34,528 research outputs found
A Self-Tuning Impedance-based Interaction Planner for Robotic Haptic Exploration
This paper presents a novel interaction planning method that exploits
impedance tuning techniques in response to environmental uncertainties and
unpredictable conditions using haptic information only. The proposed algorithm
plans the robot's trajectory based on the haptic interaction with the
environment and adapts planning strategies as needed. Two approaches are
considered: Exploration and Bouncing strategies. The Exploration strategy takes
the actual motion of the robot into account in planning, while the Bouncing
strategy exploits the forces and the motion vector of the robot. Moreover,
self-tuning impedance is performed according to the planned trajectory to
ensure compliant contact and low contact forces. In order to show the
performance of the proposed methodology, two experiments with a
torque-controller robotic arm are carried out. The first considers a maze
exploration without obstacles, whereas the second includes obstacles. The
proposed method performance is analyzed and compared against previously
proposed solutions in both cases. Experimental results demonstrate that: i) the
robot can successfully plan its trajectory autonomously in the most feasible
direction according to the interaction with the environment, and ii) a
compliant interaction with an unknown environment despite the uncertainties is
achieved. Finally, a scalability demonstration is carried out to show the
potential of the proposed method under multiple scenarios.Comment: 8 pages, 9 figures, accepted for IEEE Robotics and Automation Letters
(RA-L) and IEEE/RSJ International Conference on Intelligent Robots and
Systems 202
Planning robot actions under position and shape uncertainty
Geometric uncertainty may cause various failures during the execution of a robot control program. Avoiding such failures makes it necessary to reason about the effects of uncertainty in order to implement robust strategies. Researchers first point out that a manipulation program has to be faced with two types of uncertainty: those that might be locally processed using appropriate sensor based motions, and those that require a more global processing leading to insert new sensing operations. Then, they briefly describe how they solved the two related problems in the SHARP system: how to automatically synthesize a fine motion strategy allowing the robot to progressively achieve a given assembly relation despite position uncertainty, and how to represent uncertainty and to determine the points where a given manipulation program might fail
Frequency-Aware Model Predictive Control
Transferring solutions found by trajectory optimization to robotic hardware
remains a challenging task. When the optimization fully exploits the provided
model to perform dynamic tasks, the presence of unmodeled dynamics renders the
motion infeasible on the real system. Model errors can be a result of model
simplifications, but also naturally arise when deploying the robot in
unstructured and nondeterministic environments. Predominantly, compliant
contacts and actuator dynamics lead to bandwidth limitations. While classical
control methods provide tools to synthesize controllers that are robust to a
class of model errors, such a notion is missing in modern trajectory
optimization, which is solved in the time domain. We propose frequency-shaped
cost functions to achieve robust solutions in the context of optimal control
for legged robots. Through simulation and hardware experiments we show that
motion plans can be made compatible with bandwidth limits set by actuators and
contact dynamics. The smoothness of the model predictive solutions can be
continuously tuned without compromising the feasibility of the problem.
Experiments with the quadrupedal robot ANYmal, which is driven by
highly-compliant series elastic actuators, showed significantly improved
tracking performance of the planned motion, torque, and force trajectories and
enabled the machine to walk robustly on terrain with unmodeled compliance
Socially Compliant Navigation through Raw Depth Inputs with Generative Adversarial Imitation Learning
We present an approach for mobile robots to learn to navigate in dynamic
environments with pedestrians via raw depth inputs, in a socially compliant
manner. To achieve this, we adopt a generative adversarial imitation learning
(GAIL) strategy, which improves upon a pre-trained behavior cloning policy. Our
approach overcomes the disadvantages of previous methods, as they heavily
depend on the full knowledge of the location and velocity information of nearby
pedestrians, which not only requires specific sensors, but also the extraction
of such state information from raw sensory input could consume much computation
time. In this paper, our proposed GAIL-based model performs directly on raw
depth inputs and plans in real-time. Experiments show that our GAIL-based
approach greatly improves the safety and efficiency of the behavior of mobile
robots from pure behavior cloning. The real-world deployment also shows that
our method is capable of guiding autonomous vehicles to navigate in a socially
compliant manner directly through raw depth inputs. In addition, we release a
simulation plugin for modeling pedestrian behaviors based on the social force
model.Comment: ICRA 2018 camera-ready version. 7 pages, video link:
https://www.youtube.com/watch?v=0hw0GD3lkA
Autonomy Infused Teleoperation with Application to BCI Manipulation
Robot teleoperation systems face a common set of challenges including
latency, low-dimensional user commands, and asymmetric control inputs. User
control with Brain-Computer Interfaces (BCIs) exacerbates these problems
through especially noisy and erratic low-dimensional motion commands due to the
difficulty in decoding neural activity. We introduce a general framework to
address these challenges through a combination of computer vision, user intent
inference, and arbitration between the human input and autonomous control
schemes. Adjustable levels of assistance allow the system to balance the
operator's capabilities and feelings of comfort and control while compensating
for a task's difficulty. We present experimental results demonstrating
significant performance improvement using the shared-control assistance
framework on adapted rehabilitation benchmarks with two subjects implanted with
intracortical brain-computer interfaces controlling a seven degree-of-freedom
robotic manipulator as a prosthetic. Our results further indicate that shared
assistance mitigates perceived user difficulty and even enables successful
performance on previously infeasible tasks. We showcase the extensibility of
our architecture with applications to quality-of-life tasks such as opening a
door, pouring liquids from containers, and manipulation with novel objects in
densely cluttered environments
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