3,182 research outputs found
MPI-Vector-IO: Parallel I/O and Partitioning for Geospatial Vector Data
In recent times, geospatial datasets are growing in terms of size, complexity and heterogeneity. High performance systems are needed to analyze such data to produce actionable insights in an efficient manner. For polygonal a.k.a vector datasets, operations such as I/O, data partitioning, communication, and load balancing becomes challenging in a cluster environment. In this work, we present MPI-Vector-IO 1 , a parallel I/O library that we have designed using MPI-IO specifically for partitioning and reading irregular vector data formats such as Well Known Text. It makes MPI aware of spatial data, spatial primitives and provides support for spatial data types embedded within collective computation and communication using MPI message-passing library. These abstractions along with parallel I/O support are useful for parallel Geographic Information System (GIS) application development on HPC platforms
BSP-fields: An Exact Representation of Polygonal Objects by Differentiable Scalar Fields Based on Binary Space Partitioning
The problem considered in this work is to find a dimension independent algorithm for the generation of signed scalar fields exactly representing polygonal objects and satisfying the following requirements: the defining real function takes zero value exactly at the polygonal object boundary; no extra zero-value isosurfaces should be generated; C1 continuity of the function in the entire domain. The proposed algorithms are based on the binary space partitioning (BSP) of the object by the planes passing through the polygonal faces and are independent of the object genus, the number of disjoint components, and holes in the initial polygonal mesh. Several extensions to the basic algorithm are proposed to satisfy the selected optimization criteria. The generated BSP-fields allow for applying techniques of the function-based modeling to already existing legacy objects from CAD and computer animation areas, which is illustrated by several examples
Motion Planning for Unlabeled Discs with Optimality Guarantees
We study the problem of path planning for unlabeled (indistinguishable)
unit-disc robots in a planar environment cluttered with polygonal obstacles. We
introduce an algorithm which minimizes the total path length, i.e., the sum of
lengths of the individual paths. Our algorithm is guaranteed to find a solution
if one exists, or report that none exists otherwise. It runs in time
, where is the number of robots and is the total
complexity of the workspace. Moreover, the total length of the returned
solution is at most , where OPT is the optimal solution cost. To
the best of our knowledge this is the first algorithm for the problem that has
such guarantees. The algorithm has been implemented in an exact manner and we
present experimental results that attest to its efficiency
The VOISE Algorithm: a Versatile Tool for Automatic Segmentation of Astronomical Images
The auroras on Jupiter and Saturn can be studied with a high sensitivity and
resolution by the Hubble Space Telescope (HST) ultraviolet (UV) and
far-ultraviolet (FUV) Space Telescope spectrograph (STIS) and Advanced Camera
for Surveys (ACS) instruments. We present results of automatic detection and
segmentation of Jupiter's auroral emissions as observed by HST ACS instrument
with VOronoi Image SEgmentation (VOISE). VOISE is a dynamic algorithm for
partitioning the underlying pixel grid of an image into regions according to a
prescribed homogeneity criterion. The algorithm consists of an iterative
procedure that dynamically constructs a tessellation of the image plane based
on a Voronoi Diagram, until the intensity of the underlying image within each
region is classified as homogeneous. The computed tessellations allow the
extraction of quantitative information about the auroral features such as mean
intensity, latitudinal and longitudinal extents and length scales. These
outputs thus represent a more automated and objective method of characterising
auroral emissions than manual inspection.Comment: 9 pages, 7 figures; accepted for publication in MNRA
Hierarchical path-finding for Navigation Meshes (HNA*)
Path-finding can become an important bottleneck as both the size of the virtual environments and the number of agents navigating them increase. It is important to develop techniques that can be efficiently applied to any environment independently of its abstract representation. In this paper we present a hierarchical NavMesh representation to speed up path-finding. Hierarchical path-finding (HPA*) has been successfully applied to regular grids, but there is a need to extend the benefits of this method to polygonal navigation meshes. As opposed to regular grids, navigation meshes offer representations with higher accuracy regarding the underlying geometry, while containing a smaller number of cells. Therefore, we present a bottom-up method to create a hierarchical representation based on a multilevel k-way partitioning algorithm (MLkP), annotated with sub-paths that can be accessed online by our Hierarchical NavMesh Path-finding algorithm (HNA*). The algorithm benefits from searching in graphs with a much smaller number of cells, thus performing up to 7.7 times faster than traditional A¿ over the initial NavMesh. We present results of HNA* over a variety of scenarios and discuss the benefits of the algorithm together with areas for improvement.Peer ReviewedPostprint (author's final draft
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