413 research outputs found
Multimodal Three Dimensional Scene Reconstruction, The Gaussian Fields Framework
The focus of this research is on building 3D representations of real world scenes and objects using different imaging sensors. Primarily range acquisition devices (such as laser scanners and stereo systems) that allow the recovery of 3D geometry, and multi-spectral image sequences including visual and thermal IR images that provide additional scene characteristics. The crucial technical challenge that we addressed is the automatic point-sets registration task. In this context our main contribution is the development of an optimization-based method at the core of which lies a unified criterion that solves simultaneously for the dense point correspondence and transformation recovery problems. The new criterion has a straightforward expression in terms of the datasets and the alignment parameters and was used primarily for 3D rigid registration of point-sets. However it proved also useful for feature-based multimodal image alignment. We derived our method from simple Boolean matching principles by approximation and relaxation. One of the main advantages of the proposed approach, as compared to the widely used class of Iterative Closest Point (ICP) algorithms, is convexity in the neighborhood of the registration parameters and continuous differentiability, allowing for the use of standard gradient-based optimization techniques. Physically the criterion is interpreted in terms of a Gaussian Force Field exerted by one point-set on the other. Such formulation proved useful for controlling and increasing the region of convergence, and hence allowing for more autonomy in correspondence tasks. Furthermore, the criterion can be computed with linear complexity using recently developed Fast Gauss Transform numerical techniques. In addition, we also introduced a new local feature descriptor that was derived from visual saliency principles and which enhanced significantly the performance of the registration algorithm. The resulting technique was subjected to a thorough experimental analysis that highlighted its strength and showed its limitations. Our current applications are in the field of 3D modeling for inspection, surveillance, and biometrics. However, since this matching framework can be applied to any type of data, that can be represented as N-dimensional point-sets, the scope of the method is shown to reach many more pattern analysis applications
Visual Servoing
The goal of this book is to introduce the visional application by excellent researchers in the world currently and offer the knowledge that can also be applied to another field widely. This book collects the main studies about machine vision currently in the world, and has a powerful persuasion in the applications employed in the machine vision. The contents, which demonstrate that the machine vision theory, are realized in different field. For the beginner, it is easy to understand the development in the vision servoing. For engineer, professor and researcher, they can study and learn the chapters, and then employ another application method
Accelerated volumetric reconstruction from uncalibrated camera views
While both work with images, computer graphics and computer vision are inverse problems. Computer graphics starts traditionally with input geometric models and produces image sequences. Computer vision starts with input image sequences and produces geometric models. In the last few years, there has been a convergence of research to bridge the gap between the two fields.
This convergence has produced a new field called Image-based Rendering and Modeling (IBMR). IBMR represents the effort of using the geometric information recovered from real images to generate new images with the hope that the synthesized
ones appear photorealistic, as well as reducing the time spent on model creation.
In this dissertation, the capturing, geometric and photometric aspects of an IBMR system are studied. A versatile framework was developed that enables the reconstruction of scenes from images acquired with a handheld digital camera. The proposed system targets applications in areas such as Computer Gaming and Virtual Reality, from a lowcost perspective. In the spirit of IBMR, the human operator is allowed to provide the high-level information, while underlying algorithms are used to perform low-level computational work. Conforming to the latest architecture trends, we propose a streaming voxel carving method, allowing a fast GPU-based processing on commodity hardware
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Detailed and Practical 3D Reconstruction with Advanced Photometric Stereo Modelling
Object 3D reconstruction has always been one of the main objectives of computer vision. After many decades of research, most techniques are still unsuccessful at recovering high resolution surfaces, especially for objects with limited surface texture. Moreover, most shiny materials are particularly hard to reconstruct.
Photometric Stereo (PS), which operates by capturing multiple images under changing illumination has traditionally been one of the most successful techniques at recovering a large amount of surface details, by exploiting the relationship between shading and local shape. However, using PS has been highly impractical because most approaches are only applicable in a very controlled lab setting and limited to objects experiencing diffuse reflection.
Nevertheless, recent advances in differential modelling have made complicated Photometric Stereo models possible and variational optimisations for these kinds of models show remarkable resilience to real world imperfections such as non-Gaussian noise and other outliers. Thus, a highly accurate, photometric-based reconstruction system is now possible.
The contribution of this thesis is threefold. First of all, the Photometric Stereo model is extended in order to be able to deal with arbitrary ambient lighting. This is a step towards acquisition in a non-fully controlled lab setting. Secondly, the need for a priori knowledge of the light source brightness and attenuation characteristics is relaxed as an alternating optimisation procedure is proposed which is able to estimate these parameters. This extension allows for quick acquisition with inexpensive LEDs that exhibit unpredictable illumination characteristics (flickering etc). Finally, a volumetric parameterisation is proposed which allows one to tackle the multi-view Photometric Stereo problem in a similar manner, in a simple unified differential model. This final extension allows for complete object reconstruction merging information from multiple images taken from multiple viewpoints and variable illumination.
The theoretical work in this thesis is experimentally evaluated in a number of challenging real world experiments, with data captured by custom-made hardware. In addition, the applicability of the generality of the proposed models is demonstrated by presenting a differential model for the shape of polarisation problem, which leads to a unified optimisation problem, fusing information from both methods. This allows for the acquisition of geometrical information about objects such as semi-transparent glass, hitherto hard to deal with
Geometric and photometric affine invariant image registration
This thesis aims to present a solution to the correspondence problem for the registration
of wide-baseline images taken from uncalibrated cameras. We propose an affine
invariant descriptor that combines the geometry and photometry of the scene to find
correspondences between both views. The geometric affine invariant component of the
descriptor is based on the affine arc-length metric, whereas the photometry is analysed
by invariant colour moments. A graph structure represents the spatial distribution of the
primitive features; i.e. nodes correspond to detected high-curvature points, whereas arcs
represent connectivities by extracted contours. After matching, we refine the search for
correspondences by using a maximum likelihood robust algorithm. We have evaluated
the system over synthetic and real data. The method is endemic to propagation of errors
introduced by approximations in the system.BAE SystemsSelex Sensors and Airborne System
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