2,511 research outputs found

    Visiting Time Prediction Using Machine Learning Regression Algorithm

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    Smart tourists cannot be separated with mobile technology. With the gadget, tourist can find information about the destination, or supporting information like transportation, hotel, weather and exchange rate. They need prediction of traveling and visiting time, to arrange their journey. If traveling time has predicted accurately by Google Map using the location feature, visiting time has another issue. Until today, Google detects the user’s position based on crowdsourcing data from customer visits to a specific location over the last several weeks. It cannot be denied that this method will give a valid information for the tourists. However, because it needs a lot of data, there are many destinations that have no information about visiting time. From the case study that we used, there are 626 destinations in East Java, Indonesia, and from that amount only 224 destinations or 35.78% has the visiting time. To complete the information and help tourists, this research developed the prediction model for visiting time. For the first data is tested statistically to make sure the model development was using the right method. Multiple linear regression become the common model, because there are six factors that influenced the visiting time, i.e. access, government, rating, number of reviews, number of pictures, and other information. Those factors become the independent variables to predict dependent variable or visiting time. From normality test as the linear regression requirement, the significant value was less than p that means the data cannot pass the statistic test, even though we transformed the data based on the skewness. Because of three of them are ordinal data and the others are interval data, we tried to exclude and include the ordinal by transform it to interval. We also used the Ordinal Logistic Regression by transform the interval data in dependent variable into ordinal data using Expectation Maximization, one of clustering algorithm in machine learning, but the model still did not fit even though we used 5 functions. Then we used the classification algorithm in machine learning by using 5 top algorithm which are Linear Regression, k-Nearest Neighbors, Decision Tree, Support Vector Machines, and Multi-Layer Perceptron. Based on maximum correlation coefficient and minimum root mean square error, Linear Regression with 6 independent variables has the best result with the correlation coefficient 20.41% and root mean square error 48.46%. We also compared with model using 3 independent variable, the best algorithm was still the same but with less performance. Then, the model was loaded to predict the visiting time for other 402 destinations

    Advanced recommendations in a mobile tourist information system

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    An advanced tourist information provider system delivers information regarding sights and events on their users' travel route. In order to give sophisticated personalized information about tourist attractions to their users, the system is required to consider base data which are user preferences defined in their user profiles, user context, sights context, user travel history as well as their feedback given to the sighs they have visited. In addition to sights information, recommendation on sights to the user could also be provided. This project concentrates on combinations of knowledge on recommendation systems and base information given by the users to build a recommendation component in the Tourist Information Provider or TIP system. To accomplish our goal, we not only examine several tourist information systems but also conduct the investigation on recommendation systems. We propose a number of approaches for advanced recommendation models in a tourist information system and select a subset of these for implementation to prove the concept

    Divertimi: A Tourist Guide to a Unique and Enriching Experience

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    This project lays a foundation for the development of an e-tourism website by Azienda di Promozione Turistica della Provincia di Venezia, the provincial tourism authority in the Veneto region of Italy. Our design employs individual and group profiling to recommend destinations and attractions. Social networking and various forms of user-generated narratives support travel recommendations. Finally, we propose a system for offering a personalized trip package based on user interests

    Towards Collaborative Travel Recommender Systems

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    Collaborative filtering (CF) based recommender systems have been proven to be a promising solution to the problem of information overload. Such systems provide personalized recommendations to users based on their previously expressed preferences and that of other similar users. In the past decade, they have been successfully applied in various domains, such as the recommendation of books and movies, where items are simple, independent and single units. When applied in the tourism domain, however, CF falls short due to the simplicity of existing techniques and complexity of tourism products. In view of this, a study was carried out to review the research problems and opportunities. This paper details the results of the study, which includes a review on the recent developments in CF as well as recommender systems in tourism, and suggests future research directions for personalized recommendation of tourist destinations and products

