2,055 research outputs found

    Personalized Automatic Estimation of Self-reported Pain Intensity from Facial Expressions

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    Pain is a personal, subjective experience that is commonly evaluated through visual analog scales (VAS). While this is often convenient and useful, automatic pain detection systems can reduce pain score acquisition efforts in large-scale studies by estimating it directly from the participants' facial expressions. In this paper, we propose a novel two-stage learning approach for VAS estimation: first, our algorithm employs Recurrent Neural Networks (RNNs) to automatically estimate Prkachin and Solomon Pain Intensity (PSPI) levels from face images. The estimated scores are then fed into the personalized Hidden Conditional Random Fields (HCRFs), used to estimate the VAS, provided by each person. Personalization of the model is performed using a newly introduced facial expressiveness score, unique for each person. To the best of our knowledge, this is the first approach to automatically estimate VAS from face images. We show the benefits of the proposed personalized over traditional non-personalized approach on a benchmark dataset for pain analysis from face images.Comment: Computer Vision and Pattern Recognition Conference, The 1st International Workshop on Deep Affective Learning and Context Modelin

    Personalized face and gesture analysis using hierarchical neural networks

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    The video-based computational analyses of human face and gesture signals encompass a myriad of challenging research problems involving computer vision, machine learning and human computer interaction. In this thesis, we focus on the following challenges: a) the classification of hand and body gestures along with the temporal localization of their occurrence in a continuous stream, b) the recognition of facial expressivity levels in people with Parkinson's Disease using multimodal feature representations, c) the prediction of student learning outcomes in intelligent tutoring systems using affect signals, and d) the personalization of machine learning models, which can adapt to subject and group-specific nuances in facial and gestural behavior. Specifically, we first conduct a quantitative comparison of two approaches to the problem of segmenting and classifying gestures on two benchmark gesture datasets: a method that simultaneously segments and classifies gestures versus a cascaded method that performs the tasks sequentially. Second, we introduce a framework that computationally predicts an accurate score for facial expressivity and validate it on a dataset of interview videos of people with Parkinson's disease. Third, based on a unique dataset of videos of students interacting with MathSpring, an intelligent tutoring system, collected by our collaborative research team, we build models to predict learning outcomes from their facial affect signals. Finally, we propose a novel solution to a relatively unexplored area in automatic face and gesture analysis research: personalization of models to individuals and groups. We develop hierarchical Bayesian neural networks to overcome the challenges posed by group or subject-specific variations in face and gesture signals. We successfully validate our formulation on the problems of personalized subject-specific gesture classification, context-specific facial expressivity recognition and student-specific learning outcome prediction. We demonstrate the flexibility of our hierarchical framework by validating the utility of both fully connected and recurrent neural architectures

    Speech-driven Animation with Meaningful Behaviors

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    Conversational agents (CAs) play an important role in human computer interaction. Creating believable movements for CAs is challenging, since the movements have to be meaningful and natural, reflecting the coupling between gestures and speech. Studies in the past have mainly relied on rule-based or data-driven approaches. Rule-based methods focus on creating meaningful behaviors conveying the underlying message, but the gestures cannot be easily synchronized with speech. Data-driven approaches, especially speech-driven models, can capture the relationship between speech and gestures. However, they create behaviors disregarding the meaning of the message. This study proposes to bridge the gap between these two approaches overcoming their limitations. The approach builds a dynamic Bayesian network (DBN), where a discrete variable is added to constrain the behaviors on the underlying constraint. The study implements and evaluates the approach with two constraints: discourse functions and prototypical behaviors. By constraining on the discourse functions (e.g., questions), the model learns the characteristic behaviors associated with a given discourse class learning the rules from the data. By constraining on prototypical behaviors (e.g., head nods), the approach can be embedded in a rule-based system as a behavior realizer creating trajectories that are timely synchronized with speech. The study proposes a DBN structure and a training approach that (1) models the cause-effect relationship between the constraint and the gestures, (2) initializes the state configuration models increasing the range of the generated behaviors, and (3) captures the differences in the behaviors across constraints by enforcing sparse transitions between shared and exclusive states per constraint. Objective and subjective evaluations demonstrate the benefits of the proposed approach over an unconstrained model.Comment: 13 pages, 12 figures, 5 table

