320 research outputs found

    High latency unmanned ground vehicle teleoperation enhancement by presentation of estimated future through video transformation

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    Long-distance, high latency teleoperation tasks are difficult, highly stressful for teleoperators, and prone to over-corrections, which can lead to loss of control. At higher latencies, or when teleoperating at higher vehicle speed, the situation becomes progressively worse. To explore potential solutions, this research work investigates two 2D visual feedback-based assistive interfaces (sliding-only and sliding-and-zooming windows) that apply simple but effective video transformations to enhance teleoperation. A teleoperation simulator that can replicate teleoperation scenarios affected by high and adjustable latency has been developed to explore the effectiveness of the proposed assistive interfaces. Three image comparison metrics have been used to fine-tune and optimise the proposed interfaces. An operator survey was conducted to evaluate and compare performance with and without the assistance. The survey has shown that a 900ms latency increases task completion time by up to 205% for an on-road and 147 % for an off-road driving track. Further, the overcorrection-induced oscillations increase by up to 718 % with this level of latency. The survey has shown the sliding-only video transformation reduces the task completion time by up to 25.53 %, and the sliding-and-zooming transformation reduces the task completion time by up to 21.82 %. The sliding-only interface reduces the oscillation count by up to 66.28 %, and the sliding-and-zooming interface reduces it by up to 75.58 %. The qualitative feedback from the participants also shows that both types of assistive interfaces offer better visual situational awareness, comfort, and controllability, and significantly reduce the impact of latency and intermittency on the teleoperation task

    Predictive Display with Perspective Projection of Surroundings in Vehicle Teleoperation to Account Time-delays

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    Teleoperation provides human operator sophisticated perceptual and cognitive skills into an over the network control loop. It gives hope of addressing some challenges related to vehicular autonomy which is based on artificial intelligence by providing a backup plan. Variable network time delays in data transmission is the major problem in teleoperating a vehicle. On 4G network, variability of these delays is high. Due to this, both video streaming and driving commands encounter variable time delay. This paper presents an approach of providing the human operator a forecast video stream which replicates future perspective of vehicle field of view accounting the delay present in the network. Regarding the image transformation, perspective projection technique is combined with correction given by smith predictor in the control loop. This image transformation accounts current time delay and tries to address both issues, time delays as well as its variability. For experiment sake, only frontward field of view is forecast. Performance is evaluated by performing online vehicle teleoperation on street edge case maneuvers and later comparing the path deviation with and without perspective projection

    Computational Virtual Reality (VR) as a human-computer interface in the operation of telerobotic systems

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    This presentation focuses on the application of computer graphics or 'virtual reality' (VR) techniques as a human-computer interface tool in the operation of telerobotic systems. VR techniques offer very valuable task realization aids for planning, previewing and predicting robotic actions, operator training, and for visual perception of non-visible events like contact forces in robotic tasks. The utility of computer graphics in telerobotic operation can be significantly enhanced by high-fidelity calibration of virtual reality images to actual TV camera images. This calibration will even permit the creation of artificial (synthetic) views of task scenes for which no TV camera views are available

    Haptic feedback:a literature study on the present-day use of haptic feedback in medical robotics

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    Teleoperation Methods for High-Risk, High-Latency Environments

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    In-Space Servicing, Assembly, and Manufacturing (ISAM) can enable larger-scale and longer-lived infrastructure projects in space, with interest ranging from commercial entities to the US government. Servicing, in particular, has the potential to vastly increase the usable lifetimes of satellites. However, the vast majority of spacecraft on low Earth orbit today were not designed to be serviced on-orbit. As such, several of the manipulations during servicing cannot easily be automated and instead require ground-based teleoperation. Ground-based teleoperation of on-orbit robots brings its own challenges of high latency communications, with telemetry delays of several seconds, and difficulties in visualizing the remote environment due to limited camera views. We explore teleoperation methods to alleviate these difficulties, increase task success, and reduce operator load. First, we investigate a model-based teleoperation interface intended to provide the benefits of direct teleoperation even in the presence of time delay. We evaluate the model-based teleoperation method using professional robot operators, then use feedback from that study to inform the design of a visual planning tool for this task, Interactive Planning and Supervised Execution (IPSE). We describe and evaluate the IPSE system and two interfaces, one 2D using a traditional mouse and keyboard and one 3D using an Intuitive Surgical da Vinci master console. We then describe and evaluate an alternative 3D interface using a Meta Quest head-mounted display. Finally, we describe an extension of IPSE to allow human-in-the-loop planning for a redundant robot. Overall, we find that IPSE improves task success rate and decreases operator workload compared to a conventional teleoperation interface

    An investigation into the cognitive effects of delayed visual feedback

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    Abstract unavailable please refer to PD

    Evaluation of Haptic and Visual Cues for Repulsive or Attractive Guidance in Nonholonomic Steering Tasks.

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    Remote control of vehicles is a difficult task for operators. Support systems that present additional task information may assist operators, but their usefulness is expected to depend on several factors such as 1) the nature of conveyed information, 2) what modality it is conveyed through, and 3) the task difficulty. In an exploratory experiment, these three factors were manipulated to quantify their effects on operator behavior. Subjects ( n=15n = {{15}}) used a haptic manipulator to steer a virtual nonholonomic vehicle through abstract environments, in which obstacles needed to be avoided. Both a simple support conveying near-future predictions of the trajectory of the vehicle and a more elaborate support that continuously suggests the path to be taken were designed (factor 1). These types of information were offered either with visual or haptic cues (factor 2). These four support systems were tested in four different abstracted environments with decreasing amount of allowed variability in realized trajectories (factor 3). The results show improvements for the simple support only when this information was presented visually, but not when offered haptically. For the elaborate support, equally large improvements for both modalities were found. This suggests that the elaborate support is better: additional information is key in improving performance in nonholonomic steering tasks
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