3,276 research outputs found

    Video Quality Prediction for Video over Wireless Access Networks (UMTS and WLAN)

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    Transmission of video content over wireless access networks (in particular, Wireless Local Area Networks (WLAN) and Third Generation Universal Mobile Telecommunication System (3G UMTS)) is growing exponentially and gaining popularity, and is predicted to expose new revenue streams for mobile network operators. However, the success of these video applications over wireless access networks very much depend on meeting the user’s Quality of Service (QoS) requirements. Thus, it is highly desirable to be able to predict and, if appropriate, to control video quality to meet user’s QoS requirements. Video quality is affected by distortions caused by the encoder and the wireless access network. The impact of these distortions is content dependent, but this feature has not been widely used in existing video quality prediction models. The main aim of the project is the development of novel and efficient models for video quality prediction in a non-intrusive way for low bitrate and resolution videos and to demonstrate their application in QoS-driven adaptation schemes for mobile video streaming applications. This led to five main contributions of the thesis as follows:(1) A thorough understanding of the relationships between video quality, wireless access network (UMTS and WLAN) parameters (e.g. packet/block loss, mean burst length and link bandwidth), encoder parameters (e.g. sender bitrate, frame rate) and content type is provided. An understanding of the relationships and interactions between them and their impact on video quality is important as it provides a basis for the development of non-intrusive video quality prediction models.(2) A new content classification method was proposed based on statistical tools as content type was found to be the most important parameter. (3) Efficient regression-based and artificial neural network-based learning models were developed for video quality prediction over WLAN and UMTS access networks. The models are light weight (can be implemented in real time monitoring), provide a measure for user perceived quality, without time consuming subjective tests. The models have potential applications in several other areas, including QoS control and optimization in network planning and content provisioning for network/service providers.(4) The applications of the proposed regression-based models were investigated in (i) optimization of content provisioning and network resource utilization and (ii) A new fuzzy sender bitrate adaptation scheme was presented at the sender side over WLAN and UMTS access networks. (5) Finally, Internet-based subjective tests that captured distortions caused by the encoder and the wireless access network for different types of contents were designed. The database of subjective results has been made available to research community as there is a lack of subjective video quality assessment databases.Partially sponsored by EU FP7 ADAMANTIUM Project (EU Contract 214751

    Real-time Video Quality Assessment for Analog Television Based on Adaptive Fuzzy Membership Function Tuning

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    Real-time VQA (Video Quality Assessment) is an important part in the effort to build tracking antenna system especially for analog TV. In this case, VQA must work in real-time to assess the video clarity level. VQA assessment results are valuable information for the decision-making process. Thus, the antenna can rotate automatically looking for the ideal direction without user’s control. In addition, the video clarity level on the TV screen can reach optimum according to the user's wishes. The biggest challenge to VQA is, VQA must be able to assess the video clarity level according to the user’s visual perception. Therefore, in this study, the MOS-VQS (Mean Opinion Score-Video Quality Subjective) was used as a visual perception approach. In addition, Adaptive FIS (Fuzzy Inference System) with membership function tuning was implemented for decision making. This was conducted as an effort to build a reliable real-time VQA. The test results show that real-time VQA that has been built has a good performance. This is shown from the average accuracy percentage of the lowest assessment reached 77.2% and the highest reached 88.2%

    An Adaptive Fuzzy based FEC Algorithm for Robust Video Transmission over Wireless Networks

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    Forward Error Correction (FEC) is a commonly adopted mechanism to mitigate packet loss/bit error during real-time communication. An adaptive, Fuzzy based FEC algorithm to provide a robust video quality metric for multimedia transmission over wireless networks has been proposed to optimize the redundancy of the generated code words from a Reed-Solomon encoder and to save the bandwidth of the network channel. The scheme is based on probability estimations derived from the data loss rates related to the recovery mechanism at the client end. By applying the adaptive FEC, the server uses the reports to predict the next network loss rate using a curve-fitting technique to generate the optimized number of redundant packets to meet specific residual error rates at the client end. Simulation results in the cellular system show that the video quality is massively adapted to the optimized FEC codes based on the probability of packet loss and packet correlation in a wireless environment

    Network Selection Problems - QoE vs QoS Who is the Winner?

