24,779 research outputs found
Field test of multi-hop image sensing network prototype on a city-wide scale
Open Access funded by Chongqing University of Posts and Telecommuniocations Under a Creative Commons license, https://creativecommons.org/licenses/by-nc-nd/4.0/Wireless multimedia sensor network drastically stretches the horizon of traditional monitoring and surveillance systems, of which most existing research have utilised Zigbee or WiFi as the communication technology. Both technologies use ultra high frequencies (mainly 2.4 GHz) and suffer from relatively short transmission range (i.e. 100 m line-of-sight). The objective of this paper is to assess the feasibility and potential of transmitting image information using RF modules with lower frequencies (e.g. 433 MHz) in order to achieve a larger scale deployment such as a city scenario. Arduino platform is used for its low cost and simplicity. The details of hardware properties are elaborated in the article, followed by an investigation of optimum configurations for the system. Upon an initial range testing outcome of over 2000 m line-of-sight transmission distance, the prototype network has been installed in a real life city plot for further examination of performance. A range of suitable applications has been proposed along with suggestions for future research.Peer reviewe
Adversarial Training Towards Robust Multimedia Recommender System
With the prevalence of multimedia content on the Web, developing recommender
solutions that can effectively leverage the rich signal in multimedia data is
in urgent need. Owing to the success of deep neural networks in representation
learning, recent advance on multimedia recommendation has largely focused on
exploring deep learning methods to improve the recommendation accuracy. To
date, however, there has been little effort to investigate the robustness of
multimedia representation and its impact on the performance of multimedia
recommendation.
In this paper, we shed light on the robustness of multimedia recommender
system. Using the state-of-the-art recommendation framework and deep image
features, we demonstrate that the overall system is not robust, such that a
small (but purposeful) perturbation on the input image will severely decrease
the recommendation accuracy. This implies the possible weakness of multimedia
recommender system in predicting user preference, and more importantly, the
potential of improvement by enhancing its robustness. To this end, we propose a
novel solution named Adversarial Multimedia Recommendation (AMR), which can
lead to a more robust multimedia recommender model by using adversarial
learning. The idea is to train the model to defend an adversary, which adds
perturbations to the target image with the purpose of decreasing the model's
accuracy. We conduct experiments on two representative multimedia
recommendation tasks, namely, image recommendation and visually-aware product
recommendation. Extensive results verify the positive effect of adversarial
learning and demonstrate the effectiveness of our AMR method. Source codes are
available in https://github.com/duxy-me/AMR.Comment: TKD
Random Access in DVB-RCS2: Design and Dynamic Control for Congestion Avoidance
In the current DVB generation, satellite terminals are expected to be
interactive and capable of transmission in the return channel with satisfying
quality. Considering the bursty nature of their traffic and the long
propagation delay, the use of a random access technique is a viable solution
for such a Medium Access Control (MAC) scenario. In this paper, random access
communication design in DVB-RCS2 is considered with particular regard to the
recently introduced Contention Resolution Diversity Slotted Aloha (CRDSA)
technique. This paper presents a model for design and tackles some issues on
performance evaluation of the system by giving intuitive and effective tools.
Moreover, dynamic control procedures that are able to avoid congestion at the
gateway are introduced. Results show the advantages brought by CRDSA to
DVB-RCS2 with regard to the previous state of the art.Comment: Accepted for publication: IEEE Transactions on Broadcasting; IEEE
Transactions on Broadcasting, 201
Motion and disparity estimation with self adapted evolutionary strategy in 3D video coding
Real world information, obtained by humans is three dimensional (3-D). In experimental user-trials, subjective assessments have clearly demonstrated the increased impact of 3-D pictures compared to conventional flat-picture techniques. It is reasonable, therefore, that we humans want an imaging system that produces pictures that are as natural and real as things we see and experience every day. Three-dimensional imaging and hence, 3-D television (3DTV) are very promising approaches expected to satisfy these desires. Integral imaging, which can capture true 3D color images with only one camera, has been seen as the right technology to offer stress-free viewing to audiences of more than one person. In this paper, we propose a novel approach to use Evolutionary Strategy (ES) for joint motion and disparity estimation to compress 3D integral video sequences. We propose to decompose the integral video sequence down to viewpoint video sequences and jointly exploit motion and disparity redundancies to maximize the compression using a self adapted ES. A half pixel refinement algorithm is then applied by interpolating macro blocks in the previous frame to further improve the video quality. Experimental results demonstrate that the proposed adaptable ES with Half Pixel Joint Motion and Disparity Estimation can up to 1.5 dB objective quality gain without any additional computational cost over our previous algorithm.1Furthermore, the proposed technique get similar objective quality compared to the full search algorithm by reducing the computational cost up to 90%
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