285 research outputs found

    Control motion approach of a lower limb orthosis to reduce energy consumption

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    By analysing the dynamic principles of the human gait, an economic gait‐control analysis is performed, and passive elements are included to increase the energy efficiency in the motion control of active orthoses. Traditional orthoses use position patterns from the clinical gait analyses (CGAs) of healthy people, which are then de‐normalized and adjusted to each user. These orthoses maintain a very rigid gait, and their energy cosT is very high, reducing the autonomy of the user. First, to take advantage of the inherent dynamics of the legs, a state machine pattern with different gains in eachstate is applied to reduce the actuator energy consumption. Next, different passive elements, such as springs and brakes in the joints, are analysed to further reduce energy consumption. After an off‐line parameter optimization and a heuristic improvement with genetic algorithms, a reduction in energy consumption of 16.8% is obtained by applying a state machine control pattern, and a reduction of 18.9% is obtained by using passive elements. Finally, by combining both strategies, a more natural gait is obtained, and energy consumption is reduced by 24.6%compared with a pure CGA pattern

    The implications of embodiment for behavior and cognition: animal and robotic case studies

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    In this paper, we will argue that if we want to understand the function of the brain (or the control in the case of robots), we must understand how the brain is embedded into the physical system, and how the organism interacts with the real world. While embodiment has often been used in its trivial meaning, i.e. 'intelligence requires a body', the concept has deeper and more important implications, concerned with the relation between physical and information (neural, control) processes. A number of case studies are presented to illustrate the concept. These involve animals and robots and are concentrated around locomotion, grasping, and visual perception. A theoretical scheme that can be used to embed the diverse case studies will be presented. Finally, we will establish a link between the low-level sensory-motor processes and cognition. We will present an embodied view on categorization, and propose the concepts of 'body schema' and 'forward models' as a natural extension of the embodied approach toward first representations.Comment: Book chapter in W. Tschacher & C. Bergomi, ed., 'The Implications of Embodiment: Cognition and Communication', Exeter: Imprint Academic, pp. 31-5

    ACTIVE HIP ACTUATION FOR WALKING BIPED WITH PASSIVE OPTION

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    Biped robots are desired as the ideal solution over wheel vehicles when traversing over rough terrain due to the simplicity and efficiency when mimicking the natural and dynamic motion of a human gait. The Intelligent Systems and Automation Laboratory (ISAL) at the University of Kansas designed and built a three legged 2D biped walking robot to establish a testbed for future testing. This paper focuses on the development and testing of a novel hip joint that allows actuation with the ability to remain passive. This study was completed concurrently with the development of a full robot as part of other projects. The biped robot, known as the Jaywalker, is comprised of two main actuation systems: the Hybrid Parallel Ankle Actuator (HPAA) and the Hip Ratchet System (HRS). This study focused on the design and testing of the HRS which achieves hip actuation through the use of a locking mechanism integrated into each hip joint that couples the legs to a shared drive system. The ability to lock and unlock the hip joint through the HRS enables the Jaywalker to function in passive or actuated states at the hips. Testing of the HRS was conducted in both passive and actuated states on the Jaywalker testbed. Testing of the hip provided proof in the concept of using a single drive in combination with a ratchet mechanism to actuate the hip while providing a passive option. The HRS also provided the capability to vary step lengths future testing that requires turning, rough terrain, and stair climbing

    Fast biped walking with a neuronal controller and physical computation

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    Biped walking remains a difficult problem and robot models can greatly {facilitate} our understanding of the underlying biomechanical principles as well as their neuronal control. The goal of this study is to specifically demonstrate that stable biped walking can be achieved by combining the physical properties of the walking robot with a small, reflex-based neuronal network, which is governed mainly by local sensor signals. This study shows that human-like gaits emerge without {specific} position or trajectory control and that the walker is able to compensate small disturbances through its own dynamical properties. The reflexive controller used here has the following characteristics, which are different from earlier approaches: (1) Control is mainly local. Hence, it uses only two signals (AEA=Anterior Extreme Angle and GC=Ground Contact) which operate at the inter-joint level. All other signals operate only at single joints. (2) Neither position control nor trajectory tracking control is used. Instead, the approximate nature of the local reflexes on each joint allows the robot mechanics itself (e.g., its passive dynamics) to contribute substantially to the overall gait trajectory computation. (3) The motor control scheme used in the local reflexes of our robot is more straightforward and has more biological plausibility than that of other robots, because the outputs of the motorneurons in our reflexive controller are directly driving the motors of the joints, rather than working as references for position or velocity control. As a consequence, the neural controller and the robot mechanics are closely coupled as a neuro-mechanical system and this study emphasises that dynamically stable biped walking gaits emerge from the coupling between neural computation and physical computation. This is demonstrated by different walking experiments using two real robot as well as by a Poincar\'{e} map analysis applied on a model of the robot in order to assess its stability. In addition, this neuronal control structure allows the use of a policy gradient reinforcement learning algorithm to tune the parameters of the neurons in real-time, during walking. This way the robot can reach a record-breaking walking speed of 3.5 leg-lengths per second after only a few minutes of online learning, which is even comparable to the fastest relative speed of human walking

