59 research outputs found

    Digital Color Imaging

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    This paper surveys current technology and research in the area of digital color imaging. In order to establish the background and lay down terminology, fundamental concepts of color perception and measurement are first presented us-ing vector-space notation and terminology. Present-day color recording and reproduction systems are reviewed along with the common mathematical models used for representing these devices. Algorithms for processing color images for display and communication are surveyed, and a forecast of research trends is attempted. An extensive bibliography is provided

    Media processor implementations of image rendering algorithms

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    Demands for fast execution of image processing are a driving force for today\u27s computing market. Many image processing applications require intense numeric calculations to be done on large sets of data with minimal overhead time. To meet this challenge, several approaches have been used. Custom-designed hardware devices are very fast implementations used in many systems today. However, these devices are very expensive and inflexible. General purpose computers with enhanced multimedia instructions offer much greater flexibility but process data at a much slower rate than the custom-hardware devices. Digital signal processors (DSP\u27s) and media processors, such as the MAP-CA created by Equator Technologies, Inc., may be an efficient alternative that provides a low-cost combination of speed and flexibility. Today, DSP\u27s and media processors are commonly used in image and video encoding and decoding, including JPEG and MPEG processing techniques. Little work has been done to determine how well these processors can perform other image process ing techniques, specifically image rendering for printing. This project explores various image rendering algorithms and the performance achieved by running them on a me dia processor to determine if this type of processor is a viable competitor in the image rendering domain. Performance measurements obtained when implementing rendering algorithms on the MAP-CA show that a 4.1 speedup can be achieved with neighborhood-type processes, while point-type processes achieve an average speedup of 21.7 as compared to general purpose processor implementations

    Energy-Based Evaluation of Digital Halftones

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    The purpose of this study was to determine the validity of the energy measure developed by Geist, Reynolds, and Suggs, when used as an evaluator of digitally half-toned images. The energy measure was found to be a valid, useful tool for the evaluation of binary digital halftone quality. Data resulting from the analysis and visual comparison of fifteen different halftones supports this conclusion. Using linear regression, the coefficient of correlation between the energy measure and visual quality ratings was -0.606 using all images, and -0.936 using average results for each halftone method. These figures indicate the strong relationship between image energy and image quality. Although the energy measure was found to be accurate for different halftones of the same continuous-tone image, there is an inherent difficulty when comparing the quality of halftones of different image content. Geist, Reynold, and Suggs\u27 algorithm does not produce values within a fixed range. A simple approximation for normalizing the energy values is proposed and used for the study, but further development is needed to obtain absolute quality rankings using this technique

    A New framework for an electrophotographic printer model

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    Digital halftoning is a printing technology that creates the illusion of continuous tone images for printing devices such as electrophotographic printers that can only produce a limited number of tone levels. Digital halftoning works because the human visual system has limited spatial resolution which blurs the printed dots of the halftone image, creating the gray sensation of a continuous tone image. Because the printing process is imperfect it introduces distortions to the halftone image. The quality of the printed image depends, among other factors, on the complex interactions between the halftone image, the printer characteristics, the colorant, and the printing substrate. Printer models are used to assist in the development of new types of halftone algorithms that are designed to withstand the effects of printer distortions. For example, model-based halftone algorithms optimize the halftone image through an iterative process that integrates a printer model within the algorithm. The two main goals of a printer model are to provide accurate estimates of the tone and of the spatial characteristics of the printed halftone pattern. Various classes of printer models, from simple tone calibrations, to complex mechanistic models, have been reported in the literature. Existing models have one or more of the following limiting factors: they only predict tone reproduction, they depend on the halftone pattern, they require complex calibrations or complex calculations, they are printer specific, they reproduce unrealistic dot structures, and they are unable to adapt responses to new data. The two research objectives of this dissertation are (1) to introduce a new framework for printer modeling and (2) to demonstrate the feasibility of such a framework in building an electrophotographic printer model. The proposed framework introduces the concept of modeling a printer as a texture transformation machine. The basic premise is that modeling the texture differences between the output printed images and the input images encompasses all printing distortions. The feasibility of the framework was tested with a case study modeling a monotone electrophotographic printer. The printer model was implemented as a bank of feed-forward neural networks, each one specialized in modeling a group of textural features of the printed halftone pattern. The textural features were obtained using a parametric representation of texture developed from a multiresolution decomposition proposed by other researchers. The textural properties of halftone patterns were analyzed and the key texture parameters to be modeled by the bank were identified. Guidelines for the multiresolution texture decomposition and the model operational parameters and operational limits were established. A method for the selection of training sets based on the morphological properties of the halftone patterns was also developed. The model is fast and has the capability to continue to learn with additional training. The model can be easily implemented because it only requires a calibrated scanner. The model was tested with halftone patterns representing a range of spatial characteristics found in halftoning. Results show that the model provides accurate predictions for the tone and the spatial characteristics when modeling halftone patterns individually and it provides close approximations when modeling multiple halftone patterns simultaneously. The success of the model justifies continued research of this new printer model framework

