descriptions are identical and there is therefore no need for source splitting.Comment: Revised, restructured, significantly shortened and minor typos has been fixed. Accepted for publication in the IEEE Transactions on Information Theor

    Distributed Source Coding Techniques for Lossless Compression of Hyperspectral Images

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    This paper deals with the application of distributed source coding (DSC) theory to remote sensing image compression. Although DSC exhibits a significant potential in many application fields, up till now the results obtained on real signals fall short of the theoretical bounds, and often impose additional system-level constraints. The objective of this paper is to assess the potential of DSC for lossless image compression carried out onboard a remote platform. We first provide a brief overview of DSC of correlated information sources. We then focus on onboard lossless image compression, and apply DSC techniques in order to reduce the complexity of the onboard encoder, at the expense of the decoder's, by exploiting the correlation of different bands of a hyperspectral dataset. Specifically, we propose two different compression schemes, one based on powerful binary error-correcting codes employed as source codes, and one based on simpler multilevel coset codes. The performance of both schemes is evaluated on a few AVIRIS scenes, and is compared with other state-of-the-art 2D and 3D coders. Both schemes turn out to achieve competitive compression performance, and one of them also has reduced complexity. Based on these results, we highlight the main issues that are still to be solved to further improve the performance of DSC-based remote sensing systems

    On the Effectiveness of Video Recolouring as an Uplink-model Video Coding Technique

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    For decades, conventional video compression formats have advanced via incremental improvements with each subsequent standard achieving better rate-distortion (RD) efficiency at the cost of increased encoder complexity compared to its predecessors. Design efforts have been driven by common multi-media use cases such as video-on-demand, teleconferencing, and video streaming, where the most important requirements are low bandwidth and low video playback latency. Meeting these requirements involves the use of computa- tionally expensive block-matching algorithms which produce excellent compression rates and quick decoding times. However, emerging use cases such as Wireless Video Sensor Networks, remote surveillance, and mobile video present new technical challenges in video compression. In these scenarios, the video capture and encoding devices are often power-constrained and have limited computational resources available, while the decoder devices have abundant resources and access to a dedicated power source. To address these use cases, codecs must be power-aware and offer a reasonable trade-off between video quality, bitrate, and encoder complexity. Balancing these constraints requires a complete rethinking of video compression technology. The uplink video-coding model represents a new paradigm to address these low-power use cases, providing the ability to redistribute computational complexity by offloading the motion estimation and compensation steps from encoder to decoder. Distributed Video Coding (DVC) follows this uplink model of video codec design, and maintains high quality video reconstruction through innovative channel coding techniques. The field of DVC is still early in its development, with many open problems waiting to be solved, and no defined video compression or distribution standards. Due to the experimental nature of the field, most DVC codec to date have focused on encoding and decoding the Luma plane only, which produce grayscale reconstructed videos. In this thesis, a technique called “video recolouring” is examined as an alternative to DVC. Video recolour- ing exploits the temporal redundancies between colour planes, reducing video bitrate by removing Chroma information from specific frames and then recolouring them at the decoder. A novel video recolouring algorithm called Motion-Compensated Recolouring (MCR) is proposed, which uses block motion estimation and bi-directional weighted motion-compensation to reconstruct Chroma planes at the decoder. MCR is used to enhance a conventional base-layer codec, and shown to reduce bitrate by up to 16% with only a slight decrease in objective quality. MCR also outperforms other video recolouring algorithms in terms of objective video quality, demonstrating up to 2 dB PSNR improvement in some cases
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