753 research outputs found

    Sympathy Begins with a Smile, Intelligence Begins with a Word: Use of Multimodal Features in Spoken Human-Robot Interaction

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    Recognition of social signals, from human facial expressions or prosody of speech, is a popular research topic in human-robot interaction studies. There is also a long line of research in the spoken dialogue community that investigates user satisfaction in relation to dialogue characteristics. However, very little research relates a combination of multimodal social signals and language features detected during spoken face-to-face human-robot interaction to the resulting user perception of a robot. In this paper we show how different emotional facial expressions of human users, in combination with prosodic characteristics of human speech and features of human-robot dialogue, correlate with users' impressions of the robot after a conversation. We find that happiness in the user's recognised facial expression strongly correlates with likeability of a robot, while dialogue-related features (such as number of human turns or number of sentences per robot utterance) correlate with perceiving a robot as intelligent. In addition, we show that facial expression, emotional features, and prosody are better predictors of human ratings related to perceived robot likeability and anthropomorphism, while linguistic and non-linguistic features more often predict perceived robot intelligence and interpretability. As such, these characteristics may in future be used as an online reward signal for in-situ Reinforcement Learning based adaptive human-robot dialogue systems.Comment: Robo-NLP workshop at ACL 2017. 9 pages, 5 figures, 6 table

    Fillers in Spoken Language Understanding: Computational and Psycholinguistic Perspectives

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    Disfluencies (i.e. interruptions in the regular flow of speech), are ubiquitous to spoken discourse. Fillers ("uh", "um") are disfluencies that occur the most frequently compared to other kinds of disfluencies. Yet, to the best of our knowledge, there isn't a resource that brings together the research perspectives influencing Spoken Language Understanding (SLU) on these speech events. This aim of this article is to synthesise a breadth of perspectives in a holistic way; i.e. from considering underlying (psycho)linguistic theory, to their annotation and consideration in Automatic Speech Recognition (ASR) and SLU systems, to lastly, their study from a generation standpoint. This article aims to present the perspectives in an approachable way to the SLU and Conversational AI community, and discuss moving forward, what we believe are the trends and challenges in each area.Comment: To appear in TAL Journa

    Helping, I Mean Assessing Psychiatric Communication: An Applicaton of Incremental Self-Repair Detection

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    18th SemDial Workshop on the Semantics and Pragmatics of Dialogue (DialWatt), 1-3 September 2014, Edinburgh, ScotlandSelf-repair is pervasive in dialogue, and models thereof have long been a focus of research, particularly for disfluency detection in speech recognition and spoken dialogue systems. However, the generality of such models across domains has received little attention. In this paper we investigate the application of an automatic incremental self-repair detection system, STIR, developed on the Switchboard corpus of telephone speech, to a new domain – psychiatric consultations. We find that word-level accuracy is reduced markedly by the differences in annotation schemes and transcription conventions between corpora, which has implications for the generalisability of all repair detection systems. However, overall rates of repair are detected accurately, promising a useful resource for clinical dialogue studies

    Computational Models of Miscommunication Phenomena

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    Miscommunication phenomena such as repair in dialogue are important indicators of the quality of communication. Automatic detection is therefore a key step toward tools that can characterize communication quality and thus help in applications from call center management to mental health monitoring. However, most existing computational linguistic approaches to these phenomena are unsuitable for general use in this way, and particularly for analyzing human–human dialogue: Although models of other-repair are common in human-computer dialogue systems, they tend to focus on specific phenomena (e.g., repair initiation by systems), missing the range of repair and repair initiation forms used by humans; and while self-repair models for speech recognition and understanding are advanced, they tend to focus on removal of “disfluent” material important for full understanding of the discourse contribution, and/or rely on domain-specific knowledge. We explain the requirements for more satisfactory models, including incrementality of processing and robustness to sparsity. We then describe models for self- and other-repair detection that meet these requirements (for the former, an adaptation of an existing repair model; for the latter, an adaptation of standard techniques) and investigate how they perform on datasets from a range of dialogue genres and domains, with promising results.EPSRC. Grant Number: EP/10383/1; Future and Emerging Technologies (FET). Grant Number: 611733; German Research Foundation (DFG). Grant Number: SCHL 845/5-1; Swedish Research Council (VR). Grant Numbers: 2016-0116, 2014-3

    The Effects of Human-Computer Communication Mode, Task Complexity, and Desire for Control on Performance and Discourse Organization in an Adaptive Task

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    The present study examined how different communication patterns affected task performance with an adaptive interface. A Wizard-of-Oz simulation (Gould, Conti, & Hovanyecz, 1983) was used to create the impression of a talking and listening computer that acted as a teammate to help participants interact with a computer application. Four levels of communication mode were used which differed in the level of restriction placed on human-computer communication. In addition, participants completed two sets of tasks (simple and complex). Further, a personality trait, Desire for Control (DC), was measured and participants were split into high and low groups for analysis. Dependent measures included number of tasks completed in a given time period as well as subjective ratings of the interaction. In addition, participants\u27 utterances were assessed for verbosity, disfluencies, and indices of common ground
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