154 research outputs found

    Brightness for different surround conditions: the effect of transient glare

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    We measured the effect of a transient glare source on the perceived brightness of a standard luminance (Lstd) patch (0.5 cd/m2) as a function of the surround luminance (Ls). In the experiment, both increment and decrement stimuli were dependent on the value of the Ls (0.01, 0.2, 0.4, 0.6, 0.8, 1.0, 1.5, or 2.0 cd/m2). We adopted a magnitude comparison paradigm using constant stimuli to determine the test matching luminance (Lm). When Ls was lower than the luminance of the patch, which corresponds to increments, Lm was lower than Lstd, and this effect was highest for the lowest Ls. There was a small but noticeable cusp as increments shifted to decrements. As Ls increased further (i.e., as the decrement grew), Lm flattened out below Lstd. The overall pattern of results could be interpreted in terms of the concept of contrast brightness, with consideration of the intrinsic differences in brightness evaluations between decrements and increments.Fil: Issolio, Luis Alberto. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Tucumán. Instituto de Investigación en Luz, Ambiente y Visión. Universidad Nacional de Tucumán. Facultad de Ciencias Exactas y Tecnología. Instituto de Investigación en Luz, Ambiente y Visión; Argentina. Universidad Nacional de Tucumán. Facultad de Ciencias Exactas y Tecnología. Departamento de Luminotecnia, Luz y Visión; ArgentinaFil: Colombo, Elisa Margarita. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Tucumán. Instituto de Investigación en Luz, Ambiente y Visión. Universidad Nacional de Tucumán. Facultad de Ciencias Exactas y Tecnología. Instituto de Investigación en Luz, Ambiente y Visión; Argentina. Universidad Nacional de Tucumán. Facultad de Ciencias Exactas y Tecnología. Departamento de Luminotecnia, Luz y Visión; Argentin

    Change of Color Appearance in Photopic, Mesopic and Scotopic Vision

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    Mesopic vision describes a range of light levels where vision is mediated by both cones and rods. The appearance of color in mesopic vision differs drastically from that in photopic vision, where only cones mediate visual information. We used a haploscopic color matching technique to investigate the color appearance under various illuminance levels, ranging from photopic to scotopic via mesopic levels. The observers did color matching between a test color chip under various illuminance levels and a matching color stimulus presented on the Cathode-Ray Tube (CRT) display under the photopic illuminance condition. The results showed that not only chroma and lightness but hue of most color chips changed with illuminance. The manner of the hue changed depended on the color of the test chip, while matching points approached a neutral gray with decrease in illuminance level for all test chips. Chroma reduced continuously with decrease of the illuminance level until 0.1 lx for reddish and yellowish color chips or until 1 lx for greenish and bluish ones. Beyond those illuminance levels, chroma was approximately constant. Lightness decreased with decreasing illuminance level for all test chips except bluish color chips, for which lightness did not decrease much in general and even increased in some cases as predicted by the Purkinje shift. The experimental results obtained in the present study provide critical features that should be considered in predicting the appearance of color at low light levels

    Quantifying the colour appearance of displays.

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    EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Rendering non-pictorial (Scientific) high dynamic range images

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    In recent years, the graphics community is seeing an increasing demand for the capture and usage of high-dynamic-range (HDR) images. Since the production of HDR imagery is not solely the domain of the visualization of real life or computer generated scenes, novel techniques are also required for imagery captured from non-visual sources such as remote sensing, medical imaging, astronomical imaging, etc. This research proposes to integrate the techniques used for the display of high-dynamic-range pictorial imagery for the practical visualization of non-pictorial (scientific) imagery for data mining and interpretation. Nine algorithms were utilized to overcome the problem associated with rendering the high-dynamic-range image data to low-dynamic-range display devices, and the results were evaluated using a psychophysical experiment. Two paired-comparison experiments and a target detection experiment were performed. Paired-comparison results indicate that the Zone System performs the best on average and the Local Color Correction method performs the worst. The results show that the performance of different encoding schemes depend on the type of data being visualized. The correlation between the preference and scientific usefulness judgments (R2 = 0.31) demonstrates that observers tend to use different criteria when judging the scientific usefulness versus image preference. The experiment was conducted using observers with expertise (Radiologists) for the Medical image to further elucidate the success of HDR rendering on these data. The results indicated that both Radiologists and Non-radiologists tend to use similar criteria regardless of their experience and expertise when judging the usefulness of rendered images. A target detection experiment was conducted to measure the detectability of an embedded noise target in the Medical image to demonstrate the effect of the tone mapping operators on target detection. The result of the target detection experiment illustrated that the detectability of targets the image is greatly influenced by the rendering algorithm due to the inherent differences in tone mapping among the algorithms

