22,862 research outputs found
Modeling and Evaluation of Multisource Streaming Strategies in P2P VoD Systems
In recent years, multimedia content distribution has largely been moved to the Internet, inducing broadcasters, operators and service providers to upgrade with large expenses their infrastructures. In this context, streaming solutions that rely on user devices such as set-top boxes (STBs) to offload dedicated streaming servers are particularly appropriate. In these systems, contents are usually replicated and scattered over the network established by STBs placed at users' home, and the video-on-demand (VoD) service is provisioned through streaming sessions established among neighboring STBs following a Peer-to-Peer fashion. Up to now the majority of research works have focused on the design and optimization of content replicas mechanisms to minimize server costs. The optimization of replicas mechanisms has been typically performed either considering very crude system performance indicators or analyzing asymptotic behavior. In this work, instead, we propose an analytical model that complements previous works providing fairly accurate predictions of system performance (i.e., blocking probability). Our model turns out to be a highly scalable, flexible, and extensible tool that may be helpful both for designers and developers to efficiently predict the effect of system design choices in large scale STB-VoD system
Management of Digital Video Broadcasting Services in Open Delivery Platforms
The future of Digital Video Broadcasting (DVB) is moving towards solutions offering an efficient way of carrying interactive IP multimedia services over digital terrestrial broadcasting networks to handheld terminals. One of the most promising technologies is Digital Video Broadcasting-Handheld (DVB-H), at present under standardisation. Services deployed via this type of DVB technologies should enjoy reliability comparable to TV services and high quality standards. However, the market at present does not provide effective and economical solutions for the deployment of such services over multi-domain IP networks, due to their high level of unreliability. This paper focuses on service management, service level agreement (SLA) and network performance requirements of DVB-H services. Experimental results are presented concerning QoS sensitivity to network performance of DVB-H services delivered over a multi-domain IP network. Moreover, a solution for efficient and cost effective service management via QoS monitoring and control and network SLA design is proposed. The solution gives DVB-H operators the possibility of fully managing service QoS without being tied to third party operators
Architecture for Cooperative Prefetching in P2P Video-on- Demand System
Most P2P VoD schemes focused on service architectures and overlays
optimization without considering segments rarity and the performance of
prefetching strategies. As a result, they cannot better support VCRoriented
service in heterogeneous environment having clients using free VCR controls.
Despite the remarkable popularity in VoD systems, there exist no prior work
that studies the performance gap between different prefetching strategies. In
this paper, we analyze and understand the performance of different prefetching
strategies. Our analytical characterization brings us not only a better
understanding of several fundamental tradeoffs in prefetching strategies, but
also important insights on the design of P2P VoD system. On the basis of this
analysis, we finally proposed a cooperative prefetching strategy called
"cooching". In this strategy, the requested segments in VCR interactivities are
prefetched into session beforehand using the information collected through
gossips. We evaluate our strategy through extensive simulations. The results
indicate that the proposed strategy outperforms the existing prefetching
mechanisms.Comment: 13 Pages, IJCN
Modeling, Simulation and Analysis of Video Streaming Errors in Wireless Wideband Access Networks
Analysis of simulated models has become a veritable tool for
investigating network behavioral patterns vis-à-vis transmitted content. The
streaming video research domain employs modeling extensively due to availability
of relevant tools. A vast majority of which are presented on the FOSS platform.
The transmission of audio and video streaming services over different media is
becoming ever more popular. This widespread increase is accompanied by the
difficult task of maintaining the QoS of streaming video. The use of very accurate
coding techniques for transmissions over wireless networks alone cannot guarantee
a complete eradication of distortions characteristic of the video signal. A software-
hardware composite system has been developed for investigating the effect of
single bit error and bit packet errors in wideband wireless access systems on the
quality of H.264/AVC standard video streams. Numerical results of the modeling
and analysis of the effect of interference robustness on quality of video streaming
are presented and discussed. Analytic results also suggest that the Markov model
of packetization of error obtained from a real network for streaming video can be
used in the simulations of transmission of video across networks in the hardware-
software complex developed by the authors in a previous work
Streaming Video QoE Modeling and Prediction: A Long Short-Term Memory Approach
HTTP based adaptive video streaming has become a popular choice of streaming
due to the reliable transmission and the flexibility offered to adapt to
varying network conditions. However, due to rate adaptation in adaptive
streaming, the quality of the videos at the client keeps varying with time
depending on the end-to-end network conditions. Further, varying network
conditions can lead to the video client running out of playback content
resulting in rebuffering events. These factors affect the user satisfaction and
cause degradation of the user quality of experience (QoE). It is important to
quantify the perceptual QoE of the streaming video users and monitor the same
in a continuous manner so that the QoE degradation can be minimized. However,
the continuous evaluation of QoE is challenging as it is determined by complex
dynamic interactions among the QoE influencing factors. Towards this end, we
present LSTM-QoE, a recurrent neural network based QoE prediction model using a
Long Short-Term Memory (LSTM) network. The LSTM-QoE is a network of cascaded
LSTM blocks to capture the nonlinearities and the complex temporal dependencies
involved in the time varying QoE. Based on an evaluation over several publicly
available continuous QoE databases, we demonstrate that the LSTM-QoE has the
capability to model the QoE dynamics effectively. We compare the proposed model
with the state-of-the-art QoE prediction models and show that it provides
superior performance across these databases. Further, we discuss the state
space perspective for the LSTM-QoE and show the efficacy of the state space
modeling approaches for QoE prediction
Influence of distortions of key frames on video transfer in wireless networks
In this paper it is shown that for substantial increase of video quality in
wireless network it is necessary to execute two obligatory points on
modernization of the communication scheme. The player on the received part
should throw back automatically duplicated RTP packets, server of streaming
video should duplicate the packets containing the information of key frames.
Coefficients of the mathematical model describing video quality in wireless
network have been found for WiFi and 3G standards and codecs MPEG-2 and MPEG-4
(DivX). The special experimental technique which has allowed collecting and
processing the data has been developed for calculation of values of factors.Comment: 6 pages, 4 figures, 2 Table
- …