20,065 research outputs found

    Geometry-Based Next Frame Prediction from Monocular Video

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    We consider the problem of next frame prediction from video input. A recurrent convolutional neural network is trained to predict depth from monocular video input, which, along with the current video image and the camera trajectory, can then be used to compute the next frame. Unlike prior next-frame prediction approaches, we take advantage of the scene geometry and use the predicted depth for generating the next frame prediction. Our approach can produce rich next frame predictions which include depth information attached to each pixel. Another novel aspect of our approach is that it predicts depth from a sequence of images (e.g. in a video), rather than from a single still image. We evaluate the proposed approach on the KITTI dataset, a standard dataset for benchmarking tasks relevant to autonomous driving. The proposed method produces results which are visually and numerically superior to existing methods that directly predict the next frame. We show that the accuracy of depth prediction improves as more prior frames are considered.Comment: To appear in 2017 IEEE Intelligent Vehicles Symposiu

    Learning Articulated Motions From Visual Demonstration

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    Many functional elements of human homes and workplaces consist of rigid components which are connected through one or more sliding or rotating linkages. Examples include doors and drawers of cabinets and appliances; laptops; and swivel office chairs. A robotic mobile manipulator would benefit from the ability to acquire kinematic models of such objects from observation. This paper describes a method by which a robot can acquire an object model by capturing depth imagery of the object as a human moves it through its range of motion. We envision that in future, a machine newly introduced to an environment could be shown by its human user the articulated objects particular to that environment, inferring from these "visual demonstrations" enough information to actuate each object independently of the user. Our method employs sparse (markerless) feature tracking, motion segmentation, component pose estimation, and articulation learning; it does not require prior object models. Using the method, a robot can observe an object being exercised, infer a kinematic model incorporating rigid, prismatic and revolute joints, then use the model to predict the object's motion from a novel vantage point. We evaluate the method's performance, and compare it to that of a previously published technique, for a variety of household objects.Comment: Published in Robotics: Science and Systems X, Berkeley, CA. ISBN: 978-0-9923747-0-

    RGB-D datasets using microsoft kinect or similar sensors: a survey

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    RGB-D data has turned out to be a very useful representation of an indoor scene for solving fundamental computer vision problems. It takes the advantages of the color image that provides appearance information of an object and also the depth image that is immune to the variations in color, illumination, rotation angle and scale. With the invention of the low-cost Microsoft Kinect sensor, which was initially used for gaming and later became a popular device for computer vision, high quality RGB-D data can be acquired easily. In recent years, more and more RGB-D image/video datasets dedicated to various applications have become available, which are of great importance to benchmark the state-of-the-art. In this paper, we systematically survey popular RGB-D datasets for different applications including object recognition, scene classification, hand gesture recognition, 3D-simultaneous localization and mapping, and pose estimation. We provide the insights into the characteristics of each important dataset, and compare the popularity and the difficulty of those datasets. Overall, the main goal of this survey is to give a comprehensive description about the available RGB-D datasets and thus to guide researchers in the selection of suitable datasets for evaluating their algorithms

    Unmanned Aerial Systems for Wildland and Forest Fires

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    Wildfires represent an important natural risk causing economic losses, human death and important environmental damage. In recent years, we witness an increase in fire intensity and frequency. Research has been conducted towards the development of dedicated solutions for wildland and forest fire assistance and fighting. Systems were proposed for the remote detection and tracking of fires. These systems have shown improvements in the area of efficient data collection and fire characterization within small scale environments. However, wildfires cover large areas making some of the proposed ground-based systems unsuitable for optimal coverage. To tackle this limitation, Unmanned Aerial Systems (UAS) were proposed. UAS have proven to be useful due to their maneuverability, allowing for the implementation of remote sensing, allocation strategies and task planning. They can provide a low-cost alternative for the prevention, detection and real-time support of firefighting. In this paper we review previous work related to the use of UAS in wildfires. Onboard sensor instruments, fire perception algorithms and coordination strategies are considered. In addition, we present some of the recent frameworks proposing the use of both aerial vehicles and Unmanned Ground Vehicles (UV) for a more efficient wildland firefighting strategy at a larger scale.Comment: A recent published version of this paper is available at: https://doi.org/10.3390/drones501001
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