290 research outputs found

    A cost effective AFM setup, combining interferometry and FPGA

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    International audienceAtomic force microscopes (AFM) provide high resolution images of surfaces. In this paper, we focus on an interferometry method for estimation of deflections in arrays of cantilever in quasi-static regime. We propose a novel complete solution with a least square based algorithm to determine interference fringe phases and its optimized FPGA implementation. Simulations and real tests show very good results and open perspectives for real-time estimation and control of cantilever arrays in the dynamic regime

    A novel parallel algorithm for surface editing and its FPGA implementation

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    A thesis submitted to the University of Bedfordshire in partial fulfilment of the requirements for the degree of Doctor of PhilosophySurface modelling and editing is one of important subjects in computer graphics. Decades of research in computer graphics has been carried out on both low-level, hardware-related algorithms and high-level, abstract software. Success of computer graphics has been seen in many application areas, such as multimedia, visualisation, virtual reality and the Internet. However, the hardware realisation of OpenGL architecture based on FPGA (field programmable gate array) is beyond the scope of most of computer graphics researches. It is an uncultivated research area where the OpenGL pipeline, from hardware through the whole embedded system (ES) up to applications, is implemented in an FPGA chip. This research proposes a hybrid approach to investigating both software and hardware methods. It aims at bridging the gap between methods of software and hardware, and enhancing the overall performance for computer graphics. It consists of four parts, the construction of an FPGA-based ES, Mesa-OpenGL implementation for FPGA-based ESs, parallel processing, and a novel algorithm for surface modelling and editing. The FPGA-based ES is built up. In addition to the Nios II soft processor and DDR SDRAM memory, it consists of the LCD display device, frame buffers, video pipeline, and algorithm-specified module to support the graphics processing. Since there is no implementation of OpenGL ES available for FPGA-based ESs, a specific OpenGL implementation based on Mesa is carried out. Because of the limited FPGA resources, the implementation adopts the fixed-point arithmetic, which can offer faster computing and lower storage than the floating point arithmetic, and the accuracy satisfying the needs of 3D rendering. Moreover, the implementation includes Bézier-spline curve and surface algorithms to support surface modelling and editing. The pipelined parallelism and co-processors are used to accelerate graphics processing in this research. These two parallelism methods extend the traditional computation parallelism in fine-grained parallel tasks in the FPGA-base ESs. The novel algorithm for surface modelling and editing, called Progressive and Mixing Algorithm (PAMA), is proposed and implemented on FPGA-based ES’s. Compared with two main surface editing methods, subdivision and deformation, the PAMA can eliminate the large storage requirement and computing cost of intermediated processes. With four independent shape parameters, the PAMA can be used to model and edit freely the shape of an open or closed surface that keeps globally the zero-order geometric continuity. The PAMA can be applied independently not only FPGA-based ESs but also other platforms. With the parallel processing, small size, and low costs of computing, storage and power, the FPGA-based ES provides an effective hybrid solution to surface modelling and editing

    A massively parallel semi-Lagrangian solver for the six-dimensional Vlasov-Poisson equation

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    This paper presents an optimized and scalable semi-Lagrangian solver for the Vlasov-Poisson system in six-dimensional phase space. Grid-based solvers of the Vlasov equation are known to give accurate results. At the same time, these solvers are challenged by the curse of dimensionality resulting in very high memory requirements, and moreover, requiring highly efficient parallelization schemes. In this paper, we consider the 6d Vlasov-Poisson problem discretized by a split-step semi-Lagrangian scheme, using successive 1d interpolations on 1d stripes of the 6d domain. Two parallelization paradigms are compared, a remapping scheme and a classical domain decomposition approach applied to the full 6d problem. From numerical experiments, the latter approach is found to be superior in the massively parallel case in various respects. We address the challenge of artificial time step restrictions due to the decomposition of the domain by introducing a blocked one-sided communication scheme for the purely electrostatic case and a rotating mesh for the case with a constant magnetic field. In addition, we propose a pipelining scheme that enables to hide the costs for the halo communication between neighbor processes efficiently behind useful computation. Parallel scalability on up to 65k processes is demonstrated for benchmark problems on a supercomputer

    A low-cost parallel implementation of direct numerical simulation of wall turbulence

