214 research outputs found

    Designing and validation a visual fatigue questionnaire for video display terminals operators

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    Background: Along with the rapid growth of technology its related tools such as computer, monitors and video display terminals (VDTs) grow as well. Based on the studies, the most common complaint reported is of the VDT users. Methods: This study attempts to design a proper tool to assess the visual fatigue of the VDT users. First draft of the questionnaire was prepared after a thorough study on the books, papers and similar questionnaires. The validity and reliability of the questionnaire was confirmed using the content validity index (CVI) beside that of the Cronbach's Coefficient Alpha. Then, a cross-sectional study was carried out on 248 of the VDT users in different professions. A theoretical model with four categories of symptoms of visual fatigue was derived from the previous studies and questionnaires. Having used the AMOS16 software, the construct validity of the questionnaire was evaluated using the confirmatory factor analysis. The correlation co-efficiency of the internal domains was calculated using the SPSS 11.5 software. To assess the quality check index and determining the visual fatigue levels, visual fatigue of the VDT users was measured by the questionnaire and visual fatigue meter (VFM) device. Cut-off points were identified by receiver operating characteristic curves. Results: CVI and reliability co-efficiency were both equal to 0.75. Model fit indices including root mean of squared error approximation, goodness of fit index and adjusted goodness of fit index were obtained 0.026, 0.96 and 0.92 respectfully. The correlation between the results measured with the questionnaire and VFM-90.1 device was-0.87. Cut-off points of the questionnaire were 0.65, 2.36 and 3.88. The confirmed questionnaire consists of four main areas: Eye strain (4 questions), visual impairment (5 questions) and the surface impairment of the eye (3 questions) and the out of eye problems (3 questions). Conclusions: The visual fatigue questionnaire contains 15 questions and has a very remarkable validity and reliability. Usingthis questionnaire and its findings, one will be able to identify, assess and finally prevent the effective factors of VDT users' visual fatigue

    Digital eye strain:Prevalence, measurement and amelioration

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    Digital device usage has increased substantially in recent years across all age groups, so that extensive daily use for both social and professional purposes is now normal. Digital eye strain (DES), also known as computer vision syndrome, encompasses a range of ocular and visual symptoms, and estimates suggest its prevalence may be 50% or more among computer users. Symptoms fall into two main categories: those linked to accommodative or binocular vision stress, and external symptoms linked to dry eye. Although symptoms are typically transient, they may be frequent and persistent, and have an economic impact when vocational computer users are affected. DES may be identified and measured using one of several available questionnaires, or objective evaluations of parameters such as critical flicker–fusion frequency, blink rate and completeness, accommodative function and pupil characteristics may be used to provide indices of visual fatigue. Correlations between objective and subjective measures are not always apparent. A range of management approaches exist for DES including correction of refractive error and/or presbyopia, management of dry eye, incorporating regular screen breaks and consideration of vergence and accommodative problems. Recently, several authors have explored the putative role of blue light-filtering spectacle lenses on treating DES, with mixed results. Given the high prevalence of DES and near-universal use of digital devices, it is essential that eye care practitioners are able to provide advice and management options based on quality research evidence

    Modeling of VDT Workstation System Risk Factors.

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    The objectives of this research were to determine the most important risk factors in VDT workstations associated with physical symptoms and to investigate the interrelationship among these risk factors. A conceptual model was first developed to describe the interrelationship among the basic components in a VDT workstation system and their possible health effects. A research model was then proposed to describe the hypothesized relationships among the following categories of variables: demographic, task, workstation design, work environment, psychosocial factors, work posture, psychological stress, musculoskeletal symptoms, visual symptoms, and general physical symptoms. A method which consisted of a questionnaire, measurement and posture analysis was then developed. A field study was conducted among daily computer users in a local industry. Ninety three VDT operators participated in the study. Factor analysis was applied to the physical symptoms to help identify the underlying factors. Multiple regression was used to determine the most important factors related to the physical symptoms and the effect of interactions among the risk factors. The four factors identified among physical symptoms are: ocular discomfort, general musculoskeletal symptoms, upper extremity symptoms, and other physical symptoms. Ocular discomfort is significantly related to screen glare; both general musculoskeletal symptoms and other physical symptoms are related to fatigue; and upper extremity symptoms are related to awkward upper body posture. Many interactions between the risk factors and their effects are identified, such as, psychosocial factors and demographic, and workstation factors and working posture. Psychosocial factors are found to interact with other variables and contribute to psychological stress. The implication of this research is that both physical and social environment need to be evaluated and the interactions among the components of a VDT workstation system need to be understood in order to determine physical symptom risk factors

    An Extensive Collection of Evaluation Indicators to Assess Occupants' Health and Comfort in Indoor Environment