    Pushing the Limits of 3D Color Printing: Error Diffusion with Translucent Materials

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    Accurate color reproduction is important in many applications of 3D printing, from design prototypes to 3D color copies or portraits. Although full color is available via other technologies, multi-jet printers have greater potential for graphical 3D printing, in terms of reproducing complex appearance properties. However, to date these printers cannot produce full color, and doing so poses substantial technical challenges, from the shear amount of data to the translucency of the available color materials. In this paper, we propose an error diffusion halftoning approach to achieve full color with multi-jet printers, which operates on multiple isosurfaces or layers within the object. We propose a novel traversal algorithm for voxel surfaces, which allows the transfer of existing error diffusion algorithms from 2D printing. The resulting prints faithfully reproduce colors, color gradients and fine-scale details.Comment: 15 pages, 14 figures; includes supplemental figure

    Simulation of an electrophotographic halftone reproduction

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    The robustness of three digital halftoning techniques are simulated for a hypothetical electrophotographic laser printer subjected to dynamic environmental conditions over a copy run of one thousand images. Mathematical electrophotographic models have primarily concentrated on solid area reproductions under time-invariant conditions. The models used in this study predict the behavior of complex image distributions at various stages in the electrophotographic process. The system model is divided into seven subsystems: Halftoning, Laser Exposure, Photoconductor Discharge, Toner Development, Transfer, Fusing, and Image Display. Spread functions associated with laser spot intensity, charge migration, and toner transfer and fusing are used to predict the electrophotographic system response for continuous and halftone reproduction. Many digital halftoning techniques have been developed for converting from continuous-tone to binary (halftone) images. The general objective of halftoning is to approximate the intermediate gray levels of continuous tone images with a binary (black-and-white) imaging system. Three major halftoning techniques currently used are Ordered-Dither, Cluster-Dot, and Error Diffusion. These halftoning algorithms are included in the simulation model. Simulation in electrophotography can be used to better understand the relationship between electrophotographic parameters and image quality, and to observe the effects of time-variant degradation on electrophotographic parameters and materials. Simulation programs, written in FORTRAN and SLAM (Simulation Language Alternative Modeling), have been developed to investigate the effects of system degradation on halftone image quality. The programs have been designed for continuous simulation to characterize the behavior or condition of the electrophotographic system. The simulation language provides the necessary algorithms for obtaining values for the variables described by the time-variant equations, maintaining a history of values during the simulation run, and reporting statistical information on time-dependent variables. Electrophotographic variables associated with laser intensity, initial photoconductor surface voltage, and residual voltage are degraded over a simulated run of one thousand copies. These results are employed to predict the degraded electrophotographic system response and to investigate the behavior of the various halftone techniques under dynamic system conditions. Two techniques have been applied to characterize halftone image quality: Tone Reproduction Curves are used to characterize and record the tone reproduction capability of an electrophotographic system over a simulated copy run. Density measurements are collected and statistical inferences drawn using SLAM. Typically the sharpness of an image is characterized by a system modulation transfer function (MTF). The mathematical models used to describe the subsystem transforms of an electrophotographic system involve non-linear functions. One means for predicting this non-linear system response is to use a Chirp function as the input to the model and then to compare the reproduced modulation to that of the original. Since the imaging system is non-linear, the system response cannot be described by an MTF, but rather an Input Response Function. This function was used to characterize the robustness of halftone patterns at various frequencies. Simulated images were also generated throughout the simulation run and used to evaluate image sharpness and resolution. The data, generated from each of the electrophotographic simulation models, clearly indicates that image stability and image sharpness is not influenced by dot orientation, but rather by the type of halftoning operation used. Error-Diffusion is significantly more variable than Clustered-Dot and Dispersed-Dot at low to mid densities. However, Error-Diffusion is significantly less variable than the ordered dither patterns at high densities. Also, images generated from Error-Diffusion are sharper than those generated using Clustered-Dot and Dispersed-Dot techniques, but the resolution capability of each of the techniques remained the same and degraded equally for each simulation run