    Development of Context-Aware Recommenders of Sequences of Touristic Activities

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    En els últims anys, els sistemes de recomanació s'han fet omnipresents a la xarxa. Molts serveis web, inclosa la transmissió de pel·lícules, la cerca web i el comerç electrònic, utilitzen sistemes de recomanació per facilitar la presa de decisions. El turisme és una indústria molt representada a la xarxa. Hi ha diversos serveis web (e.g. TripAdvisor, Yelp) que es beneficien de la integració de sistemes recomanadors per ajudar els turistes a explorar destinacions turístiques. Això ha augmentat la investigació centrada en la millora dels recomanadors turístics per resoldre els principals problemes als quals s'enfronten. Aquesta tesi proposa nous algorismes per a sistemes recomanadors turístics que aprenen les preferències dels turistes a partir dels seus missatges a les xarxes socials per suggerir una seqüència d'activitats turístiques que s'ajustin a diversos contextes i incloguin activitats afins. Per aconseguir-ho, proposem mètodes per identificar els turistes a partir de les seves publicacions a Twitter, identificant les activitats experimentades en aquestes publicacions i perfilant turistes similars en funció dels seus interessos, informació contextual i períodes d'activitat. Aleshores, els perfils d'usuari es combinen amb un algorisme de mineria de regles d'associació per capturar relacions implícites entre els punts d'interès de cada perfil. Finalment, es fa un rànquing de regles i un procés de selecció d'un conjunt d'activitats recomanables. Es va avaluar la precisió de les recomanacions i l'efecte del perfil d'usuari. A més, ordenem el conjunt d'activitats mitjançant un algorisme multi-objectiu per enriquir l'experiència turística. També realitzem una segona fase d'anàlisi dels fluxos turístics a les destinacions que és beneficiós per a les organitzacions de gestió de destinacions, que volen entendre la mobilitat turística. En general, els mètodes i algorismes proposats en aquesta tesi es mostren útils en diversos aspectes dels sistemes de recomanació turística.En los últimos años, los sistemas de recomendación se han vuelto omnipresentes en la web. Muchos servicios web, incluida la transmisión de películas, la búsqueda en la web y el comercio electrónico, utilizan sistemas de recomendación para ayudar a la toma de decisiones. El turismo es una industria altament representada en la web. Hay varios servicios web (e.g. TripAdvisor, Yelp) que se benefician de la inclusión de sistemas recomendadores para ayudar a los turistas a explorar destinos turísticos. Esto ha aumentado la investigación centrada en mejorar los recomendadores turísticos y resolver los principales problemas a los que se enfrentan. Esta tesis propone nuevos algoritmos para sistemas recomendadores turísticos que aprenden las preferencias de los turistas a partir de sus mensajes en redes sociales para sugerir una secuencia de actividades turísticas que se alinean con diversos contextos e incluyen actividades afines. Para lograr esto, proponemos métodos para identificar a los turistas a partir de sus publicaciones en Twitter, identificar las actividades experimentadas en estas publicaciones y perfilar turistas similares en función de sus intereses, contexto información y periodos de actividad. Luego, los perfiles de usuario se combinan con un algoritmo de minería de reglas de asociación para capturar relaciones entre los puntos de interés que aparecen en cada perfil. Finalmente, un proceso de clasificación de reglas y selección de actividades produce un conjunto de actividades recomendables. Se evaluó la precisión de las recomendaciones y el efecto de la elaboración de perfiles de usuario. Ordenamos además el conjunto de actividades utilizando un algoritmo multi-objetivo para enriquecer la experiencia turística. También llevamos a cabo un análisis de los flujos turísticos en los destinos, lo que es beneficioso para las organizaciones de gestión de destinos, que buscan entender la movilidad turística. En general, los métodos y algoritmos propuestos en esta tesis se muestran útiles en varios aspectos de los sistemas de recomendación turística.In recent years, recommender systems have become ubiquitous on the web. Many web services, including movie streaming, web search and e-commerce, use recommender systems to aid human decision-making. Tourism is one industry that is highly represented on the web. There are several web services (e.g. TripAdvisor, Yelp) that benefit from integrating recommender systems to aid tourists in exploring tourism destinations. This has increased research focused on improving tourism recommender systems and solving the main issues they face. This thesis proposes new algorithms for tourism recommender systems that learn tourist preferences from their social media data to suggest a sequence of touristic activities that align with various contexts and include affine activities. To accomplish this, we propose methods for identifying tourists from their frequent Twitter posts, identifying the activities experienced in these posts, and profiling similar tourists based on their interests, contextual information, and activity periods. User profiles are then combined with an association rule mining algorithm for capturing implicit relationships between points of interest apparent in each profile. Finally, a rule ranking and activity selection process produces a set of recommendable activities. The recommendations were evaluated for accuracy and the effect of user profiling. We further order the set of activities using a multi-objective algorithm to enrich the tourist experience. We also carry out a second-stage analysis of tourist flows at destinations which is beneficial to destination management organisations seeking to understand tourist mobility. Overall, the methods and algorithms proposed in this thesis are shown to be useful in various aspects of tourism recommender systems

    Personality-based recommendation: human curiosity applied to recommendation systems using implicit information from social networks