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    Today, the effects of the indoor environment on occupants' health and comfort represent a very important topic and requires a holistic approach in which the four main environmental factors (thermal comfort, air quality, acoustics, and lighting) should be simultaneously assessed. The present paper shows the results of a literature survey that aimed to collect the indicators for the evaluation of occupants' health and comfort in indoor environmental quality evaluations. A broad number of papers that propose the indicators of a specific environmental factor is available in the scientific literature, but a review that collects the indicators of all four factors is lacking. In this review paper, the difference between indicators for the evaluation of risk for human health and for comfort evaluation is clarified. For each environmental factor, the risk for human health indicators are proposed with the relative threshold values, and the human comfort indicators are grouped into categories according to the number of parameters included, or the specific field of application for which they are proposed. Furthermore, the differences between human health and comfort indicators are highlighted

    Degree of eye opening: A new discomfort glare indicator

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    The degree of eye opening (DEO) is proposed as a new indicator of glare in sunny climates in the presence of direct sunlight. A laboratory experiment was carried out (. n=20) in a simulated office space where volunteers performed computer office tasks. Four lighting situations, based on ranges of vertical illuminance at the eye level were evaluated. By means of a visible spectrum eye-tracker DEO was registered in each scenario. The proposed indicator was obtained by mathematical iterations and showed a good correlation with: vertical illuminance at the eye (. r=-0.503; α=0.0001), Daylight Glare Probability (DGP) (. r=-0.649; α=0.0001) and Glare Sensation Vote (GSV) (. r=-0.580; α=0.0001). This new indicator operates in a broad range of lighting conditions, from a low vertical illuminance at the eye scenario with diffuse daylight to a very high vertical illuminance at the eye scenario with uncontrolled direct sunlight. The proposed new indicator satisfies the following criteria: high validity, reliability, diagnostic power and acceptability and it also addresses unresolved aspects of current glare predictive models: GSV, DGP and DGI.Fil: Yamin Garretón, Julieta Alejandra. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Mendoza. Instituto de Ciencias Humanas, Sociales y Ambientales; Argentina. Universidad Nacional de Tucumán. Facultad de Ciencias Exactas y Tecnología. Departamento de Luminotecnia, Luz y Visión; ArgentinaFil: Rodriguez, Roberto Germán. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Mendoza. Instituto de Ciencias Humanas, Sociales y Ambientales; ArgentinaFil: Ruiz, María Angélica. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Mendoza. Instituto de Ciencias Humanas, Sociales y Ambientales; ArgentinaFil: Pattini, Andrea Elvira. Universidad Nacional de Tucumán. Facultad de Ciencias Exactas y Tecnología. Departamento de Luminotecnia, Luz y Visión; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Mendoza. Instituto de Ciencias Humanas, Sociales y Ambientales; Argentin

    Optometric management of video display terminal related vision problems

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    The growth of the digital market is progressively leaving a big impact on eye care professionals’ practice, whose rule is to permit a comfortable vision to their patients. Video display terminal related vision problems have drawn a particular attention, since the number of computer workers have increased over the last years. The popularity of smaller digital devices, such as smart phones and tablets, is increasing also among younger generations, as almost every child own one by the start of elementary school. Computers have also become an irreplaceable accessory, when talking about students in higher education institutes. The main objective of the thesis is to analyse Computer Vision Syndrome along with other vision related problems induced by other digital devices and a proper management of those. To alleviate the symptoms and to provide a comfortable vision, while using digital screens for several hours, optometrists have a wide selection of different treatment methods. Various researches, that approve better visual performance after the consultation with an eye care professional, have been studied. Prevention, including a proper positioning of the computer workstation or ergonomic mobile phone and tablet use, plays a significant rule. However, in the presence of the symptoms, depending on the nature of those, different approaches should be considered; the most common solutions to combat CVS are correction of refraction error, binocular and accommodative dysfunction, decreasing the amount of blue light entering the eye and dry eye management. Since the rapidly digitized world is changing people’s behaviour, the visual demands required for operating modern technology will continue to increase

    Effects of task duration, display curvature, and presbyopia on physiological and perceived visual fatigue for 27??? desktop monitors