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    In network selection problem (NSP), there are now two schools of thought. There are those who think using QoE (Quality of Experience) is the best yardstick to measure the suitability of a Candidate Network (CN) to handover to. On the other hand, Quality of Service (QoS) is also advocated as the solution for network selection problems. In this article, a comprehensive framework that supports effective and efficient network selection is presented. The framework   attempts to provide a holistic solution to network selection problem that is achieved by combining both of the QoS and QoE measures.   Using this hybrid solution the best qualities in both methods are combined to overcome issues of the network selection problem According to ITU-R (International Telecommunications Union – Radio Standardization Sector), a 4G network is defined as having peak data rates of 100Mb/s for mobile nodes with speed up to 250 km/hr and 1Gb/s for mobile nodes moving at pedestrian speed. Based on this definition, it is safe to say that mobile nodes that can go from pedestrian speed to speed of up to 250 km/hr will be the norm in future. This indicates that the MN’s mobility will be highly dynamic. In particular, this article addresses the issue of network selection for high speed Mobile Nodes (MN) in 4G networks. The framework presented in this article also discusses how the QoS value collected from CNs can be fine-tuned to better reflect an MN’s current mobility scenario

    Prediction of Quality of Experience for Video Streaming Using Raw QoS Parameters

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    Along with the rapid growth in consumer adoption of modern portable devices, video streaming is expected to dominate a large share of the global Internet traffic in the near future. Today user experience is becoming a reliable indicator for video service providers and telecommunication operators to convey overall end-to-end system functioning. Towards this, there is a profound need for an efficient Quality of Experience (QoE) monitoring and prediction. QoE is a subjective metric, which deals with user perception and can vary due to the user expectation and context. However, available QoE measurement techniques that adopt a full reference method are impractical in real-time transmission since they require the original video sequence to be available at the receiver’s end. QoE prediction, however, requires a firm understanding of those Quality of Service (QoS) factors that are the most influential on QoE. The main aim of this thesis work is the development of novel and efficient models for video quality prediction in a non-intrusive way and to demonstrate their application in QoE-enabled optimisation schemes for video delivery. In this thesis, the correlation between QoS and QoE is utilized to objectively estimate the QoE. For this, both objective and subjective methods were used to create datasets that represent the correlation between QoS parameters and measured QoE. Firstly, the impact of selected QoS parameters from both encoding and network levels on video QoE is investigated. The obtained QoS/QoE correlation is backed by thorough statistical analysis. Secondly, the development of two novel hybrid non-reference models for predicting video quality using fuzzy logic inference systems (FIS) as a learning-based technique. Finally, attention was move onto demonstrating two applications of the developed FIS prediction model to show how QoE is used to optimise video delivery

    Virtual Reality Games for Motor Rehabilitation

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    This paper presents a fuzzy logic based method to track user satisfaction without the need for devices to monitor users physiological conditions. User satisfaction is the key to any product’s acceptance; computer applications and video games provide a unique opportunity to provide a tailored environment for each user to better suit their needs. We have implemented a non-adaptive fuzzy logic model of emotion, based on the emotional component of the Fuzzy Logic Adaptive Model of Emotion (FLAME) proposed by El-Nasr, to estimate player emotion in UnrealTournament 2004. In this paper we describe the implementation of this system and present the results of one of several play tests. Our research contradicts the current literature that suggests physiological measurements are needed. We show that it is possible to use a software only method to estimate user emotion

    A study on different linear and non-linear filtering techniques of speech and speech recognition

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    In any signal noise is an undesired quantity, however most of thetime every signal get mixed with noise at different levels of theirprocessing and application, due to which the information containedby the signal gets distorted and makes the whole signal redundant.A speech signal is very prominent with acoustical noises like bubblenoise, car noise, street noise etc. So for removing the noises researchershave developed various techniques which are called filtering. Basicallyall the filtering techniques are not suitable for every application,hence based on the type of application some techniques are betterthan the others. Broadly, the filtering techniques can be classifiedinto two categories i.e. linear filtering and non-linear filtering.In this paper a study is presented on some of the filtering techniqueswhich are based on linear and nonlinear approaches. These techniquesincludes different adaptive filtering based on algorithm like LMS,NLMS and RLS etc., Kalman filter, ARMA and NARMA time series applicationfor filtering, neural networks combine with fuzzy i.e. ANFIS. Thispaper also includes the application of various features i.e. MFCC,LPC, PLP and gamma for filtering and recognition

