205,485 research outputs found
The Benefits Planner: Welcome to The Benefits Planner
This newsletter will provide valuable information on how work for persons with disabilities effects government benefits, with an emphasis on the Supplemental Security Income (SSI) and Social Security Disability Insurance (SSDI) work incentives. Each newsletter will contribute to an ongoing dialogue on topics related to benefits and work
Real-Time Planning with Multi-Fidelity Models for Agile Flights in Unknown Environments
Autonomous navigation through unknown environments is a challenging task that
entails real-time localization, perception, planning, and control. UAVs with
this capability have begun to emerge in the literature with advances in
lightweight sensing and computing. Although the planning methodologies vary
from platform to platform, many algorithms adopt a hierarchical planning
architecture where a slow, low-fidelity global planner guides a fast,
high-fidelity local planner. However, in unknown environments, this approach
can lead to erratic or unstable behavior due to the interaction between the
global planner, whose solution is changing constantly, and the local planner; a
consequence of not capturing higher-order dynamics in the global plan. This
work proposes a planning framework in which multi-fidelity models are used to
reduce the discrepancy between the local and global planner. Our approach uses
high-, medium-, and low-fidelity models to compose a path that captures
higher-order dynamics while remaining computationally tractable. In addition,
we address the interaction between a fast planner and a slower mapper by
considering the sensor data not yet fused into the map during the collision
check. This novel mapping and planning framework for agile flights is validated
in simulation and hardware experiments, showing replanning times of 5-40 ms in
cluttered environments.Comment: ICRA 201
On the Collaboration of an Automatic Path-Planner and a Human User for Path-Finding in Virtual Industrial Scenes
This paper describes a global interactive framework enabling an automatic path-planner and a user to collaborate for finding a path in cluttered virtual environments. First, a collaborative architecture including the user and the planner is described. Then, for real time purpose, a motion planner divided into different steps is presented. First, a preliminary workspace discretization is done without time limitations at the beginning of the simulation. Then, using these pre-computed data, a second algorithm finds a collision free path in real time. Once the path is found, an haptic artificial guidance on the path is provided to the user. The user can then influence the planner by not following the path and automatically order a new path research. The performances are measured on tests based on assembly simulation in CAD scenes
Suggestions to Improve Lean Construction Planning
The Last Planner System® has been one of the most popular lean construction tools that offers a solution to tackle the problems of production management on construction sites. Since its inception almost 20 years ago, construction companies across the world have implemented Last Planner with reported success. However, even as Last Planner was originally designed to address some shortcomings of the CPM method, a particular shortcoming – namely task continuity was not addressed directly. Also, excepting PPC and Reasons for Non Completion charts, there are no explicit visual tools offered by the Last Planner system. On the other hand, Line of Balance based approaches intrinsically support the consideration of task continuity, and offer a basic visual management approach in schedule representation. With some exceptions, Line of Balance is seen as a special technique applicable only in linear or repetitive work based schedules. The authors suggest that i) there is a need for a robust theory of planning and scheduling and ii) there is a need for a more suitable approach that addresses critical aspects of planning and scheduling function for example by integrating Line of Balance and Last Planner to provide a more robust support for construction scheduling
Optimal Algorithm for Bayesian Incentive-Compatible Exploration
We consider a social planner faced with a stream of myopic selfish agents.
The goal of the social planner is to maximize the social welfare, however, it
is limited to using only information asymmetry (regarding previous outcomes)
and cannot use any monetary incentives. The planner recommends actions to
agents, but her recommendations need to be Bayesian Incentive Compatible to be
followed by the agents. Our main result is an optimal algorithm for the
planner, in the case that the actions realizations are deterministic and have
limited support, making significant important progress on this open problem.
Our optimal protocol has two interesting features. First, it always completes
the exploration of a priori more beneficial actions before exploring a priori
less beneficial actions. Second, the randomization in the protocol is
correlated across agents and actions (and not independent at each decision
time).Comment: EC 201
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