689 research outputs found
Long MDS Codes for Optimal Repair Bandwidth
MDS codes are erasure-correcting codes that can
correct the maximum number of erasures given the number of
redundancy or parity symbols. If an MDS code has r parities
and no more than r erasures occur, then by transmitting all
the remaining data in the code one can recover the original
information. However, it was shown that in order to recover a
single symbol erasure, only a fraction of 1/r of the information
needs to be transmitted. This fraction is called the repair
bandwidth (fraction). Explicit code constructions were given in
previous works. If we view each symbol in the code as a vector
or a column, then the code forms a 2D array and such codes
are especially widely used in storage systems. In this paper, we
ask the following question: given the length of the column l, can
we construct high-rate MDS array codes with optimal repair
bandwidth of 1/r, whose code length is as long as possible? In
this paper, we give code constructions such that the code length
is (r + 1)log_r l
Explicit MDS Codes for Optimal Repair Bandwidth
MDS codes are erasure-correcting codes that can correct the maximum number of
erasures for a given number of redundancy or parity symbols. If an MDS code has
parities and no more than erasures occur, then by transmitting all the
remaining data in the code, the original information can be recovered. However,
it was shown that in order to recover a single symbol erasure, only a fraction
of of the information needs to be transmitted. This fraction is called
the repair bandwidth (fraction). Explicit code constructions were given in
previous works. If we view each symbol in the code as a vector or a column over
some field, then the code forms a 2D array and such codes are especially widely
used in storage systems. In this paper, we address the following question:
given the length of the column , number of parities , can we construct
high-rate MDS array codes with optimal repair bandwidth of , whose code
length is as long as possible? In this paper, we give code constructions such
that the code length is .Comment: 17 page
Optimal Rebuilding of Multiple Erasures in MDS Codes
MDS array codes are widely used in storage systems due to their
computationally efficient encoding and decoding procedures. An MDS code with
redundancy nodes can correct any node erasures by accessing all the
remaining information in the surviving nodes. However, in practice,
erasures is a more likely failure event, for . Hence, a natural
question is how much information do we need to access in order to rebuild
storage nodes? We define the rebuilding ratio as the fraction of remaining
information accessed during the rebuilding of erasures. In our previous
work we constructed MDS codes, called zigzag codes, that achieve the optimal
rebuilding ratio of for the rebuilding of any systematic node when ,
however, all the information needs to be accessed for the rebuilding of the
parity node erasure.
The (normalized) repair bandwidth is defined as the fraction of information
transmitted from the remaining nodes during the rebuilding process. For codes
that are not necessarily MDS, Dimakis et al. proposed the regenerating codes
framework where any erasures can be corrected by accessing some of the
remaining information, and any erasure can be rebuilt from some subsets
of surviving nodes with optimal repair bandwidth.
In this work, we study 3 questions on rebuilding of codes: (i) We show a
fundamental trade-off between the storage size of the node and the repair
bandwidth similar to the regenerating codes framework, and show that zigzag
codes achieve the optimal rebuilding ratio of for MDS codes, for any
. (ii) We construct systematic codes that achieve optimal
rebuilding ratio of , for any systematic or parity node erasure. (iii) We
present error correction algorithms for zigzag codes, and in particular
demonstrate how these codes can be corrected beyond their minimum Hamming
distances.Comment: There is an overlap of this work with our two previous submissions:
Zigzag Codes: MDS Array Codes with Optimal Rebuilding; On Codes for Optimal
Rebuilding Access. arXiv admin note: text overlap with arXiv:1112.037
Optimal Locally Repairable Codes and Connections to Matroid Theory
Petabyte-scale distributed storage systems are currently transitioning to
erasure codes to achieve higher storage efficiency. Classical codes like
Reed-Solomon are highly sub-optimal for distributed environments due to their
high overhead in single-failure events. Locally Repairable Codes (LRCs) form a
new family of codes that are repair efficient. In particular, LRCs minimize the
number of nodes participating in single node repairs during which they generate
small network traffic. Two large-scale distributed storage systems have already
implemented different types of LRCs: Windows Azure Storage and the Hadoop
Distributed File System RAID used by Facebook. The fundamental bounds for LRCs,
namely the best possible distance for a given code locality, were recently
discovered, but few explicit constructions exist. In this work, we present an
explicit and optimal LRCs that are simple to construct. Our construction is
based on grouping Reed-Solomon (RS) coded symbols to obtain RS coded symbols
over a larger finite field. We then partition these RS symbols in small groups,
and re-encode them using a simple local code that offers low repair locality.
For the analysis of the optimality of the code, we derive a new result on the
matroid represented by the code generator matrix.Comment: Submitted for publication, a shorter version was presented at ISIT
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