    Dynamic Walking: Toward Agile and Efficient Bipedal Robots

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    Dynamic walking on bipedal robots has evolved from an idea in science fiction to a practical reality. This is due to continued progress in three key areas: a mathematical understanding of locomotion, the computational ability to encode this mathematics through optimization, and the hardware capable of realizing this understanding in practice. In this context, this review article outlines the end-to-end process of methods which have proven effective in the literature for achieving dynamic walking on bipedal robots. We begin by introducing mathematical models of locomotion, from reduced order models that capture essential walking behaviors to hybrid dynamical systems that encode the full order continuous dynamics along with discrete footstrike dynamics. These models form the basis for gait generation via (nonlinear) optimization problems. Finally, models and their generated gaits merge in the context of real-time control, wherein walking behaviors are translated to hardware. The concepts presented are illustrated throughout in simulation, and experimental instantiation on multiple walking platforms are highlighted to demonstrate the ability to realize dynamic walking on bipedal robots that is agile and efficient

    Work minimization accounts for footfall phasing in slow quadrupedal gaits

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    Quadrupeds, like most bipeds, tend to walk with an even left/right footfall timing. However, the phasing between hind and forelimbs shows considerable variation. Here, we account for this variation by modeling and explaining the influence of hind-fore limb phasing on mechanical work requirements. These mechanics account for the different strategies used by: (1) slow animals (a group including crocodile, tortoise, hippopotamus and some babies); (2) normal medium to large mammals; and (3) (with an appropriate minus sign) sloths undertaking suspended locomotion across a range of speeds. While the unusual hind-fore phasing of primates does not match global work minimizing predictions, it does approach an only slightly more costly local minimum. Phases predicted to be particularly costly have not been reported in nature

    Development of a Hybrid Powered 2D Biped Walking Machine Designed for Rough Terrain Locomotion

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    Biped robots hold promise as terrestrial explorers because they require a single discrete foothold to place their next step. However, biped robots are multi-input multi-output dynamically unstable machines. This makes walking on rough terrain difficult at best. Progress has been made with non-periodic rough terrain like stairs or inclines with fully active walking machines. Terrain that requires the walker to change its gait pattern from a standard walk is still problematic. Most walking machines have difficulty detecting or responding to the small perturbations induced by this type of terrain. These small perturbations can lead to unstable gait cycles and possibly a fall. The Intelligent Systems and Automation Lab at the University of Kansas has built a three legged 2D biped walking machine to be used as a test stand for studying rough terrain walking. The specific aim of this research is to investigate how biped walkers can best maintain walking stability when acted upon by small perturbations caused by periodic rough terrain. The first walking machine prototype, referred to as Jaywalker has two main custom actuation systems. The first is the hip ratchet system. It allows the walker to have either a passive or active hip swing. The second is the hybrid parallel ankle actuator. This new actuator uses a pneumatic ram and stepper motor in parallel to produce an easily controlled high torque output. In open loop control it has less than a 1° tracking error and 0.065 RPM velocity error compared to a standard stepper motor. Step testing was conducted using the Jaywalker, with a passive hip, to determine if a walker with significant leg mass could walk without full body actuation. The results of testing show the Jaywalker is ultimately not capable of walking with a passive hip. However, the walking motion is fine until the terminal stance phase. At this point the legs fall quickly towards the ground as the knee extends the shank. This quick step phenomenon is caused by increased speeds and forces about the leg and hip caused by the extension of the shank. This issue can be overcome by fully actuating the hip, or by adding counterbalances to the legs about the hip
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