    Robot introspection through learned hidden Markov models

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    In this paper we describe a machine learning approach for acquiring a model of a robot behaviour from raw sensor data. We are interested in automating the acquisition of behavioural models to provide a robot with an introspective capability. We assume that the behaviour of a robot in achieving a task can be modelled as a finite stochastic state transition system. Beginning with data recorded by a robot in the execution of a task, we use unsupervised learning techniques to estimate a hidden Markov model (HMM) that can be used both for predicting and explaining the behaviour of the robot in subsequent executions of the task. We demonstrate that it is feasible to automate the entire process of learning a high quality HMM from the data recorded by the robot during execution of its task.The learned HMM can be used both for monitoring and controlling the behaviour of the robot. The ultimate purpose of our work is to learn models for the full set of tasks associated with a given problem domain, and to integrate these models with a generative task planner. We want to show that these models can be used successfully in controlling the execution of a plan. However, this paper does not develop the planning and control aspects of our work, focussing instead on the learning methodology and the evaluation of a learned model. The essential property of the models we seek to construct is that the most probable trajectory through a model, given the observations made by the robot, accurately diagnoses, or explains, the behaviour that the robot actually performed when making these observations. In the work reported here we consider a navigation task. We explain the learning process, the experimental setup and the structure of the resulting learned behavioural models. We then evaluate the extent to which explanations proposed by the learned models accord with a human observer's interpretation of the behaviour exhibited by the robot in its execution of the task

    Viseme-based Lip-Reading using Deep Learning

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    Research in Automated Lip Reading is an incredibly rich discipline with so many facets that have been the subject of investigation including audio-visual data, feature extraction, classification networks and classification schemas. The most advanced and up-to-date lip-reading systems can predict entire sentences with thousands of different words and the majority of them use ASCII characters as the classification schema. The classification performance of such systems however has been insufficient and the need to cover an ever expanding range of vocabulary using as few classes as possible is challenge. The work in this thesis contributes to the area concerning classification schemas by proposing an automated lip reading model that predicts sentences using visemes as a classification schema. This is an alternative schema to using ASCII characters, which is the conventional class system used to predict sentences. This thesis provides a review of the current trends in deep learning- based automated lip reading and analyses a gap in the research endeavours of automated lip-reading by contributing towards work done in the region of classification schema. A whole new line of research is opened up whereby an alternative way to do lip-reading is explored and in doing so, lip-reading performance results for predicting s entences from a benchmark dataset are attained which improve upon the current state-of-the-art. In this thesis, a neural network-based lip reading system is proposed. The system is lexicon-free and uses purely visual cues. With only a limited number of visemes as classes to recognise, the system is designed to lip read sentences covering a wide range of vocabulary and to recognise words that may not be included in system training. The lip-reading system predicts sentences as a two-stage procedure with visemes being recognised as the first stage and words being classified as the second stage. This is such that the second-stage has to both overcome the one-to-many mapping problem posed in lip-reading where one set of visemes can map to several words, and the problem of visemes being confused or misclassified to begin with. To develop the proposed lip-reading system, a number of tasks have been performed in this thesis. These include the classification of continuous sequences of visemes; and the proposal of viseme-to-word conversion models that are both effective in their conversion performance of predicting words, and robust to the possibility of viseme confusion or misclassification. The initial system reported has been testified on the challenging BBC Lip Reading Sentences 2 (LRS2) benchmark dataset attaining a word accuracy rate of 64.6%. Compared with the state-of-the-art works in lip reading sentences reported at the time, the system had achieved a significantly improved performance. The lip reading system is further improved upon by using a language model that has been demonstrated to be effective at discriminating between homopheme words and being robust to incorrectly classified visemes. An improved performance in predicting spoken sentences from the LRS2 dataset is yielded with an attained word accuracy rate of 79.6% which is still better than another lip-reading system trained and evaluated on the the same dataset that attained a word accuracy rate 77.4% and it is to the best of our knowledge the next best observed result attained on LRS2

    Unobtrusive Assessment Of Student Engagement Levels In Online Classroom Environment Using Emotion Analysis

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    Measuring student engagement has emerged as a significant factor in the process of learning and a good indicator of the knowledge retention capacity of the student. As synchronous online classes have become more prevalent in recent years, gauging a student\u27s attention level is more critical in validating the progress of every student in an online classroom environment. This paper details the study on profiling the student attentiveness to different gradients of engagement level using multiple machine learning models. Results from the high accuracy model and the confidence score obtained from the cloud-based computer vision platform - Amazon Rekognition were then used to statistically validate any correlation between student attentiveness and emotions. This statistical analysis helps to identify the significant emotions that are essential in gauging various engagement levels. This study identified emotions like calm, happy, surprise, and fear are critical in gauging the student\u27s attention level. These findings help in the earlier detection of students with lower attention levels, consequently helping the instructors focus their support and guidance on the students in need, leading to a better online learning environment

    Affective modelling and feedback in programming practice systems

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