25,221 research outputs found
Design of Electronic t-out-of-n Lotteries on the Internet
[[abstract]]The explosive development of network technology makes playing lotteries on the Internet become a billion-dollar industry now. This article presents an electronic t-out-of-n lottery game based on Chinese Remainder Theorem on the Internet. It is proved that this new method can achieve the general requirements of common electronic lottery mechanisms. Specifically, it allows lottery players to simultaneously select t out of n numbers in a ticket without iterative selection. And, this functionality makes the new method possible to be applied in practice. The security of the novel scheme is based on the secure one-way hash function and the factorization problem in RSA cryptosystems
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Understanding Positive Play: An Exploration of Playing Experiences and Responsible Gambling Practices
This study is one of the first to explore in detail the behaviors, attitudes and motivations of players that show no signs of at-risk or problem gambling behavior (so-called âpositive playersâ). Via an online survey, 1484 positive players were compared with 209 problem players identified using the Lie/Bet screen. The study identified two distinct groups of positive players defined according to their motivations to play and their engagement with responsible gambling practices. Those positive players that played most frequently employed the most personal responsible gambling strategies. Reasons that positive players gave for gambling were focused on leisure (e.g., playing for fun, being entertained, and/or winning a prize). By contrast, problem gamblers were much more focused upon modifying mood states (e.g., excitement, relaxation, depression and playing when bored or upset). The present study suggests that online gambling is not, by default, inherently riskier than gambling in more traditional ways, as online gambling was the most popular media by which positive players gambled. Furthermore, most positive players reported that it was easier to stick to their limits when playing the National Lottery online compared to traditional retail purchasing of tickets. Problem players were significantly more likely than positive players to gamble with family and friends, suggesting that, contrary to a popular RG message, social play may not be inherently safer than gambling alone. It is proposed that players (generally) may identify more with the term âpositive playâ than the term âresponsible gamblingâ which is frequently interpreted as being aimed at people with gambling problems, rather than all players
Adolescent gambling on the Internet: A review
Internet gambling is a relatively under-researched area. While our current knowledge
remains in its infancy and the prevalence rates are relatively low, researchers and clinicians are
predicting greater involvement among youth. A comprehensive search of the relevant literature was
undertaken. The resulting relevant literature was classified into four areas. These were (a) the
empirical studies on adolescent internet gambling, (b) online gambling-like experiences in
adolescence, (c) adolescent gambling via social networking sites, and (d) adolescent gambling via
online penny auction sites. Age verification in relation to prevention and regulation is also examined.
It is concluded that young people appear to be very proficient in using and accessing new media and
are likely to be increasingly exposed to remote gambling opportunities. These young people will
therefore require education and guidance to enable them to cope with the challenges of convenience
gambling in all its guises
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Limit setting and player choice in most intense online gamblers: an empirical study of online gambling behaviour
Social responsibility in gambling has become a major issue for the gaming industry. The possibility for online gamblers to set voluntary time and money limits is a social responsibility practice that is now widespread among online gaming operators. The main issue concerns whether the voluntary setting of such limits has any positive impact on subsequent gambling behaviour and whether such measures are of help to problem gamblers. In this paper, this issue is examined through data collected from a representative random sample of 100,000 players who gambled on the win2day gambling website. When opening an account at the win2day site, there is a mandatory requirement for all players to set time and cash-in limits (that cannot exceed 800 Euros per week). During a three-month period, all voluntary time and/or money limit setting behaviour by a subsample of online gamblers (n=5000) within this mandatory framework was tracked and recorded for subsequent data analysis. From the 5,000 gamblers, the 10% most intense players (as measured by theoretical loss) were further investigated. Voluntary spending limits had the highest significant effect on subsequent monetary spending among casino and lottery gamblers.. Monetary spending among poker players significantly decreased after setting a voluntary time limit.. The highest significant decrease in playing duration was among poker players after setting a voluntary playing duration limit. The results of the study demonstrated that voluntary limit setting had a specific and significant effect on the studied gamblers. Therefore, voluntary limits appear to show voluntary limit setting had an appropriate effect in the desired target group (i.e., the most gaming intense players)
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The costs of playing free games on gambling websites
One of the most common ways to entice gamblers to play online is to make them try out games in âdemoâ, âpracticeâ or âfree playâ mode. At one level, most would argue that playing for points rather than money is little more than innocuous fun. However, is this really the case? Dr. Mark Griffiths and Abby McCormack, of Nottingham Trent University, and Dr Jonathan Parke, of the University of Salford, examine some of the real costs of playing free online games on gambling websites
The use of personalized behavioral feedback for online gamblers: an empirical study
Over the last few years, online gambling has become a more common leisure time activity. However, for a small minority, the activity can become problematic. Consequently, the gambling industry has started to acknowledge their role in player protection and harm minimization and some gambling companies have introduced responsible gambling tools as a way of helping players stay in control. The present study evaluated the effectiveness of mentor (a responsible gambling tool that provides personalized feedback to players) among 1,015 online gamblers at a European online gambling site, and compared their behavior with matched controls (n = 15,216) on the basis of age, gender, playing duration, and theoretical loss (i.e., the amount of money wagered multiplied by the payout percentage of a specific game played). The results showed that online gamblers receiving personalized feedback spent significantly less time and money gambling compared to controls that did not receive personalized feedback. The results suggest that responsible gambling tools providing personalized feedback may help the clientele of gambling companies gamble more responsibly, and may be of help those who gamble excessively to stay within their personal time and money spending limits
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Crime and gambling: a brief overview of gambling fraud on the Internet.
Although there is an association between crime and gambling there is relatively little information and research on the topic. One area that appears to have become more prevalent over the last five years is that of fraudulent gambling activities on the Internet. This paper briefly outlines how many frauds and scams have moved into technological media such as the Internet and overviews a number of these including: (i) lottery scams, (ii) fake gambling site scams, (iii) betting software scams, (iv) gambling âbonusâ scams, (v) âtwoferâ scams, and (vi) prize scams. It is concluded that gambling fraud on the Internet is a growth area because many gamblers themselves want to get a huge reward from a small outlay (just as the fraudsters do). As long as there are people who are prepared to risk money on chance events, there will be those out there who will want to fraudulently take their money from them. Given the complete lack of empirical data on these fraudulent practices, there is a need for research to be initiated in this newly emerging area of criminological concern
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