3,365 research outputs found

    Reference face graph for face recognition

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    Face recognition has been studied extensively; however, real-world face recognition still remains a challenging task. The demand for unconstrained practical face recognition is rising with the explosion of online multimedia such as social networks, and video surveillance footage where face analysis is of significant importance. In this paper, we approach face recognition in the context of graph theory. We recognize an unknown face using an external reference face graph (RFG). An RFG is generated and recognition of a given face is achieved by comparing it to the faces in the constructed RFG. Centrality measures are utilized to identify distinctive faces in the reference face graph. The proposed RFG-based face recognition algorithm is robust to the changes in pose and it is also alignment free. The RFG recognition is used in conjunction with DCT locality sensitive hashing for efficient retrieval to ensure scalability. Experiments are conducted on several publicly available databases and the results show that the proposed approach outperforms the state-of-the-art methods without any preprocessing necessities such as face alignment. Due to the richness in the reference set construction, the proposed method can also handle illumination and expression variation

    Evaluation of Hashing Methods Performance on Binary Feature Descriptors

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    In this paper we evaluate performance of data-dependent hashing methods on binary data. The goal is to find a hashing method that can effectively produce lower dimensional binary representation of 512-bit FREAK descriptors. A representative sample of recent unsupervised, semi-supervised and supervised hashing methods was experimentally evaluated on large datasets of labelled binary FREAK feature descriptors

    Bilinear Random Projections for Locality-Sensitive Binary Codes

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    Locality-sensitive hashing (LSH) is a popular data-independent indexing method for approximate similarity search, where random projections followed by quantization hash the points from the database so as to ensure that the probability of collision is much higher for objects that are close to each other than for those that are far apart. Most of high-dimensional visual descriptors for images exhibit a natural matrix structure. When visual descriptors are represented by high-dimensional feature vectors and long binary codes are assigned, a random projection matrix requires expensive complexities in both space and time. In this paper we analyze a bilinear random projection method where feature matrices are transformed to binary codes by two smaller random projection matrices. We base our theoretical analysis on extending Raginsky and Lazebnik's result where random Fourier features are composed with random binary quantizers to form locality sensitive binary codes. To this end, we answer the following two questions: (1) whether a bilinear random projection also yields similarity-preserving binary codes; (2) whether a bilinear random projection yields performance gain or loss, compared to a large linear projection. Regarding the first question, we present upper and lower bounds on the expected Hamming distance between binary codes produced by bilinear random projections. In regards to the second question, we analyze the upper and lower bounds on covariance between two bits of binary codes, showing that the correlation between two bits is small. Numerical experiments on MNIST and Flickr45K datasets confirm the validity of our method.Comment: 11 pages, 23 figures, CVPR-201
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