69,284 research outputs found

    A Multi-view Pixel-wise Voting Network for 6DoF Pose Estimation

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    6DoF pose estimation is an important task in the Computer Vision field for what regards robotic and automotive applications. Many recent approaches successfully perform pose estimation on monocular images, which lack depth information. In this work, the potential of extending such methods to a multi-view setting is explored, in order to recover depth information from geometrical relations between the views. In particular two different multi-view adaptations for a particular monocular pose estimator, called PVNet, are developed, by either combining monocular results on the individual views or by modifying the original method to take in input directly the set of views. The new models are evaluated on the TOD transparent object dataset and compared against the original PVNet implementation, a depth-based pose estimation called DenseFusion, and the method proposed by the authors of the dataset, called Keypose. Experimental results show that integrating multi-view information significantly increases test accuracy and that both models outperform DenseFusion, while still being slightly surpassed by Keypose

    E3^3Pose: Energy-Efficient Edge-assisted Multi-camera System for Multi-human 3D Pose Estimation

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    Multi-human 3D pose estimation plays a key role in establishing a seamless connection between the real world and the virtual world. Recent efforts adopted a two-stage framework that first builds 2D pose estimations in multiple camera views from different perspectives and then synthesizes them into 3D poses. However, the focus has largely been on developing new computer vision algorithms on the offline video datasets without much consideration on the energy constraints in real-world systems with flexibly-deployed and battery-powered cameras. In this paper, we propose an energy-efficient edge-assisted multiple-camera system, dubbed E3^3Pose, for real-time multi-human 3D pose estimation, based on the key idea of adaptive camera selection. Instead of always employing all available cameras to perform 2D pose estimations as in the existing works, E3^3Pose selects only a subset of cameras depending on their camera view qualities in terms of occlusion and energy states in an adaptive manner, thereby reducing the energy consumption (which translates to extended battery lifetime) and improving the estimation accuracy. To achieve this goal, E3^3Pose incorporates an attention-based LSTM to predict the occlusion information of each camera view and guide camera selection before cameras are selected to process the images of a scene, and runs a camera selection algorithm based on the Lyapunov optimization framework to make long-term adaptive selection decisions. We build a prototype of E3^3Pose on a 5-camera testbed, demonstrate its feasibility and evaluate its performance. Our results show that a significant energy saving (up to 31.21%) can be achieved while maintaining a high 3D pose estimation accuracy comparable to state-of-the-art methods

    RotationNet: Joint Object Categorization and Pose Estimation Using Multiviews from Unsupervised Viewpoints

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    We propose a Convolutional Neural Network (CNN)-based model "RotationNet," which takes multi-view images of an object as input and jointly estimates its pose and object category. Unlike previous approaches that use known viewpoint labels for training, our method treats the viewpoint labels as latent variables, which are learned in an unsupervised manner during the training using an unaligned object dataset. RotationNet is designed to use only a partial set of multi-view images for inference, and this property makes it useful in practical scenarios where only partial views are available. Moreover, our pose alignment strategy enables one to obtain view-specific feature representations shared across classes, which is important to maintain high accuracy in both object categorization and pose estimation. Effectiveness of RotationNet is demonstrated by its superior performance to the state-of-the-art methods of 3D object classification on 10- and 40-class ModelNet datasets. We also show that RotationNet, even trained without known poses, achieves the state-of-the-art performance on an object pose estimation dataset. The code is available on https://github.com/kanezaki/rotationnetComment: 24 pages, 23 figures. Accepted to CVPR 201

    A multi-viewpoint feature-based re-identification system driven by skeleton keypoints

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    Thanks to the increasing popularity of 3D sensors, robotic vision has experienced huge improvements in a wide range of applications and systems in the last years. Besides the many benefits, this migration caused some incompatibilities with those systems that cannot be based on range sensors, like intelligent video surveillance systems, since the two kinds of sensor data lead to different representations of people and objects. This work goes in the direction of bridging the gap, and presents a novel re-identification system that takes advantage of multiple video flows in order to enhance the performance of a skeletal tracking algorithm, which is in turn exploited for driving the re-identification. A new, geometry-based method for joining together the detections provided by the skeletal tracker from multiple video flows is introduced, which is capable of dealing with many people in the scene, coping with the errors introduced in each view by the skeletal tracker. Such method has a high degree of generality, and can be applied to any kind of body pose estimation algorithm. The system was tested on a public dataset for video surveillance applications, demonstrating the improvements achieved by the multi-viewpoint approach in the accuracy of both body pose estimation and re-identification. The proposed approach was also compared with a skeletal tracking system working on 3D data: the comparison assessed the good performance level of the multi-viewpoint approach. This means that the lack of the rich information provided by 3D sensors can be compensated by the availability of more than one viewpoint
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