86 research outputs found
Approximate Euclidean shortest paths in polygonal domains
Given a set of pairwise disjoint simple polygonal obstacles
in defined with vertices, we compute a sketch of
whose size is independent of , depending only on and the
input parameter . We utilize to compute a
-approximate geodesic shortest path between the two given points
in time. Here, is a user
parameter, and is a small positive constant (resulting from the time
for triangulating the free space of using the algorithm in
\cite{journals/ijcga/Bar-YehudaC94}). Moreover, we devise a
-approximation algorithm to answer two-point Euclidean distance
queries for the case of convex polygonal obstacles.Comment: a few updates; accepted to ISAAC 201
Spanners for Geometric Intersection Graphs
Efficient algorithms are presented for constructing spanners in geometric
intersection graphs. For a unit ball graph in R^k, a (1+\epsilon)-spanner is
obtained using efficient partitioning of the space into hypercubes and solving
bichromatic closest pair problems. The spanner construction has almost
equivalent complexity to the construction of Euclidean minimum spanning trees.
The results are extended to arbitrary ball graphs with a sub-quadratic running
time.
For unit ball graphs, the spanners have a small separator decomposition which
can be used to obtain efficient algorithms for approximating proximity problems
like diameter and distance queries. The results on compressed quadtrees,
geometric graph separators, and diameter approximation might be of independent
interest.Comment: 16 pages, 5 figures, Late
On the Edge Crossings of the Greedy Spanner
The greedy t-spanner of a set of points in the plane is an undirected graph constructed by considering pairs of points in order by distance, and connecting a pair by an edge when there does not already exist a path connecting that pair with length at most t times the Euclidean distance. We prove that, for any t > 1, these graphs have at most a linear number of crossings, and more strongly that the intersection graph of edges in a greedy t-spanner has bounded degeneracy. As a consequence, we prove a separator theorem for greedy spanners: any k-vertex subgraph of a greedy spanner can be partitioned into sub-subgraphs of size a constant fraction smaller, by the removal of O(?k) vertices. A recursive separator hierarchy for these graphs can be constructed from their planarizations in linear time, or in near-linear time if the planarization is unknown
Fault-tolerant additive weighted geometric spanners
Let S be a set of n points and let w be a function that assigns non-negative
weights to points in S. The additive weighted distance d_w(p, q) between two
points p,q belonging to S is defined as w(p) + d(p, q) + w(q) if p \ne q and it
is zero if p = q. Here, d(p, q) denotes the (geodesic) Euclidean distance
between p and q. A graph G(S, E) is called a t-spanner for the additive
weighted set S of points if for any two points p and q in S the distance
between p and q in graph G is at most t.d_w(p, q) for a real number t > 1.
Here, d_w(p,q) is the additive weighted distance between p and q. For some
integer k \geq 1, a t-spanner G for the set S is a (k, t)-vertex fault-tolerant
additive weighted spanner, denoted with (k, t)-VFTAWS, if for any set S'
\subset S with cardinality at most k, the graph G \ S' is a t-spanner for the
points in S \ S'. For any given real number \epsilon > 0, we obtain the
following results:
- When the points in S belong to Euclidean space R^d, an algorithm to compute
a (k,(2 + \epsilon))-VFTAWS with O(kn) edges for the metric space (S, d_w).
Here, for any two points p, q \in S, d(p, q) is the Euclidean distance between
p and q in R^d.
- When the points in S belong to a simple polygon P, for the metric space (S,
d_w), one algorithm to compute a geodesic (k, (2 + \epsilon))-VFTAWS with
O(\frac{k n}{\epsilon^{2}}\lg{n}) edges and another algorithm to compute a
geodesic (k, (\sqrt{10} + \epsilon))-VFTAWS with O(kn(\lg{n})^2) edges. Here,
for any two points p, q \in S, d(p, q) is the geodesic Euclidean distance along
the shortest path between p and q in P.
- When the points in lie on a terrain T, an algorithm to compute a
geodesic (k, (2 + \epsilon))-VFTAWS with O(\frac{k n}{\epsilon^{2}}\lg{n})
edges.Comment: a few update
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