    Novel methods in image halftoning

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    Ankara : Department of Electrical and Electronics Engineering and Institute of Engineering and Science, Bilkent Univ., 1998.Thesis (Master's) -- Bilkent University, 1998.Includes bibliographical references leaves 97-101Halftoning refers to the problem of rendering continuous-tone (contone) images on display and printing devices which are capable of reproducing only a limited number of colors. A new adaptive halftoning method using the adaptive QR- RLS algorithm is developed for error diffusion which is one of the halftoning techniques. Also, a diagonal scanning strategy to exploit the human visual system properties in processing the image is proposed. Simulation results on color images demonstrate the superior quality of the new method compared to the existing methods. Another problem studied in this thesis is inverse halftoning which is the problem of recovering a contone image from a given halftoned image. A novel inverse halftoning method is developed for restoring a contone image from the halftoned image. A set theoretic formulation is used where sets are defined using the prior information about the problem. A new space domain projection is introduced assuming the halftoning is performed ,with error diffusion, and the error diffusion filter kernel is known. The space domain, frequency domain, and space-scale domain projections are used alternately to obtain a feasible solution for the inverse halftoning problem which does not have a unique solution. Simulation results for both grayscale and color images give good results, and demonstrate the effectiveness of the proposed inverse halftoning method.Bozkurt, GözdeM.S

    Improved methods and system for watermarking halftone images

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    Watermarking is becoming increasingly important for content control and authentication. Watermarking seamlessly embeds data in media that provide additional information about that media. Unfortunately, watermarking schemes that have been developed for continuous tone images cannot be directly applied to halftone images. Many of the existing watermarking methods require characteristics that are implicit in continuous tone images, but are absent from halftone images. With this in mind, it seems reasonable to develop watermarking techniques specific to halftones that are equipped to work in the binary image domain. In this thesis, existing techniques for halftone watermarking are reviewed and improvements are developed to increase performance and overcome their limitations. Post-halftone watermarking methods work on existing halftones. Data Hiding Cell Parity (DHCP) embeds data in the parity domain instead of individual pixels. Data Hiding Mask Toggling (DHMT) works by encoding two bits in the 2x2 neighborhood of a pseudorandom location. Dispersed Pseudorandom Generator (DPRG), on the other hand, is a preprocessing step that takes place before image halftoning. DPRG disperses the watermark embedding locations to achieve better visual results. Using the Modified Peak Signal-to-Noise Ratio (MPSNR) metric, the proposed techniques outperform existing methods by up to 5-20%, depending on the image type and method considered. Field programmable gate arrays (FPGAs) are ideal for solutions that require the flexibility of software, while retaining the performance of hardware. Using VHDL, an FPGA based halftone watermarking engine was designed and implemented for the Xilinx Virtex XCV300. This system was designed for watermarking pre-existing halftones and halftones obtained from grayscale images. This design utilizes 99% of the available FPGA resources and runs at 33 MHz. Such a design could be applied to a scanner or printer at the hardware level without adversely affecting performance
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