987 research outputs found

    On Multicast in Asynchronous Networks-on-Chip: Techniques, Architectures, and FPGA Implementation

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    In this era of exascale computing, conventional synchronous design techniques are facing unprecedented challenges. The consumer electronics market is replete with many-core systems in the range of 16 cores to thousands of cores on chip, integrating multi-billion transistors. However, with this ever increasing complexity, the traditional design approaches are facing key issues such as increasing chip power, process variability, aging, thermal problems, and scalability. An alternative paradigm that has gained significant interest in the last decade is asynchronous design. Asynchronous designs have several potential advantages: they are naturally energy proportional, burning power only when active, do not require complex clock distribution, are robust to different forms of variability, and provide ease of composability for heterogeneous platforms. Networks-on-chip (NoCs) is an interconnect paradigm that has been introduced to deal with the ever-increasing system complexity. NoCs provide a distributed, scalable, and efficient interconnect solution for today’s many-core systems. Moreover, NoCs are a natural match with asynchronous design techniques, as they separate communication infrastructure and timing from the computational elements. To this end, globally-asynchronous locally-synchronous (GALS) systems that interconnect multiple processing cores, operating at different clock speeds, using an asynchronous NoC, have gained significant interest. While asynchronous NoCs have several advantages, they also face a key challenge of supporting new types of traffic patterns. Once such pattern is multicast communication, where a source sends packets to arbitrary number of destinations. Multicast is not only common in parallel computing, such as for cache coherency, but also for emerging areas such as neuromorphic computing. This important capability has been largely missing from asynchronous NoCs. This thesis introduces several efficient multicast solutions for these interconnects. In particular, techniques, and network architectures are introduced to support high-performance and low-power multicast. Two leading network topologies are the focus: a variant mesh-of-trees (MoT) and a 2D mesh. In addition, for a more realistic implementation and analysis, as well as significantly advancing the field of asynchronous NoCs, this thesis also targets synthesis of these NoCs on commercial FPGAs. While there has been significant advances in FPGA technologies, there has been only limited research on implementing asynchronous NoCs on FPGAs. To this end, a systematic computeraided design (CAD) methodology has been introduced to efficiently and safely map asynchronous NoCs on FPGAs. Overall, this thesis makes the following three contributions. The first contribution is a multicast solution for a variant MoT network topology. This topology consists of simple low-radix switches, and has been used in high-performance computing platforms. A novel local speculation technique is introduced, where a subset of the network’s switches are speculative that always broadcast every packet. These switches are very simple and have high performance. Speculative switches are surrounded by non-speculative ones that route packets based on their destinations and also throttle any redundant copies created by the former. This hybrid network architecture achieved significant performance and power benefits over other multicast approaches. The second contribution is a multicast solution for a 2D-mesh topology, which is more complex with higher-radix switches and also is more commonly used. A novel continuous-time replication strategy is introduced to optimize the critical multi-way forking operation of a multicast transmission. In this technique, a multicast packet is first stored in an input port of a switch, from where it is sent through distinct output ports towards different destinations concurrently, at each output’s own rate and in continuous time. This strategy is shown to have significant latency and energy benefits over an approach that performs multicast using multiple distinct serial unicasts to each destination. Finally, a systematic CAD methodology is introduced to synthesize asynchronous NoCs on commercial FPGAs. A two-fold goal is targeted: correctness and high performance. For ease of implementation, only existing FPGA synthesis tools are used. Moreover, since asynchronous NoCs involve special asynchronous components, a comprehensive guide is introduced to map these elements correctly and efficiently. Two asynchronous NoC switches are synthesized using the proposed approach on a leading Xilinx FPGA in 28 nm: one that only handles unicast, and the other that also supports multicast. Both showed significant energy benefits with some performance gains over a state-of-the-art synchronous switch

    Path-Based partitioning methods for 3D Networks-on-Chip with minimal adaptive routing

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    © 2014 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.Combining the benefits of 3D ICs and Networks-on-Chip (NoCs) schemes provides a significant performance gain in Chip Multiprocessors (CMPs) architectures. As multicast communication is commonly used in cache coherence protocols for CMPs and in various parallel applications, the performance of these systems can be significantly improved if multicast operations are supported at the hardware level. In this paper, we present several partitioning methods for the path-based multicast approach in 3D mesh-based NoCs, each with different levels of efficiency. In addition, we develop novel analytical models for unicast and multicast traffic to explore the efficiency of each approach. In order to distribute the unicast and multicast traffic more efficiently over the network, we propose the Minimal and Adaptive Routing (MAR) algorithm for the presented partitioning methods. The analytical and experimental results show that an advantageous method named Recursive Partitioning (RP) outperforms the other approaches. RP recursively partitions the network until all partitions contain a comparable number of switches and thus the multicast traffic is equally distributed among several subsets and the network latency is considerably decreased. The simulation results reveal that the RP method can achieve performance improvement across all workloads while performance can be further improved by utilizing the MAR algorithm. Nineteen percent average and 42 percent maximum latency reduction are obtained on SPLASH-2 and PARSEC benchmarks running on a 64-core CMP.Ebrahimi, M.; Daneshtalab, M.; Liljeberg, P.; Plosila, J.; Flich Cardo, J.; Tenhunen, H. (2014). Path-Based partitioning methods for 3D Networks-on-Chip with minimal adaptive routing. IEEE Transactions on Computers. 63(3):718-733. doi:10.1109/TC.2012.255S71873363

    OrthoNoC: a broadcast-oriented dual-plane wireless network-on-chip architecture

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    © 2017 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes,creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other worksOn-chip communication remains as a key research issue at the gates of the manycore era. In response to this, novel interconnect technologies have opened the door to new Network-on-Chip (NoC) solutions towards greater scalability and architectural flexibility. Particularly, wireless on-chip communication has garnered considerable attention due to its inherent broadcast capabilities, low latency, and system-level simplicity. This work presents ORTHONOC, a wired-wireless architecture that differs from existing proposals in that both network planes are decoupled and driven by traffic steering policies enforced at the network interfaces. With these and other design decisions, ORTHONOC seeks to emphasize the ordered broadcast advantage offered by the wireless technology. The performance and cost of ORTHONOC are first explored using synthetic traffic, showing substantial improvements with respect to other wired-wireless designs with a similar number of antennas. Then, the applicability of ORTHONOC in the multiprocessor scenario is demonstrated through the evaluation of a simple architecture that implements fast synchronization via ordered broadcast transmissions. Simulations reveal significant execution time speedups and communication energy savings for 64-threaded benchmarks, proving that the value of ORTHONOC goes beyond simply improving the performance of the on-chip interconnect.Peer ReviewedPostprint (author's final draft
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