    A Neural Model of Surface Perception: Lightness, Anchoring, and Filling-in

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    This article develops a neural model of how the visual system processes natural images under variable illumination conditions to generate surface lightness percepts. Previous models have clarified how the brain can compute the relative contrast of images from variably illuminate scenes. How the brain determines an absolute lightness scale that "anchors" percepts of surface lightness to us the full dynamic range of neurons remains an unsolved problem. Lightness anchoring properties include articulation, insulation, configuration, and are effects. The model quantatively simulates these and other lightness data such as discounting the illuminant, the double brilliant illusion, lightness constancy and contrast, Mondrian contrast constancy, and the Craik-O'Brien-Cornsweet illusion. The model also clarifies the functional significance for lightness perception of anatomical and neurophysiological data, including gain control at retinal photoreceptors, and spatioal contrast adaptation at the negative feedback circuit between the inner segment of photoreceptors and interacting horizontal cells. The model retina can hereby adjust its sensitivity to input intensities ranging from dim moonlight to dazzling sunlight. A later model cortical processing stages, boundary representations gate the filling-in of surface lightness via long-range horizontal connections. Variants of this filling-in mechanism run 100-1000 times faster than diffusion mechanisms of previous biological filling-in models, and shows how filling-in can occur at realistic speeds. A new anchoring mechanism called the Blurred-Highest-Luminance-As-White (BHLAW) rule helps simulate how surface lightness becomes sensitive to the spatial scale of objects in a scene. The model is also able to process natural images under variable lighting conditions.Air Force Office of Scientific Research (F49620-01-1-0397); Defense Advanced Research Projects Agency and the Office of Naval Research (N00014-95-1-0409); Office of Naval Research (N00014-01-1-0624

    The CIECAM02 color appearance model

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    The CIE Technical Committee 8-01, color appearance models for color management applications, has recently proposed a single set of revisions to the CIECAM97s color appearance model. This new model, called CIECAM02, is based on CIECAM97s but includes many revisions1-4 and some simplifications. A partial list of revisions includes a linear chromatic adaptation transform, a new non-linear response compression function and modifications to the calculations for the perceptual attribute correlates. The format of this paper is an annotated description of the forward equations for the model

    Museum Lighting - an holistic approach

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    Among the environmental parameters that effect exhibited artifacts, light is the most complex and the only essential for the observer as to appreciate the artifacts, thus being one of the most critical variables of art exposure. Research on strategies for energy saving and the renovation of light destined to Heritage is examined by daylight admission and Light-Emitting Diode (LED) technology. The extended review of the literature presented below, over museum lighting, evidenced the parallel advance of lighting principles with lighting design, concerning what determines visual quality and perception. Lighting quality is an interdisciplinaryfield of research affecting human activity and under a requested task, visual performance, while at the same time improving well-being. In this sense, the role of the lighting designer is to match and rank human needs with economic and environmental aspects as to architectural principles and to translate the results into a feasible design and an efficient installation. Quality factors for art exposure, involving color fidelity and damage, along with visual perception necessitate of useful metrics through established criteria. The challenge for the museum for a holistic design of natural and artificial light is still missing of substantial metrics, even though recent findings provide some insight on the workflow to establish. Luminance-based design metrics and contrast criteria are used in this study as key strategies for museum lighting, combining comfort and viewing fine arts through advanced computer rendering. The exploration of the transition inside a daylit gallery where moving in the museum environment offers an experience for a series of adaptation changes through photopic, mesopic and dark-adapted scotopic function, along with change on the sensitivity of the spectrum. The luminance appearance and the transition adaptation in the museum field lack of research examination; the relationship of prescriptive requirements and luminance- based design has been explored initially in the field of road lighting, where the relative visual performance has been evidenced to be in the center of the CIE standard for tunnel lighting. Daylight simulation via climate-based modeling, introducing daylight filters as solar shading devices, has been proposed as the object of experimental research, connecting light “filtering” with luminance; this workflow could be applied in several fields of research considering museum environment and give responses in the preservation of artwork involving daylight. The subject of this thesis is the proposal of a ‘trama’ surface installed on windows to reduce and control daylight, studying how energy and conservation targets can be achieved. New light sources and smart control systems will integrate to a holistic approach for museum lighting design

