258,318 research outputs found

    The Recognition and Representation of 3D Images for a Natural Language Driven Scene Analyzer

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    Two necessary components of any image understanding system are an object recognizer and a symbolic scene representation. The LandScan system currently being designed is a query driven scene analyzer in which the user\u27s natural language queries will focus the analysis to pertinent regions of the scene. This is different than many image underderstanding systems which present a symbolic description of the entire scene regardless of what portions of that picture are actually of interest. In order to facilitate such a focusing strategy, the high level analysis which includes reasoning and recognition must proceed using a topdown flow of control, and the representation must reflect the current sector of interest. This thesis proposes the design for 3 goal-oriented object recognizer and a dynamic scene representation for Landscan - a system to analyze aerial photographs of urban scenes. The recognizer is an ATN in which the grammar describes sequences of primitives which define objects and the interpreter generates these sets of primitives. The scene model is dynamically built as objects are recognized. The scene model represents both the objects in the image and primitive spatial relations between these objects

    CLIPTER: Looking at the Bigger Picture in Scene Text Recognition

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    Reading text in real-world scenarios often requires understanding the context surrounding it, especially when dealing with poor-quality text. However, current scene text recognizers are unaware of the bigger picture as they operate on cropped text images. In this study, we harness the representative capabilities of modern vision-language models, such as CLIP, to provide scene-level information to the crop-based recognizer. We achieve this by fusing a rich representation of the entire image, obtained from the vision-language model, with the recognizer word-level features via a gated cross-attention mechanism. This component gradually shifts to the context-enhanced representation, allowing for stable fine-tuning of a pretrained recognizer. We demonstrate the effectiveness of our model-agnostic framework, CLIPTER (CLIP TExt Recognition), on leading text recognition architectures and achieve state-of-the-art results across multiple benchmarks. Furthermore, our analysis highlights improved robustness to out-of-vocabulary words and enhanced generalization in low-data regimes.Comment: Accepted for publication by ICCV 202

    On the contribution of binocular disparity to the long-term memory for natural scenes

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    Binocular disparity is a fundamental dimension defining the input we receive from the visual world, along with luminance and chromaticity. In a memory task involving images of natural scenes we investigate whether binocular disparity enhances long-term visual memory. We found that forest images studied in the presence of disparity for relatively long times (7s) were remembered better as compared to 2D presentation. This enhancement was not evident for other categories of pictures, such as images containing cars and houses, which are mostly identified by the presence of distinctive artifacts rather than by their spatial layout. Evidence from a further experiment indicates that observers do not retain a trace of stereo presentation in long-term memory

    What do we perceive in a glance of a real-world scene?

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    What do we see when we glance at a natural scene and how does it change as the glance becomes longer? We asked naive subjects to report in a free-form format what they saw when looking at briefly presented real-life photographs. Our subjects received no specific information as to the content of each stimulus. Thus, our paradigm differs from previous studies where subjects were cued before a picture was presented and/or were probed with multiple-choice questions. In the first stage, 90 novel grayscale photographs were foveally shown to a group of 22 native-English-speaking subjects. The presentation time was chosen at random from a set of seven possible times (from 27 to 500 ms). A perceptual mask followed each photograph immediately. After each presentation, subjects reported what they had just seen as completely and truthfully as possible. In the second stage, another group of naive individuals was instructed to score each of the descriptions produced by the subjects in the first stage. Individual scores were assigned to more than a hundred different attributes. We show that within a single glance, much object- and scene-level information is perceived by human subjects. The richness of our perception, though, seems asymmetrical. Subjects tend to have a propensity toward perceiving natural scenes as being outdoor rather than indoor. The reporting of sensory- or feature-level information of a scene (such as shading and shape) consistently precedes the reporting of the semantic-level information. But once subjects recognize more semantic-level components of a scene, there is little evidence suggesting any bias toward either scene-level or object-level recognition

    Eye guidance during real-world scene search:The role color plays in central and peripheral vision

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    The visual system utilizes environmental features to direct gaze efficiently when locating objects. While previous research has isolated various features' contributions to gaze guidance, these studies generally used sparse displays and did not investigate how features facilitated search as a function of their location on the visual field. The current study investigated how features across the visual field-particularly color-facilitate gaze guidance during real-world search. A gaze-contingent window followed participants' eye movements, restricting color information to specified regions. Scene images were presented in full color, with color in the periphery and gray in central vision or gray in the periphery and color in central vision, or in grayscale. Color conditions were crossed with a search cue manipulation, with the target cued either with a word label or an exact picture. Search times increased as color information in the scene decreased. A gaze-data based decomposition of search time revealed color-mediated effects on specific subprocesses of search. Color in peripheral vision facilitated target localization, whereas color in central vision facilitated target verification. Picture cues facilitated search, with the effects of cue specificity and scene color combining additively. When available, the visual system utilizes the environment's color information to facilitate different real-world visual search behaviors based on the location within the visual field

    Competition and selection during visual processing of natural scenes and objects

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    When a visual scene, containing many discrete objects, is presented to our retinae, only a subset of these objects will be explicitly represented in visual awareness. The number of objects accessing short-term visual memory might be even smaller. Finally, it is not known to what extent “ignored” objects (those that do not enter visual awareness) will be processed –or recognized. By combining free recall, forced-choice recognition and visual priming paradigms for the same natural visual scenes and subjects, we were able to estimate these numbers, and provide insights as to the fate of objects that are not explicitly recognized in a single fixation. When presented for 250 ms with a scene containing 10 distinct objects, human observers can remember up to 4 objects with full confidence, and between 2 and 3 more when forced to guess. Importantly, the objects that the subjects consistently failed to report elicited a significant negative priming effect when presented in a subsequent task, suggesting that their identity was represented in high-level cortical areas of the visual system, before the corresponding neural activity was suppressed during attentional selection. These results shed light on neural mechanisms of attentional competition, and representational capacity at different levels of the human visual system

    Automating the construction of scene classifiers for content-based video retrieval

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    This paper introduces a real time automatic scene classifier within content-based video retrieval. In our envisioned approach end users like documentalists, not image processing experts, build classifiers interactively, by simply indicating positive examples of a scene. Classification consists of a two stage procedure. First, small image fragments called patches are classified. Second, frequency vectors of these patch classifications are fed into a second classifier for global scene classification (e.g., city, portraits, or countryside). The first stage classifiers can be seen as a set of highly specialized, learned feature detectors, as an alternative to letting an image processing expert determine features a priori. We present results for experiments on a variety of patch and image classes. The scene classifier has been used successfully within television archives and for Internet porn filtering

    Reinstated episodic context guides sampling-based decisions for reward.

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    How does experience inform decisions? In episodic sampling, decisions are guided by a few episodic memories of past choices. This process can yield choice patterns similar to model-free reinforcement learning; however, samples can vary from trial to trial, causing decisions to vary. Here we show that context retrieved during episodic sampling can cause choice behavior to deviate sharply from the predictions of reinforcement learning. Specifically, we show that, when a given memory is sampled, choices (in the present) are influenced by the properties of other decisions made in the same context as the sampled event. This effect is mediated by fMRI measures of context retrieval on each trial, suggesting a mechanism whereby cues trigger retrieval of context, which then triggers retrieval of other decisions from that context. This result establishes a new avenue by which experience can guide choice and, as such, has broad implications for the study of decisions
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