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    A numerical method for the direct numerical simulation of incompressible wall turbulence in rectangular and cylindrical geometries is presented. The distinctive feature resides in its design being targeted towards an efficient distributed-memory parallel computing on commodity hardware. The adopted discretization is spectral in the two homogeneous directions; fourth-order accurate, compact finite-difference schemes over a variable-spacing mesh in the wall-normal direction are key to our parallel implementation. The parallel algorithm is designed in such a way as to minimize data exchange among the computing machines, and in particular to avoid taking a global transpose of the data during the pseudo-spectral evaluation of the non-linear terms. The computing machines can then be connected to each other through low-cost network devices. The code is optimized for memory requirements, which can moreover be subdivided among the computing nodes. The layout of a simple, dedicated and optimized computing system based on commodity hardware is described. The performance of the numerical method on this computing system is evaluated and compared with that of other codes described in the literature, as well as with that of the same code implementing a commonly employed strategy for the pseudo-spectral calculation.Comment: To be published in J. Comp. Physic

    The Fluorescence Detector of the Pierre Auger Observatory

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    The Pierre Auger Observatory is a hybrid detector for ultra-high energy cosmic rays. It combines a surface array to measure secondary particles at ground level together with a fluorescence detector to measure the development of air showers in the atmosphere above the array. The fluorescence detector comprises 24 large telescopes specialized for measuring the nitrogen fluorescence caused by charged particles of cosmic ray air showers. In this paper we describe the components of the fluorescence detector including its optical system, the design of the camera, the electronics, and the systems for relative and absolute calibration. We also discuss the operation and the monitoring of the detector. Finally, we evaluate the detector performance and precision of shower reconstructions.Comment: 53 pages. Submitted to Nuclear Instruments and Methods in Physics Research Section

    Utilizing Magnetic Tunnel Junction Devices in Digital Systems

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    The research described in this dissertation is motivated by the desire to effectively utilize magnetic tunnel junctions (MTJs) in digital systems. We explore two aspects of this: (1) a read circuit useful for global clocking and magnetologic, and (2) hardware virtualization that utilizes the deeply-pipelined nature of magnetologic. In the first aspect, a read circuit is used to sense the state of an MTJ (low or high resistance) and produce a logic output that represents this state. With global clocking, an external magnetic field combined with on-chip MTJs is used as an alternative mechanism for distributing the clock signal across the chip. With magnetologic, logic is evaluated with MTJs that must be sensed by a read circuit and used to drive downstream logic. For these two uses, we develop a resistance-to-voltage (R2V) read circuit to sense MTJ resistance and produce a logic voltage output. We design and fabricate a prototype test chip in the 3 metal 2 poly 0.5 um process for testing the R2V read circuit and experimentally validating its correctness. Using a clocked low/high resistor pair, we show that the read circuit can correctly detect the input resistance and produce the desired square wave output. The read circuit speed is measured to operate correctly up to 48 MHz. The input node is relatively insensitive to node capacitance and can handle up to 10s of pF of capacitance without changing the bandwidth of the circuit. In the second aspect, hardware virtualization is a technique by which deeply-pipelined circuits that have feedback can be utilized. MTJs have the potential to act as state in a magnetologic circuit which may result in a deep pipeline. Streams of computation are then context switched into the hardware logic, allowing them to share hardware resources and more fully utilize the pipeline stages of the logic. While applicable to magnetologic using MTJs, virtualization is also applicable to traditional logic technologies like CMOS. Our investigation targets MTJs, FPGAs, and ASICs. We develop M/D/1 and M/G/1 queueing models of the performance of virtualized hardware with secondary memory using a fixed, hierarchical, round-robin schedule that predict average throughput, latency, and queue occupancy in the system. We develop three C-slow applications and calibrate them to a clock and resource model for FPGA and ASIC technologies. Last, using the M/G/1 model, we predict throughput, latency, and resource usage for MTJ, FPGA, and ASIC technologies. We show three design scenarios illustrating ways in which to use the model

    MULTI-OBJECTIVE DESIGN AUTOMATION FOR RECONFIGURABLE MULTI-PROCESSOR SYSTEMS

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    Ph.DDOCTOR OF PHILOSOPH

    Reclaiming Fault Resilience and Energy Efficiency With Enhanced Performance in Low Power Architectures

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    Rapid developments of the AI domain has revolutionized the computing industry by the introduction of state-of-art AI architectures. This growth is also accompanied by a massive increase in the power consumption. Near-Theshold Computing (NTC) has emerged as a viable solution by offering significant savings in power consumption paving the way for an energy efficient design paradigm. However, these benefits are accompanied by a deterioration in performance due to the severe process variation and slower transistor switching at Near-Threshold operation. These problems severely restrict the usage of Near-Threshold operation in commercial applications. In this work, a novel AI architecture, Tensor Processing Unit, operating at NTC is thoroughly investigated to tackle the issues hindering system performance. Research problems are demonstrated in a scientific manner and unique opportunities are explored to propose novel design methodologies
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