    Analyse intelligente de la qualité d'expérience (QoE) dans les réseaux de diffusion de contenu web et mutimédia

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    Today user experience is becoming a reliable indicator for service providers and telecommunication operators to convey overall end to end system functioning. Moreover, to compete for a prominent market share, different network operators and service providers should retain and increase the customers’ subscription. To fulfil these requirements they require an efficient Quality of Experience (QoE) monitoring and estimation. However, QoE is a subjective metric and its evaluation is expensive and time consuming since it requires human participation. Therefore, there is a need for an objective tool that can measure the QoE objectively with reasonable accuracy in real-Time. As a first contribution, we analyzed the impact of network conditions on Video on Demand (VoD) services. We also proposed an objective QoE estimation tool that uses fuzzy expert system to estimate QoE from network layer QoS parameters. As a second contribution, we analyzed the impact of MAC layer QoS parameters on VoD services over IEEE 802.11n wireless networks. We also proposed an objective QoE estimation tool that uses random neural network to estimate QoE from the MAC layer perspective. As our third contribution, we analyzed the effect of different adaption scenarios on QoE of adaptive bit rate streaming. We also developed a web based subjective test platform that can be easily integrated in a crowdsourcing platform for performing subjective tests. As our fourth contribution, we analyzed the impact of different web QoS parameters on web service QoE. We also proposed a novel machine learning algorithm i.e. fuzzy rough hybrid expert system for estimating web service QoE objectivelyDe nos jours, l’expérience de l'utilisateur appelé en anglais « User Experience » est devenue l’un des indicateurs les plus pertinents pour les fournisseurs de services ainsi que pour les opérateurs de télécommunication pour analyser le fonctionnement de bout en bout de leurs systèmes (du terminal client, en passant par le réseaux jusqu’à l’infrastructure des services etc.). De plus, afin d’entretenir leur part de marché et rester compétitif, les différents opérateurs de télécommunication et les fournisseurs de services doivent constamment conserver et accroître le nombre de souscription des clients. Pour répondre à ces exigences, ils doivent disposer de solutions efficaces de monitoring et d’estimation de la qualité d'expérience (QoE) afin d’évaluer la satisfaction de leur clients. Cependant, la QoE est une mesure qui reste subjective et son évaluation est coûteuse et fastidieuse car elle nécessite une forte participation humaine (appelé panel de d’évaluation). Par conséquent, la conception d’un outil qui peut mesurer objectivement cette qualité d'expérience avec une précision raisonnable et en temps réel est devenue un besoin primordial qui constitue un challenge intéressant à résoudre. Comme une première contribution, nous avons analysé l'impact du comportement d’un réseau sur la qualité des services de vidéo à la demande (VOD). Nous avons également proposé un outil d'estimation objective de la QoE qui utilise le système expert basé sur la logique floue pour évaluer la QoE à partir des paramètres de qualité de service de la couche réseau. Dans une deuxième contribution, nous avons analysé l'impact des paramètres QoS de couche MAC sur les services de VoD dans le cadre des réseaux sans fil IEEE 802.11n. Nous avons également proposé un outil d'estimation objective de la QoE qui utilise le réseau aléatoire de neurones pour estimer la QoE dans la perspective de la couche MAC. Pour notre troisième contribution, nous avons analysé l'effet de différents scénarios d'adaptation sur la QoE dans le cadre du streaming adaptatif au débit. Nous avons également développé une plate-Forme Web de test subjectif qui peut être facilement intégré dans une plate-Forme de crowd-Sourcing pour effectuer des tests subjectifs. Finalement, pour notre quatrième contribution, nous avons analysé l'impact des différents paramètres de qualité de service Web sur leur QoE. Nous avons également proposé un algorithme d'apprentissage automatique i.e. un système expert hybride rugueux basé sur la logique floue pour estimer objectivement la QoE des Web service
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