3,676 research outputs found

    A Novel Rate Control Algorithm for Onboard Predictive Coding of Multispectral and Hyperspectral Images

    Get PDF
    Predictive coding is attractive for compression onboard of spacecrafts thanks to its low computational complexity, modest memory requirements and the ability to accurately control quality on a pixel-by-pixel basis. Traditionally, predictive compression focused on the lossless and near-lossless modes of operation where the maximum error can be bounded but the rate of the compressed image is variable. Rate control is considered a challenging problem for predictive encoders due to the dependencies between quantization and prediction in the feedback loop, and the lack of a signal representation that packs the signal's energy into few coefficients. In this paper, we show that it is possible to design a rate control scheme intended for onboard implementation. In particular, we propose a general framework to select quantizers in each spatial and spectral region of an image so as to achieve the desired target rate while minimizing distortion. The rate control algorithm allows to achieve lossy, near-lossless compression, and any in-between type of compression, e.g., lossy compression with a near-lossless constraint. While this framework is independent of the specific predictor used, in order to show its performance, in this paper we tailor it to the predictor adopted by the CCSDS-123 lossless compression standard, obtaining an extension that allows to perform lossless, near-lossless and lossy compression in a single package. We show that the rate controller has excellent performance in terms of accuracy in the output rate, rate-distortion characteristics and is extremely competitive with respect to state-of-the-art transform coding

    Lossy compression of discrete sources via Viterbi algorithm

    Full text link
    We present a new lossy compressor for discrete-valued sources. For coding a sequence xnx^n, the encoder starts by assigning a certain cost to each possible reconstruction sequence. It then finds the one that minimizes this cost and describes it losslessly to the decoder via a universal lossless compressor. The cost of each sequence is a linear combination of its distance from the sequence xnx^n and a linear function of its kthk^{\rm th} order empirical distribution. The structure of the cost function allows the encoder to employ the Viterbi algorithm to recover the minimizer of the cost. We identify a choice of the coefficients comprising the linear function of the empirical distribution used in the cost function which ensures that the algorithm universally achieves the optimum rate-distortion performance of any stationary ergodic source in the limit of large nn, provided that kk diverges as o(logn)o(\log n). Iterative techniques for approximating the coefficients, which alleviate the computational burden of finding the optimal coefficients, are proposed and studied.Comment: 26 pages, 6 figures, Submitted to IEEE Transactions on Information Theor

    Minimum-cost multicast over coded packet networks

    Get PDF
    We consider the problem of establishing minimum-cost multicast connections over coded packet networks, i.e., packet networks where the contents of outgoing packets are arbitrary, causal functions of the contents of received packets. We consider both wireline and wireless packet networks as well as both static multicast (where membership of the multicast group remains constant for the duration of the connection) and dynamic multicast (where membership of the multicast group changes in time, with nodes joining and leaving the group). For static multicast, we reduce the problem to a polynomial-time solvable optimization problem, and we present decentralized algorithms for solving it. These algorithms, when coupled with existing decentralized schemes for constructing network codes, yield a fully decentralized approach for achieving minimum-cost multicast. By contrast, establishing minimum-cost static multicast connections over routed packet networks is a very difficult problem even using centralized computation, except in the special cases of unicast and broadcast connections. For dynamic multicast, we reduce the problem to a dynamic programming problem and apply the theory of dynamic programming to suggest how it may be solved
    corecore