98,120 research outputs found
Efficient Online Surface Correction for Real-time Large-Scale 3D Reconstruction
State-of-the-art methods for large-scale 3D reconstruction from RGB-D sensors
usually reduce drift in camera tracking by globally optimizing the estimated
camera poses in real-time without simultaneously updating the reconstructed
surface on pose changes. We propose an efficient on-the-fly surface correction
method for globally consistent dense 3D reconstruction of large-scale scenes.
Our approach uses a dense Visual RGB-D SLAM system that estimates the camera
motion in real-time on a CPU and refines it in a global pose graph
optimization. Consecutive RGB-D frames are locally fused into keyframes, which
are incorporated into a sparse voxel hashed Signed Distance Field (SDF) on the
GPU. On pose graph updates, the SDF volume is corrected on-the-fly using a
novel keyframe re-integration strategy with reduced GPU-host streaming. We
demonstrate in an extensive quantitative evaluation that our method is up to
93% more runtime efficient compared to the state-of-the-art and requires
significantly less memory, with only negligible loss of surface quality.
Overall, our system requires only a single GPU and allows for real-time surface
correction of large environments.Comment: British Machine Vision Conference (BMVC), London, September 201
On-Manifold Preintegration for Real-Time Visual-Inertial Odometry
Current approaches for visual-inertial odometry (VIO) are able to attain
highly accurate state estimation via nonlinear optimization. However, real-time
optimization quickly becomes infeasible as the trajectory grows over time, this
problem is further emphasized by the fact that inertial measurements come at
high rate, hence leading to fast growth of the number of variables in the
optimization. In this paper, we address this issue by preintegrating inertial
measurements between selected keyframes into single relative motion
constraints. Our first contribution is a \emph{preintegration theory} that
properly addresses the manifold structure of the rotation group. We formally
discuss the generative measurement model as well as the nature of the rotation
noise and derive the expression for the \emph{maximum a posteriori} state
estimator. Our theoretical development enables the computation of all necessary
Jacobians for the optimization and a-posteriori bias correction in analytic
form. The second contribution is to show that the preintegrated IMU model can
be seamlessly integrated into a visual-inertial pipeline under the unifying
framework of factor graphs. This enables the application of
incremental-smoothing algorithms and the use of a \emph{structureless} model
for visual measurements, which avoids optimizing over the 3D points, further
accelerating the computation. We perform an extensive evaluation of our
monocular \VIO pipeline on real and simulated datasets. The results confirm
that our modelling effort leads to accurate state estimation in real-time,
outperforming state-of-the-art approaches.Comment: 20 pages, 24 figures, accepted for publication in IEEE Transactions
on Robotics (TRO) 201
Efficient Online Surface Correction for Real-time Large-Scale 3D Reconstruction
State-of-the-art methods for large-scale 3D reconstruction from RGB-D sensors
usually reduce drift in camera tracking by globally optimizing the estimated
camera poses in real-time without simultaneously updating the reconstructed
surface on pose changes. We propose an efficient on-the-fly surface correction
method for globally consistent dense 3D reconstruction of large-scale scenes.
Our approach uses a dense Visual RGB-D SLAM system that estimates the camera
motion in real-time on a CPU and refines it in a global pose graph
optimization. Consecutive RGB-D frames are locally fused into keyframes, which
are incorporated into a sparse voxel hashed Signed Distance Field (SDF) on the
GPU. On pose graph updates, the SDF volume is corrected on-the-fly using a
novel keyframe re-integration strategy with reduced GPU-host streaming. We
demonstrate in an extensive quantitative evaluation that our method is up to
93% more runtime efficient compared to the state-of-the-art and requires
significantly less memory, with only negligible loss of surface quality.
Overall, our system requires only a single GPU and allows for real-time surface
correction of large environments.Comment: British Machine Vision Conference (BMVC), London, September 201
Joint on-manifold self-calibration of odometry model and sensor extrinsics using pre-integration
© 2019 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.This paper describes a self-calibration procedure that jointly estimates the extrinsic parameters of an exteroceptive sensor able to observe ego-motion, and the intrinsic parameters of an odometry motion model, consisting of wheel radii and wheel separation. We use iterative nonlinear onmanifold optimization with a graphical representation of the state, and resort to an adaptation of the pre-integration theory, initially developed for the IMU motion sensor, to be applied to the differential drive motion model. For this, we describe the construction of a pre-integrated factor for the differential drive motion model, which includes the motion increment, its covariance, and a first-order approximation of its dependence with the calibration parameters. As the calibration parameters change at each solver iteration, this allows a posteriori factor correction without the need of re-integrating the motion data. We validate our proposal in simulations and on a real robot and show the convergence of the calibration towards the true values of the parameters. It is then tested online in simulation and is shown to accommodate to variations in the calibration parameters when the vehicle is subject to physical changes such as loading and unloading a freight.Peer ReviewedPostprint (author's final draft
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