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    Department of Human and Systems EngineeringWith the advancement of display technologies, more diverse display products are available around us. VDT (Visual Display Terminal) tasks are, however, associated with various visual fatigue symptoms that can reduce work efficiency and task performance. Such results can be more severe for older individuals with diminished visual abilities, which typically start around the age of 40. However, studies on visual fatigue of older individuals are relatively fewer than those for younger individuals. Though, proper work-rest schedules are deemed to reduce visual fatigue, workers have difficulty in taking rest breaks due to many reasons. It is expected that a real-time rest reminder will be effective because the time to onset of visual fatigue can vary as visual fatigue is affected by many factors including individual and task characteristics. Curved displays provide relatively even viewing distances across their display surface for the center viewer than flat displays, which could benefit viewing experience while reducing visual fatigue. Indeed, some studies on display curvature demonstrated that curved displays are more effective than flat displays in terms of task performance, visual fatigue, and preference. Previously, various physiological measures (e.g. accommodation amplitude and near point accommodation) were considered as indices of visual fatigue. Using these measures to predict visual fatigue in daily life are, however, not practical because of difficulties in measuring and/or needs for high-cost equipment. The aims of the current study were 1) to examine the effects of task duration, display curvature, and presbyopia on physiological and perceived visual fatigue and display satisfaction associated with performing proofreading tasks on 27??? displays, and 2) to develop a prediction model for visual fatigue using pupil- and bulbar conjunctiva-related measurements which can be easily obtained in daily life. A total of 64 participants (32 for each age group) performed a 1-hr proofreading task. The current study considered task duration (within-subjects0, 15, 30, 45, and 60 min), display curvature (between-subjects600mm, 1140mm, 4000mm, and flat) and age group [between-subjectsyounger (20-35 yrs) and older (45-60 yrs)] as independent variables. Pupil diameter, bulbar conjunctival redness, perceived visual fatigue [measured in ECQ (Eye Complaint Questionnaire) scores], and display satisfaction were obtained every 15 minutes, while CFF (Critical Fusion Frequency) was obtained pre and post the 1-hr proofreading task. The rear-projection environment was comprised of 27??? curved rear screens, a beam projector, and the Warpalizer software. Environmental factors that can affect visual fatigue were controlled. An eye tracking system, a digital camera, and a flicker fusion system were used to measure physiological measures of visual fatigue, and a series of questionnaires were used to measure perceived visual fatigue and satisfaction of display. 3-way ANOVA was used to examine how 3 independent variables and their interactions affected each of 5 dependent variables. Four methods were considered in developing prediction models for visual fatigue and display satisfaction, and the developed models were compared in terms of predictive accuracy. The results showed that over the 1-hr task, pupil diameters decreased (5.1%), bulbar conjunctival redness increased (18.8%), CFF thresholds decreased (0.94%), and ECQ scores increased (207%), all indicating an increase in visual fatigue. Even with a 15 min of VDT task, visual fatigue increased significantly. At the 1140mm curvature, pupil diameters were the largest, indicating less visual fatigue, and the display satisfaction of the older group, though not significant, gradually increased over the 1-hr task, indicating a less increase in visual fatigue. Display satisfaction was not affected by any independent variables. In terms of predictive accuracy of visual fatigue, the artificial neural network model was the best followed by the 3rd degree polynomial regression model. The results of this study can be utilized when scheduling work-rest, determining a better display curvature for 27??? displays, and predicting visual fatigue in real time to notify the time to take a rest.ope

    A Neurophysiologic Study Of Visual Fatigue In Stereoscopic Related Displays

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    Two tasks were investigated in this study. The first study investigated the effects of alignment display errors on visual fatigue. The experiment revealed the following conclusive results: First, EEG data suggested the possibility of cognitively-induced time compensation changes due to a corresponding effect in real-time brain activity by the eyes trying to compensate for the alignment. The magnification difference error showed more significant effects on all EEG band waves, which were indications of likely visual fatigue as shown by the prevalence of simulator sickness questionnaire (SSQ) increases across all task levels. Vertical shift errors were observed to be prevalent in theta and beta bands of EEG which probably induced alertness (in theta band) as a result of possible stress. Rotation errors were significant in the gamma band, implying the likelihood of cognitive decline because of theta band influence. Second, the hemodynamic responses revealed that significant differences exist between the left and right dorsolateral prefrontal due to alignment errors. There was also a significant difference between the main effect for power band hemisphere and the ATC task sessions. The analyses revealed that there were significant differences between the dorsal frontal lobes in task processing and interaction effects between the processing lobes and tasks processing. The second study investigated the effects of cognitive response variables on visual fatigue. Third, the physiologic indicator of pupil dilation was 0.95mm that occurred at a mean time of 38.1min, after which the pupil dilation begins to decrease. After the average saccade rest time of 33.71min, saccade speeds leaned toward a decrease as a possible result of fatigue on-set. Fourth, the neural network classifier showed visual response data from eye movement were identified as the best predictor of visual fatigue with a classification accuracy of 90.42%. Experimental data confirmed that 11.43% of the participants actually experienced visual fatigue symptoms after the prolonged task

    Workload and stress in driving

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