113 research outputs found

    The Far-Field Equatorial Array for Binaural Rendering

    Get PDF
    We present a method for obtaining a spherical harmonic representation of a sound field based on a microphone array along the equator of a rigid spherical scatterer. The two-dimensional plane wave de-composition of the incoming sound field is computed from the microphone signals. The influence of the scatterer is removed under the assumption of distant sound sources, and the result is converted to a spherical harmonic (SH) representation, which in turn can be rendered binaurally. The approach requires an order of magnitude fewer microphones compared to conventional spherical arrays that operate at the same SH order at the expense of not being able to accurately represent non-horizontally-propagating sound fields. Although the scattering removal is not perfect at high frequencies at low harmonic orders, numerical evaluation demonstrates the effectiveness of the approach

    The Capture and Recreation of 3D Auditory Scenes

    Get PDF
    The main goal of this research is to develop the theory and implement practical tools (in both software and hardware) for the capture and recreation of 3D auditory scenes. Our research is expected to have applications in virtual reality, telepresence, film, music, video games, auditory user interfaces, and sound-based surveillance. The first part of our research is concerned with sound capture via a spherical microphone array. The advantage of this array is that it can be steered into any 3D directions digitally with the same beampattern. We develop design methodologies to achieve flexible microphone layouts, optimal beampattern approximation and robustness constraint. We also design novel hemispherical and circular microphone array layouts for more spatially constrained auditory scenes. Using the captured audio, we then propose a unified and simple approach for recreating them by exploring the reciprocity principle that is satisfied between the two processes. Our approach makes the system easy to build, and practical. Using this approach, we can capture the 3D sound field by a spherical microphone array and recreate it using a spherical loudspeaker array, and ensure that the recreated sound field matches the recorded field up to a high order of spherical harmonics. For some regular or semi-regular microphone layouts, we design an efficient parallel implementation of the multi-directional spherical beamformer by using the rotational symmetries of the beampattern and of the spherical microphone array. This can be implemented in either software or hardware and easily adapted for other regular or semi-regular layouts of microphones. In addition, we extend this approach for headphone-based system. Design examples and simulation results are presented to verify our algorithms. Prototypes are built and tested in real-world auditory scenes

    Spatial Multizone Soundfield Reproduction Design

    No full text
    It is desirable for people sharing a physical space to access different multimedia information streams simultaneously. For a good user experience, the interference of the different streams should be held to a minimum. This is straightforward for the video component but currently difficult for the audio sound component. Spatial multizone soundfield reproduction, which aims to provide an individual sound environment to each of a set of listeners without the use of physical isolation or headphones, has drawn significant attention of researchers in recent years. The realization of multizone soundfield reproduction is a conceptually challenging problem as currently most of the soundfield reproduction techniques concentrate on a single zone. This thesis considers the theory and design of a multizone soundfield reproduction system using arrays of loudspeakers in given complex environments. We first introduce a novel method for spatial multizone soundfield reproduction based on describing the desired multizone soundfield as an orthogonal expansion of formulated basis functions over the desired reproduction region. This provides the theoretical basis of both 2-D (height invariant) and 3-D soundfield reproduction for this work. We then extend the reproduction of the multizone soundfield over the desired region to reverberant environments, which is based on the identification of the acoustic transfer function (ATF) from the loudspeaker over the desired reproduction region using sparse methods. The simulation results confirm that the method leads to a significantly reduced number of required microphones for an accurate multizone sound reproduction compared with the state of the art, while it also facilitates the reproduction over a wide frequency range. In addition, we focus on the improvements of the proposed multizone reproduction system with regard to practical implementation. The so-called 2.5D multizone oundfield reproduction is considered to accurately reproduce the desired multizone soundfield over a selected 2-D plane at the height approximately level with the listener’s ears using a single array of loudspeakers with 3-D reverberant settings. Then, we propose an adaptive reverberation cancelation method for the multizone soundfield reproduction within the desired region and simplify the prior soundfield measurement process. Simulation results suggest that the proposed method provides a faster convergence rate than the comparative approaches under the same hardware provision. Finally, we conduct the real-world implementation based on the proposed theoretical work. The experimental results show that we can achieve a very noticeable acoustic energy contrast between the signals recorded in the bright zone and the quiet zone, especially for the system implementation with reverberation equalization

    Ambisonics

    Get PDF
    This open access book provides a concise explanation of the fundamentals and background of the surround sound recording and playback technology Ambisonics. It equips readers with the psychoacoustical, signal processing, acoustical, and mathematical knowledge needed to understand the inner workings of modern processing utilities, special equipment for recording, manipulation, and reproduction in the higher-order Ambisonic format. The book comes with various practical examples based on free software tools and open scientific data for reproducible research. The book’s introductory section offers a perspective on Ambisonics spanning from the origins of coincident recordings in the 1930s to the Ambisonic concepts of the 1970s, as well as classical ways of applying Ambisonics in first-order coincident sound scene recording and reproduction that have been practiced since the 1980s. As, from time to time, the underlying mathematics become quite involved, but should be comprehensive without sacrificing readability, the book includes an extensive mathematical appendix. The book offers readers a deeper understanding of Ambisonic technologies, and will especially benefit scientists, audio-system and audio-recording engineers. In the advanced sections of the book, fundamentals and modern techniques as higher-order Ambisonic decoding, 3D audio effects, and higher-order recording are explained. Those techniques are shown to be suitable to supply audience areas ranging from studio-sized to hundreds of listeners, or headphone-based playback, regardless whether it is live, interactive, or studio-produced 3D audio material

    Electrophysiologic assessment of (central) auditory processing disorder in children with non-syndromic cleft lip and/or palate

    Get PDF
    Session 5aPP - Psychological and Physiological Acoustics: Auditory Function, Mechanisms, and Models (Poster Session)Cleft of the lip and/or palate is a common congenital craniofacial malformation worldwide, particularly non-syndromic cleft lip and/or palate (NSCL/P). Though middle ear deficits in this population have been universally noted in numerous studies, other auditory problems including inner ear deficits or cortical dysfunction are rarely reported. A higher prevalence of educational problems has been noted in children with NSCL/P compared to craniofacially normal children. These high level cognitive difficulties cannot be entirely attributed to peripheral hearing loss. Recently it has been suggested that children with NSCLP may be more prone to abnormalities in the auditory cortex. The aim of the present study was to investigate whether school age children with (NSCL/P) have a higher prevalence of indications of (central) auditory processing disorder [(C)APD] compared to normal age matched controls when assessed using auditory event-related potential (ERP) techniques. School children (6 to 15 years) with NSCL/P and normal controls with matched age and gender were recruited. Auditory ERP recordings included auditory brainstem response and late event-related potentials, including the P1-N1-P2 complex and P300 waveforms. Initial findings from the present study are presented and their implications for further research in this area —and clinical intervention—are outlined. © 2012 Acoustical Society of Americapublished_or_final_versio
    • …
    corecore