2,360 research outputs found

    Event Organization 101: Understanding Latent Factors of Event Popularity

    Full text link
    The problem of understanding people's participation in real-world events has been a subject of active research and can offer valuable insights for human behavior analysis and event-related recommendation/advertisement. In this work, we study the latent factors for determining event popularity using large-scale datasets collected from the popular Meetup.com EBSN in three major cities around the world. We have conducted modeling analysis of four contextual factors (spatial, group, temporal, and semantic), and also developed a group-based social influence propagation network to model group-specific influences on events. By combining the Contextual features And Social Influence NetwOrk, our integrated prediction framework CASINO can capture the diverse influential factors of event participation and can be used by event organizers to predict/improve the popularity of their events. Evaluations demonstrate that our CASINO framework achieves high prediction accuracy with contributions from all the latent features we capture.Comment: International AAAI Conference on Web and Social Media (ICWSM) 2017 https://www.aaai.org/ocs/index.php/ICWSM/ICWSM17/paper/view/1557

    Creating a theoretical framework for platforms strategies from launch to growth

    Get PDF
    Many platforms have gained their way into consumers daily lives by shifting values and expectations, increasing ability to self-express oneself, satisfying new needs while expanding markets and creating new industries. This is what platform revolution means, yet the strategies and logic behind platforms remain much unknown. The current literature identifies as the key strategic variables for platforms to be user acquisition, standalone value, credibility, profitability, design and openness. However, these discussions don’t give clear guidance on how to implement or prioritize these variables according different platform types. While the current understanding of strategic differences and how to combine tactics and variables towards each platform type is forming, so is classifying and separating platform types from each other. While the two papers have classified platform types their conclusions differed staying unconfirmed. Therefore, the purpose of this study is to determine platform businesses strategies and to create a theoretical framework reflecting it while answering to the research question: what strategies platforms apply as they go in business and how they attempt to grow? The empirical part of this study is aimed at developing a theoretical framework representing the strategic decisions made by platforms. It was conducted as an in-depth multi case study by interviewing 14 platform as well as testing 70 platforms’ user experience. Based on these two data sets a theoretical framework was formed that is applicable within the Western world. Consequently, the theoretical framework representing the key finding of this thesis separates 12 unique platform strategies for launching a platform business across three platform types identified as an e-marketplace, software as a service and social networking sites. Thus, stating that there are at least 12 unique platform strategies that organizations follow. The framework guides what kind of MVP, key target group and social factors each 12 platform strategy types can utilize and the boundaries each type has. It also gives descriptions on all 12 platform strategies and minimum example of four businesses that follow that strategy. Furthermore, the thesis discusses multiple vertical and horizontal expansion strategies that each platform strategy type can apply when attracting further growth towards itself and the factors that need to be considered simultaneously. The contributions done towards platform strategies, SaaS and SNS by the framework are ground-breaking and significant as they create new unique knowledge while invalidating and correcting two past attempts to classify and group platforms. However, this thesis contributes also to the conceptual understanding of the platform types, how different variables are interlinked to one another and to the framework. It also specifies the current understanding of e-marketplace platform strategies

    Navigation System for Foreign Tourists in Japan

    Get PDF
    The present study aimed to design, develop, operate and evaluate a sightseeing navigation system in order to support foreign tourists’ efficient acquisition of sightseeing spot information in Japanese urban tourist areas, about which a variety of information is transmitted, by enabling information to be accumulated, shared and recommended. The system was developed by integrating Web-GIS (Geographic Information Systems), SNS (Social Networking Services) as well as the recommendation system into a single system. The system used the non-language information such as signs, marks and pictograms in addition to English information, and displayed sightseeing spot information and conduct navigation on 2D and 3D digital maps of the Web-GIS. Additionally, the system was operated for two weeks in the central part of Yokohama city in Kanagawa Prefecture, Japan, and the total number of users was 54. Based on the results of the web questionnaire survey, all of the specific functions are highly evaluated, and the usefulness of the system when sightseeing was excellent. From the results of the access analysis of users’ log data, it is evident that it can be said that the system was mainly used before sightseeing and users confirm their favorite sightseeing spots and made their tour planning in advance, using 2D and 3D digital maps

    Recommendations based on social links

    Get PDF
    The goal of this chapter is to give an overview of recent works on the development of social link-based recommender systems and to offer insights on related issues, as well as future directions for research. Among several kinds of social recommendations, this chapter focuses on recommendations, which are based on users’ self-defined (i.e., explicit) social links and suggest items, rather than people of interest. The chapter starts by reviewing the needs for social link-based recommendations and studies that explain the viability of social networks as useful information sources. Following that, the core part of the chapter dissects and examines modern research on social link-based recommendations along several dimensions. It concludes with a discussion of several important issues and future directions for social link-based recommendation research
    • …
    corecore