6,707 research outputs found
More than a Million Ways to Be Pushed: A High-Fidelity Experimental Dataset of Planar Pushing
Pushing is a motion primitive useful to handle objects that are too large,
too heavy, or too cluttered to be grasped. It is at the core of much of robotic
manipulation, in particular when physical interaction is involved. It seems
reasonable then to wish for robots to understand how pushed objects move.
In reality, however, robots often rely on approximations which yield models
that are computable, but also restricted and inaccurate. Just how close are
those models? How reasonable are the assumptions they are based on? To help
answer these questions, and to get a better experimental understanding of
pushing, we present a comprehensive and high-fidelity dataset of planar pushing
experiments. The dataset contains timestamped poses of a circular pusher and a
pushed object, as well as forces at the interaction.We vary the push
interaction in 6 dimensions: surface material, shape of the pushed object,
contact position, pushing direction, pushing speed, and pushing acceleration.
An industrial robot automates the data capturing along precisely controlled
position-velocity-acceleration trajectories of the pusher, which give dense
samples of positions and forces of uniform quality.
We finish the paper by characterizing the variability of friction, and
evaluating the most common assumptions and simplifications made by models of
frictional pushing in robotics.Comment: 8 pages, 10 figure
Forecasting People Trajectories and Head Poses by Jointly Reasoning on Tracklets and Vislets
In this work, we explore the correlation between people trajectories and
their head orientations. We argue that people trajectory and head pose
forecasting can be modelled as a joint problem. Recent approaches on trajectory
forecasting leverage short-term trajectories (aka tracklets) of pedestrians to
predict their future paths. In addition, sociological cues, such as expected
destination or pedestrian interaction, are often combined with tracklets. In
this paper, we propose MiXing-LSTM (MX-LSTM) to capture the interplay between
positions and head orientations (vislets) thanks to a joint unconstrained
optimization of full covariance matrices during the LSTM backpropagation. We
additionally exploit the head orientations as a proxy for the visual attention,
when modeling social interactions. MX-LSTM predicts future pedestrians location
and head pose, increasing the standard capabilities of the current approaches
on long-term trajectory forecasting. Compared to the state-of-the-art, our
approach shows better performances on an extensive set of public benchmarks.
MX-LSTM is particularly effective when people move slowly, i.e. the most
challenging scenario for all other models. The proposed approach also allows
for accurate predictions on a longer time horizon.Comment: Accepted at IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE
INTELLIGENCE 2019. arXiv admin note: text overlap with arXiv:1805.0065
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