1,010 research outputs found

    Coarse-grained reconfigurable array architectures

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    Coarse-Grained Reconfigurable Array (CGRA) architectures accelerate the same inner loops that benefit from the high ILP support in VLIW architectures. By executing non-loop code on other cores, however, CGRAs can focus on such loops to execute them more efficiently. This chapter discusses the basic principles of CGRAs, and the wide range of design options available to a CGRA designer, covering a large number of existing CGRA designs. The impact of different options on flexibility, performance, and power-efficiency is discussed, as well as the need for compiler support. The ADRES CGRA design template is studied in more detail as a use case to illustrate the need for design space exploration, for compiler support and for the manual fine-tuning of source code

    The Chameleon Architecture for Streaming DSP Applications

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    We focus on architectures for streaming DSP applications such as wireless baseband processing and image processing. We aim at a single generic architecture that is capable of dealing with different DSP applications. This architecture has to be energy efficient and fault tolerant. We introduce a heterogeneous tiled architecture and present the details of a domain-specific reconfigurable tile processor called Montium. This reconfigurable processor has a small footprint (1.8 mm2^2 in a 130 nm process), is power efficient and exploits the locality of reference principle. Reconfiguring the device is very fast, for example, loading the coefficients for a 200 tap FIR filter is done within 80 clock cycles. The tiles on the tiled architecture are connected to a Network-on-Chip (NoC) via a network interface (NI). Two NoCs have been developed: a packet-switched and a circuit-switched version. Both provide two types of services: guaranteed throughput (GT) and best effort (BE). For both NoCs estimates of power consumption are presented. The NI synchronizes data transfers, configures and starts/stops the tile processor. For dynamically mapping applications onto the tiled architecture, we introduce a run-time mapping tool

    Self-Partial and Dynamic Reconfiguration Implementation for AES using FPGA

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    This paper addresses efficient hardware/software implementation approaches for the AES (Advanced Encryption Standard) algorithm and describes the design and performance testing algorithm for embedded system. Also, with the spread of reconfigurable hardware such as FPGAs (Field Programmable Gate Array) embedded cryptographic hardware became cost-effective. Nevertheless, it is worthy to note that nowadays, even hardwired cryptographic algorithms are not so safe. From another side, the self-reconfiguring platform is reported that enables an FPGA to dynamically reconfigure itself under the control of an embedded microprocessor. Hardware acceleration significantly increases the performance of embedded systems built on programmable logic. Allowing a FPGA-based MicroBlaze processor to self-select the coprocessors uses can help reduce area requirements and increase a system's versatility. The architecture proposed in this paper is an optimal hardware implementation algorithm and takes dynamic partially reconfigurable of FPGA. This implementation is good solution to preserve confidentiality and accessibility to the information in the numeric communication

    A Reconfigurable Tile-Based Architecture to Compute FFT and FIR Functions in the Context of Software-Defined Radio

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    Software-defined radio (SDR) is the term used for flexible radio systems that can deal with multiple standards. For an efficient implementation, such systems require appropriate reconfigurable architectures. This paper targets the efficient implementation of the most computationally intensive kernels of two significantly different standards, viz. Bluetooth and HiperLAN/2, on the same reconfigurable hardware. These kernels are FIR filtering and FFT. The designed architecture is based on a two-dimensional arrangement of 17 tiles. Each tile contains a multiplier, an adder, local memory and multiplexers allowing flexible communication with the neighboring tiles. The tile-base data path is complemented with a global controller and various memories. The design has been implemented in SystemC and simulated extensively to prove equivalence with a reference all-software design. It has also been synthesized and turns out to outperform significantly other reconfigurable designs with respect to speed and area

    QUKU: A Coarse Grained Paradigm for FPGAs

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    To fill the gap between increasing demand for reconfigurability and performance efficiency, CGRAs are seen to be an emerging platform. The advantage lies in quick dynamic reconfiguration and power efficiency. Despite having these advantages they have failed to show their mark. This paper describes the QUKU architecture, which uses a coarse-grained dynamically reconfigurable PE array (CGRA) overlaid on an FPGA. The low-speed reconfigurability of the FPGA is used to optimize the CGRA for different applications, whilst the high-speed CGRA reconfiguration is used within an application for operator re-use
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