977 research outputs found

    An Overview of Schema Theory

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    The purpose of this paper is to give an introduction to the field of Schema Theory written by a mathematician and for mathematicians. In particular, we endeavor to to highlight areas of the field which might be of interest to a mathematician, to point out some related open problems, and to suggest some large-scale projects. Schema theory seeks to give a theoretical justification for the efficacy of the field of genetic algorithms, so readers who have studied genetic algorithms stand to gain the most from this paper. However, nothing beyond basic probability theory is assumed of the reader, and for this reason we write in a fairly informal style. Because the mathematics behind the theorems in schema theory is relatively elementary, we focus more on the motivation and philosophy. Many of these results have been proven elsewhere, so this paper is designed to serve a primarily expository role. We attempt to cast known results in a new light, which makes the suggested future directions natural. This involves devoting a substantial amount of time to the history of the field. We hope that this exposition will entice some mathematicians to do research in this area, that it will serve as a road map for researchers new to the field, and that it will help explain how schema theory developed. Furthermore, we hope that the results collected in this document will serve as a useful reference. Finally, as far as the author knows, the questions raised in the final section are new.Comment: 27 pages. Originally written in 2009 and hosted on my website, I've decided to put it on the arXiv as a more permanent home. The paper is primarily expository, so I don't really know where to submit it, but perhaps one day I will find an appropriate journa

    An improved representation for evolving programs

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    A representation has been developed that addresses some of the issues with other Genetic Program representations while maintaining their advantages. This combines the easy reproduction of the linear representation with the inherita- ble characteristics of the tree representation by using fixed-length blocks of genes representing single program statements. This means that each block of genes will always map to the same statement in the parent and child unless it is mutated, irrespective of changes to the surrounding blocks. This method is compared to the variable length gene blocks used by other representations with a clear improvement in the similarity between parent and child. In addition, a set of list evaluation and manipulation functions was evolved as an application of the new Genetic Program components. These functions have the common feature that they all need to be 100% correct to be useful. Traditional Genetic Programming problems have mainly been optimization or approximation problems. The list results are good but do highlight the problem of scalability in that more complex functions lead to a dramatic increase in the required evolution time

    An investigation into the structure of genomes within an evolution that uses embryogenesis

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    Evolutionary algorithms that use embryogenesis in the creation of individuals have several desirable qualities. Such algorithms are able to create complex, modular designs which can scale well to large problems. However, the inner workings of developmental algorithms have not been investigated as thoroughly as their direct-encoding counterparts. More precisely, it would be beneficial to look at how the rules used during embryogenesis evolve alongside the phenotypes they produced. This paper reports on such an investigation into the evolution of a rule set for the growth of an artificial neural network, and identifies several aspects that are desirable for the genomes of a developmental evolutionary algorithm

    Dependency structure matrix, genetic algorithms, and effective recombination

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    In many different fields, researchers are often confronted by problems arising from complex systems. Simple heuristics or even enumeration works quite well on small and easy problems; however, to efficiently solve large and difficult problems, proper decomposition is the key. In this paper, investigating and analyzing interactions between components of complex systems shed some light on problem decomposition. By recognizing three bare-bones interactions-modularity, hierarchy, and overlap, facet-wise models arc developed to dissect and inspect problem decomposition in the context of genetic algorithms. The proposed genetic algorithm design utilizes a matrix representation of an interaction graph to analyze and explicitly decompose the problem. The results from this paper should benefit research both technically and scientifically. Technically, this paper develops an automated dependency structure matrix clustering technique and utilizes it to design a model-building genetic algorithm that learns and delivers the problem structure. Scientifically, the explicit interaction model describes the problem structure very well and helps researchers gain important insights through the explicitness of the procedure.This work was sponsored by Taiwan National Science Council under grant NSC97- 2218-E-002-020-MY3, U.S. Air Force Office of Scientific Research, Air Force Material Command, USAF, under grants FA9550-06-1-0370 and FA9550-06-1-0096, U.S. National Science Foundation under CAREER grant ECS-0547013, ITR grant DMR-03-25939 at Materials Computation Center, grant ISS-02-09199 at US National Center for Supercomputing Applications, UIUC, and the Portuguese Foundation for Science and Technology under grants SFRH/BD/16980/2004 and PTDC/EIA/67776/2006

    Born to learn: The inspiration, progress, and future of evolved plastic artificial neural networks

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    Biological plastic neural networks are systems of extraordinary computational capabilities shaped by evolution, development, and lifetime learning. The interplay of these elements leads to the emergence of adaptive behavior and intelligence. Inspired by such intricate natural phenomena, Evolved Plastic Artificial Neural Networks (EPANNs) use simulated evolution in-silico to breed plastic neural networks with a large variety of dynamics, architectures, and plasticity rules: these artificial systems are composed of inputs, outputs, and plastic components that change in response to experiences in an environment. These systems may autonomously discover novel adaptive algorithms, and lead to hypotheses on the emergence of biological adaptation. EPANNs have seen considerable progress over the last two decades. Current scientific and technological advances in artificial neural networks are now setting the conditions for radically new approaches and results. In particular, the limitations of hand-designed networks could be overcome by more flexible and innovative solutions. This paper brings together a variety of inspiring ideas that define the field of EPANNs. The main methods and results are reviewed. Finally, new opportunities and developments are presented

    A Neat Approach To Genetic Programming

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    The evolution of explicitly represented topologies such as graphs involves devising methods for mutating, comparing and combining structures in meaningful ways and identifying and maintaining the necessary topological diversity. Research has been conducted in the area of the evolution of trees in genetic programming and of neural networks and some of these problems have been addressed independently by the different research communities. In the domain of neural networks, NEAT (Neuroevolution of Augmenting Topologies) has shown to be a successful method for evolving increasingly complex networks. This system\u27s success is based on three interrelated elements: speciation, marking of historical information in topologies, and initializing search in a small structures search space. This provides the dynamics necessary for the exploration of diverse solution spaces at once and a way to discriminate between different structures. Although different representations have emerged in the area of genetic programming, the study of the tree representation has remained of interest in great part because of its mapping to programming languages and also because of the observed phenomenon of unnecessary code growth or bloat which hinders performance. The structural similarity between trees and neural networks poses an interesting question: Is it possible to apply the techniques from NEAT to the evolution of trees and if so, how does it affect performance and the dynamics of code growth? In this work we address these questions and present analogous techniques to those in NEAT for genetic programming
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