5 research outputs found

    Experiments with Digital Video Playback

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    In this paper we describe our experiments on digital video applications, concentrating on the static and dynamic tradeoffs involved in video playback. Our results were extracted from a controlled series 272 tests, which we ran in three stages. In the first stage of 120 tests, we used a simple player-monitor tool to evaluate the effects of various static parameters: compression type, frame size, digitized rate, spatial quality and keyframe distribution. The tests were carried out on two Apple Macintosh platforms: at the lower end a Quadra 950, and at the higher end, a Power PC 7100/80. Our quantitative metrics included average playback rate, as well as the rate's variance over one-second intervals. The first set of experiments unveiled several anomalous latencies. To track them down we ran an additional 120 tests, whose analysis led us to find the locus of the system's bottlenecks. They also let us conclude that a software-only solution was sufficient for good video playback on the systems under observation - provided that the operating system is tuned accordingly. In the next step we attempted to achieve this goal, by implementing our own video playback software and accompanying device-level handlers. Our emphasis was on achieving a controlled, deterministic coordination between the various system components. An additional set of 32 experiments were carried out on our platforms, which showed significant improvements in our quantitative performance measurements, as well as in visual quality. (Also cross-referenced as UMIACS-TR-95-103

    Better Admission Control and Disk Scheduling for Multimedia Applications

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    General purpose operating systems have been designed to provide fast, loss-free disk service to all applications. However, multimedia applications are capable of tolerating some data loss, but are very sensitive to variation in disk service timing. Present research efforts to handle multimedia applications assume pessimistic disk behaviour when deciding to admit new multimedia connections so as not to violate the real-time application constraints. However, since multimedia applications are ``soft\u27 real-time applications that can tolerate some loss, we propose an optimistic scheme for admission control which uses average case values for disk access. Typically, disk scheduling mechanisms for multimedia applications reduce disk access times by only trying to minimize movement to subsequent blocks after sequencing based on Earliest Deadline First. We propose to implement a disk scheduling algorithm that uses knowledge of the media stored and permissible loss and jitter for each client, in addition to the physical parameters used by the other scheduling algorithms. We will evaluate our approach by implementing our admission control policy and disk scheduling algorithm in Linux and measuring the quality of various multimedia streams. If successful, the contributions of this thesis are the development of new admission control and flexible disk scheduling algorithm for improved multimedia quality of service

    Decentralising resource management in operating systems

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    This dissertation explores operating system mechanisms to allow resource-aware applications to be involved in the process of managing resources under the premise that these applications (1) potentially have some (implicit) notion of their future resource demands and (2) can adapt their resource demands. The general idea is to provide feedback to resource-aware applications so that they can proactively participate in the management of resources. This approach has the benefit that resource management policies can be removed from central entities and the operating system has only to provide mechanism. Furthermore, in contrast to centralised approaches, application specific features can be more easily exploited. To achieve this aim, I propose to deploy a microeconomic theory, namely congestion or shadow pricing, which has recently received attention for managing congestion in communication networks. Applications are charged based on the potential "damage" they cause to other consumers by using resources. Consumers interpret these congestion charges as feedback signals which they use to adjust their resource consumption. It can be shown theoretically that such a system with consumers merely acting in their own self-interest will converge to a social optimum. This dissertation focuses on the operating system mechanisms required to decentralise resource management this way. In particular it identifies four mechanisms: pricing & charging, credit accounting, resource usage accounting, and multiplexing. While the latter two are mechanisms generally required for the accurate management of resources, pricing & charging and credit accounting present novel mechanisms. It is argued that congestion prices are the correct economic model in this context and provide appropriate feedback to applications. The credit accounting mechanism is necessary to ensure the overall stability of the system by assigning value to credits

    Multimedia capture of events to support passive virtual attendance

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    Thesis (M.S.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1995.Includes bibliographical references (p. 91-92).by Mohamed Atef Hendawi.M.S
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