3,752 research outputs found

    Online Motion Planning for Safe Human–Robot Cooperation Using B-Splines and Hidden Markov Models

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    When humans and robots work together, ensuring safe cooperation must be a priority. This research aims to develop a novel real-time planning algorithm that can handle unpredictable human movements by both slowing down task execution and modifying the robot’s path based on the proximity of the human operator. To achieve this, an efficient method for updating the robot’s motion is developed using a two-fold control approach that combines B-splines and hidden Markov models. This allows the algorithm to adapt to a changing environment and avoid collisions. The proposed framework is thus validated using the Franka Emika Panda robot in a simple start–goal task. Our algorithm successfully avoids collision with the moving hand of an operator monitored by a fixed camera

    Real-Time Long Range Trajectory Replanning for MAVs in the Presence of Dynamic Obstacles

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    Real-time long-range local planning is a challenging task, especially in the presence of dynamics obstacles. We propose a complete system which is capable of performing the local replanning in real-time. Desired trajectory is needed in the system initialization phase; system starts initializing sub-components of the system including point cloud processor, trajectory estimator and planner. Afterwards, the multi-rotary aerial vehicle starts moving on the given trajectory. When it detects obstacles, it replans the trajectory from the current pose to pre-defined distance incorporating the desired trajectory. Point cloud processor is employed to identify the closest obstacles around the vehicle. For replanning, Rapidly-exploring Random Trees (RRT*) is used with two modifications which allow planning the trajectory in milliseconds scales. Once we replanned the desired path, velocity components(x,y and z) and yaw rate are calculated. Those values are sent to the controller at a constant frequency to maneuver the vehicle autonomously. Finally, we have evaluated each of the components separately and tested the complete system in the simulated and real environments

    Medical image computing and computer-aided medical interventions applied to soft tissues. Work in progress in urology

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    Until recently, Computer-Aided Medical Interventions (CAMI) and Medical Robotics have focused on rigid and non deformable anatomical structures. Nowadays, special attention is paid to soft tissues, raising complex issues due to their mobility and deformation. Mini-invasive digestive surgery was probably one of the first fields where soft tissues were handled through the development of simulators, tracking of anatomical structures and specific assistance robots. However, other clinical domains, for instance urology, are concerned. Indeed, laparoscopic surgery, new tumour destruction techniques (e.g. HIFU, radiofrequency, or cryoablation), increasingly early detection of cancer, and use of interventional and diagnostic imaging modalities, recently opened new challenges to the urologist and scientists involved in CAMI. This resulted in the last five years in a very significant increase of research and developments of computer-aided urology systems. In this paper, we propose a description of the main problems related to computer-aided diagnostic and therapy of soft tissues and give a survey of the different types of assistance offered to the urologist: robotization, image fusion, surgical navigation. Both research projects and operational industrial systems are discussed

    Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control

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    Virtual humans are employed in many interactive applications using 3D virtual environments, including (serious) games. The motion of such virtual humans should look realistic (or ‘natural’) and allow interaction with the surroundings and other (virtual) humans. Current animation techniques differ in the trade-off they offer between motion naturalness and the control that can be exerted over the motion. We show mechanisms to parametrize, combine (on different body parts) and concatenate motions generated by different animation techniques. We discuss several aspects of motion naturalness and show how it can be evaluated. We conclude by showing the promise of combinations of different animation paradigms to enhance both naturalness and control

    Autonomous Trajectory Design Considering the Limitation of Torque and Drag Forces

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    In the oil and gas industry, designing well trajectories is an important part of drilling operations that affect well construction, completion, and production. But the current trajectory planning process works in isolation and does not take many engineering constraints into account, which leads to inefficiency, manual iterations, and less-than-ideal results. This study aims to solve the problem by making an automated system for designing 3D trajectories that uses engineering calculations and focuses on torque & drag analysis. The objectives of this research include the development of algorithms to automate and optimize trajectory design, the integration of torque and drag calculations to avoid drill string damage through buckling or over torque, and the evaluation of the system’s performance through case studies. The research also explores the kick-off point optimization and trajectory optimization between target points to enhance well placement and planning efficiency. The significance of this research lies in its potential to revolutionize well planning processes and minimize the cost associated with planning complex wells. It will help the industry by making trajectory planning easier, saving time and money, and minimizing the risks of drilling operations

    Smooth path planning with Pythagorean-hodoghraph spline curves geometric design and motion control

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    This thesis addresses two significative problems regarding autonomous systems, namely path and trajectory planning. Path planning deals with finding a suitable path from a start to a goal position by exploiting a given representation of the environment. Trajectory planning schemes govern the motion along the path by generating appropriate reference (path) points. We propose a two-step approach for the construction of planar smooth collision-free navigation paths. Obstacle avoidance techniques that rely on classical data structures are initially considered for the identification of piecewise linear paths that do not intersect with the obstacles of a given scenario. In the second step of the scheme we rely on spline interpolation algorithms with tension parameters to provide a smooth planar control strategy. In particular, we consider Pythagorean\u2013hodograph (PH) curves, since they provide an exact computation of fundamental geometric quantities. The vertices of the previously produced piecewise linear paths are interpolated by using a G1 or G2 interpolation scheme with tension based on PH splines. In both cases, a strategy based on the asymptotic analysis of the interpolation scheme is developed in order to get an automatic selection of the tension parameters. To completely describe the motion along the path we present a configurable trajectory planning strategy for the offline definition of time-dependent C2 piece-wise quintic feedrates. When PH spline curves are considered, the corresponding accurate and efficient CNC interpolator algorithms can be exploited
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