    Factors affecting brightness and colour vision under water

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    Both theoretical and practical importance can be attached to attempts to model human threshold and supra-threshold visual performance under water. Previously, emphasis has been given to the integration of visual data from experiments conducted in air with data of the physical specification of the underwater light field. However, too few underwater studies have been undertaken for the validity of this approach to be assessed. The present research therefore was concerned with the acquisition of such data. Four experiments were carried out: (a) to compare the predicted and obtained detection thresholds of achromatic targets, (b) to measure the relative recognition thresholds of coloured targets, (c) to compare the predicted and obtained supra-threshold appearance of coloured targets at various viewing distances and under different experimental instructions, (d) to compare the predicted and obtained detection thresholds for achromatic targets under realistic search conditions. Within each experiment, observers were tested on visual tasks in the field and in laboratory simulations. Physical specifications of targets and backgrounds were determined by photometry and spectroradiometry. The data confirmed that: (a) erroneous predictions of the detection threshold could occur when the contributions of absorption and scattering to the attenuation of light were not differentiated, (b) the successful replication of previous findings for the relative recognition thresholds of colours depended on the brightness of the targets, (c) the perceived change in target colour with increasing viewing distance was less than that measured physically, implying the presence of a colour constancy mechanism other than chromatic adaptation and simultaneous colour contrast; the degree of colour constancy also varied with the type of target and experimental instructions, (d) the successful prediction of the effects of target-observer motion and target location uncertainty required more than simple numerical corrections to the basic detection threshold model. It was concluded that further progress in underwater visibility modelling is possible provided that the tendency to oversimplify human visual performance is suppressed

    Light as a true visual quantity : principles of measurement

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    This Technical Report summarizes visual photometric measurement methods which can provide visually meaningful assessments of light. They can be more complicated than the simple use of of a V(?)-corrected physical photometer, and in addition require some understanding of the visual system and how it works. Their advantage is that the assessment of light bears a logical relationship to the human perception of light. For photopic vision and luminances larger than several cd/m2, ordinary physical photometers corrected to V(?) give visually accurate measures for small, centrally fixed, broad-band lights. For other applications, a different luminous efficiency function should be employed. In order to utilize the appropriate function, one must either measure the spectral distribution of radiant power directly or correct the V(?) response of the photometer to the appropriate luminous efficiency. An alternative solution is to calculate mathematical formulas specifically developed for this purpose. This method is potentially the most useful since different formulas can be developed for different applications (for example, two degree or ten degree fields). It is based on established CIE data, and no additional measures need to be developed.For scotopic vision, an assessment of radiant power is made with respect to the scotopic luminous efficiency function V'(?) by means of an appropriately corrected physical photometer, by radiance measurement, or by visual photometry. In mesopic photometry, the photopic and scotopic contributions of the light must be assessed. An estimate can be obtained by combining the photopic and scotopic luminances non-linearly. A more precise measure can be obtained by using three or, still better, four quantities based on X10, Y10, Z10, and V'(?)
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