19,921 research outputs found

    A real-time human-robot interaction system based on gestures for assistive scenarios

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    Natural and intuitive human interaction with robotic systems is a key point to develop robots assisting people in an easy and effective way. In this paper, a Human Robot Interaction (HRI) system able to recognize gestures usually employed in human non-verbal communication is introduced, and an in-depth study of its usability is performed. The system deals with dynamic gestures such as waving or nodding which are recognized using a Dynamic Time Warping approach based on gesture specific features computed from depth maps. A static gesture consisting in pointing at an object is also recognized. The pointed location is then estimated in order to detect candidate objects the user may refer to. When the pointed object is unclear for the robot, a disambiguation procedure by means of either a verbal or gestural dialogue is performed. This skill would lead to the robot picking an object in behalf of the user, which could present difficulties to do it by itself. The overall system — which is composed by a NAO and Wifibot robots, a KinectTM v2 sensor and two laptops — is firstly evaluated in a structured lab setup. Then, a broad set of user tests has been completed, which allows to assess correct performance in terms of recognition rates, easiness of use and response times.Postprint (author's final draft

    Integrating Pointing Gesture Detection for enhancing Brainstorming Meetings using Kinect and PixelSense

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    AbstractMicrosoft PixelSense is able to detect multitouch input and tagged objects as well, which makes it suitable to be used in net-based brainstorming sessions within small teams. However, any gestures above the table cannot be detected, which makes net-based brainstorming sessions less intuitive. Thus, we present a solution how Kinect can be used together with PixelSense to overcome this limitation without interference between the two devices

    Point Anywhere: Directed Object Estimation from Omnidirectional Images

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    One of the intuitive instruction methods in robot navigation is a pointing gesture. In this study, we propose a method using an omnidirectional camera to eliminate the user/object position constraint and the left/right constraint of the pointing arm. Although the accuracy of skeleton and object detection is low due to the high distortion of equirectangular images, the proposed method enables highly accurate estimation by repeatedly extracting regions of interest from the equirectangular image and projecting them onto perspective images. Furthermore, we found that training the likelihood of the target object in machine learning further improves the estimation accuracy.Comment: Accepted to SIGGRAPH 2023 Poster. Project page: https://github.com/NKotani/PointAnywher

    Control of computer pointer using hand gesture recognition in motion pictures

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    A user interface is designed to control the computer cursor by hand detection and classification of its gesture. A hand dataset with 6720 image samples is collected, including four classes: fist, palm, pointing to the left, and pointing to the right. The images are captured from 15 persons in simple backgrounds and different perspectives and light conditions. A CNN network is trained on this dataset to predict a label for each captured image and measure the similarity of them. Finally, commands are defined to click, right-click and move the cursor. The algorithm has 91.88% accuracy and can be used in different backgrounds.Comment: 8 pages, 6 figures, 2 table
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