6,573 research outputs found

    Neural Networks for Predicting Algorithm Runtime Distributions

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    Many state-of-the-art algorithms for solving hard combinatorial problems in artificial intelligence (AI) include elements of stochasticity that lead to high variations in runtime, even for a fixed problem instance. Knowledge about the resulting runtime distributions (RTDs) of algorithms on given problem instances can be exploited in various meta-algorithmic procedures, such as algorithm selection, portfolios, and randomized restarts. Previous work has shown that machine learning can be used to individually predict mean, median and variance of RTDs. To establish a new state-of-the-art in predicting RTDs, we demonstrate that the parameters of an RTD should be learned jointly and that neural networks can do this well by directly optimizing the likelihood of an RTD given runtime observations. In an empirical study involving five algorithms for SAT solving and AI planning, we show that neural networks predict the true RTDs of unseen instances better than previous methods, and can even do so when only few runtime observations are available per training instance

    The Potential of Restarts for ProbSAT

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    This work analyses the potential of restarts for probSAT, a quite successful algorithm for k-SAT, by estimating its runtime distributions on random 3-SAT instances that are close to the phase transition. We estimate an optimal restart time from empirical data, reaching a potential speedup factor of 1.39. Calculating restart times from fitted probability distributions reduces this factor to a maximum of 1.30. A spin-off result is that the Weibull distribution approximates the runtime distribution for over 93% of the used instances well. A machine learning pipeline is presented to compute a restart time for a fixed-cutoff strategy to exploit this potential. The main components of the pipeline are a random forest for determining the distribution type and a neural network for the distribution's parameters. ProbSAT performs statistically significantly better than Luby's restart strategy and the policy without restarts when using the presented approach. The structure is particularly advantageous on hard problems.Comment: Eurocast 201

    VConv-DAE: Deep Volumetric Shape Learning Without Object Labels

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    With the advent of affordable depth sensors, 3D capture becomes more and more ubiquitous and already has made its way into commercial products. Yet, capturing the geometry or complete shapes of everyday objects using scanning devices (e.g. Kinect) still comes with several challenges that result in noise or even incomplete shapes. Recent success in deep learning has shown how to learn complex shape distributions in a data-driven way from large scale 3D CAD Model collections and to utilize them for 3D processing on volumetric representations and thereby circumventing problems of topology and tessellation. Prior work has shown encouraging results on problems ranging from shape completion to recognition. We provide an analysis of such approaches and discover that training as well as the resulting representation are strongly and unnecessarily tied to the notion of object labels. Thus, we propose a full convolutional volumetric auto encoder that learns volumetric representation from noisy data by estimating the voxel occupancy grids. The proposed method outperforms prior work on challenging tasks like denoising and shape completion. We also show that the obtained deep embedding gives competitive performance when used for classification and promising results for shape interpolation

    A general guide to applying machine learning to computer architecture

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    The resurgence of machine learning since the late 1990s has been enabled by significant advances in computing performance and the growth of big data. The ability of these algorithms to detect complex patterns in data which are extremely difficult to achieve manually, helps to produce effective predictive models. Whilst computer architects have been accelerating the performance of machine learning algorithms with GPUs and custom hardware, there have been few implementations leveraging these algorithms to improve the computer system performance. The work that has been conducted, however, has produced considerably promising results. The purpose of this paper is to serve as a foundational base and guide to future computer architecture research seeking to make use of machine learning models for improving system efficiency. We describe a method that highlights when, why, and how to utilize machine learning models for improving system performance and provide a relevant example showcasing the effectiveness of applying machine learning in computer architecture. We describe a process of data generation every execution quantum and parameter engineering. This is followed by a survey of a set of popular machine learning models. We discuss their strengths and weaknesses and provide an evaluation of implementations for the purpose of creating a workload performance predictor for different core types in an x86 processor. The predictions can then be exploited by a scheduler for heterogeneous processors to improve the system throughput. The algorithms of focus are stochastic gradient descent based linear regression, decision trees, random forests, artificial neural networks, and k-nearest neighbors.This work has been supported by the European Research Council (ERC) Advanced Grant RoMoL (Grant Agreemnt 321253) and by the Spanish Ministry of Science and Innovation (contract TIN 2015-65316P).Peer ReviewedPostprint (published version
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