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    Tesis por compendioEn el día a día, las personas suelen confiar en recomendaciones, tradicionalmente aportadas por otras personas (familia, amigos, etc.) para sus decisiones más variadas. En el mundo digital esto no es diferente, dado que los sistemas de recomendación están presentes en todas partes y de modo transparente. El principal objetivo de estos sistemas es el de ayudar en el proceso de toma de decisiones, generando recomendaciones de su interés y basadas en sus gustos. Dichas recomendaciones van desde productos en sitios web de comercio electrónico, como libros o lugares a visitar, además de qué comer o cuánto tiempo uno debe caminar al día para tener una vida sana, con quién salir o a quién seguir en las redes sociales. Esta es un área en ascensión. Por un lado, tenemos cada vez más usuarios en internet cuya vida está digitalizada, dado que lo que se hace en el "mundo real" está representado en cierto modo en el "mundo digital". Por otro lado, sufrimos una sobrecarga de información, que puede mitigarse mediante el uso de un sistema de recomendación. Sin embargo, estos sistemas también enfrentan algunos problemas, como el problema del arranque en frío y su necesidad de ser cada vez más "humanos", "personalizados" y "precisos" para satisfacer las exigencias de usuarios y empresas. En este desafiante escenario, los sistemas de recomendación basados en la personalidad se están estudiando cada vez más, ya que son capaces de enfrentar esos problemas. Algunos proyectos recientes proponen el uso de la personalidad humana en los recomendadores, ya sea en su conjunto o individualmente por rasgos. Esta tesis está dedicada a este nuevo área de recomendación basada en la personalidad, centrándose en uno de sus rasgos más importantes, la curiosidad. Además, para explotar la información ya existente en internet, obtendremos de forma implícita información de las redes sociales. Por lo tanto, este trabajo tiene como objetivo proporcionar una mejor experiencia al usuario final a través de un nuevo enfoque que ofrece una alternativa a algunos de los retos identificados en los sistemas de recomendación basados en la personalidad. Entre estas mejoras, el uso de las redes sociales para alimentar los sistemas de recomendación reduce el problema del arranque en frío y, al mismo tiempo, proporciona datos valiosos para la predicción de la personalidad humana. Por otro lado, la curiosidad no ha sido utilizada por ninguno de los sistemas de recomendación estudiados; casi todos han usado la personalidad general de un individuo a través de los Cinco Grandes rasgos de la personalidad. Sin embargo, los estudios psicológicos confirman que la curiosidad es un rasgo relevante en el proceso de elegir un item, cuestión directamente relacionada con los sistemas de recomendación. En resumen, creemos que un sistema de recomendación que mida implícitamente la curiosidad y la utilice en el proceso de recomendar nuevos ítems, especialmente en el sector turístico, podría claramente mejorar la capacidad de estos sistemas en términos de precisión, serendipidad y novedad, permitiendo a los usuarios obtener niveles positivos de satisfacción con las recomendaciones. Esta tesis realiza un estudio exhaustivo del estado del arte, donde destacamos trabajos sobre sistemas de recomendación, la personalidad humana desde el punto de vista de la psicología tradicional y positiva y finalmente cómo se combinan ambos aspectos. Luego, desarrollamos una aplicación en línea capaz de extraer implícitamente información del perfil de usuario en una red social, generando predicciones de uno o más rasgos de su personalidad. Finalmente, desarrollamos el sistema CURUMIM, capaz de generar recomendaciones en línea con diferentes propiedades, combinando la curiosidad y algunas características sociodemográficas (como el nivel de educación) extraídas de Facebook. El sistema ha sido probado y evaluado en el contexto turístico por usuarios rEn el dia a dia, les persones solen confiar en recomanacions, tradicionalment aportades per altres persones (família, amics, etc.) per a les seues decisions més variades. En el món digital això no és diferent, atès que els sistemes de recomanació estan presents a tot arreu i de manera transparent. El principal objectiu d'aquests sistemes és el d'ajudar en el procés de presa de decisions, generant recomanacions del seu interès i basades en els seus gustos. Aquestes recomanacions van des de productes en pàgines web de comerç electrònic, com a llibres o llocs a visitar, a més de què menjar o quant temps una persona ha de caminar al dia per a tindre una vida sana, amb qui eixir o a qui seguir en les xarxes socials. Aquesta és una àrea en ascensió. D'una banda, tenim cada vegada més usuaris en internet la vida de les quals està digitalitzada, atès que el que es fa en el "món real" està representat en certa manera en el "món digital". D'altra banda, patim una sobrecàrrega d'informació, que pot mitigar-se mitjançant l'ús d'un sistema de recomanació. No obstant això, aquests sistemes també enfronten alguns problemes, com el problema de l'arrencada en fred i la seua necessitat de ser cada vegada més "humans", "personalitzats" i "precisos" per a satisfer les exigències d'usuaris i empreses. En aquest desafiador escenari, els sistemes de recomanació basats en la personalitat s'estan estudiant cada vegada més, ja que són capaços d'enfrontar eixos problemes. Alguns projectes recents proposen l'ús de la personalitat humana en els recomendadors, ja siga en el seu conjunt o individualment per trets. Aquesta tesi està dedicada a aquest nou àrea de recomanació basada en la personalitat, centrant-se en un dels seus trets més importants, la curiositat. A més, per a explotar la informació ja existent en internet, obtindrem de forma implícita informació de les xarxes socials. Per tant, aquest treball té com a objectiu proporcionar una millor experiència a l'usuari final a través d'un nou enfocament que ofereix una alternativa a alguns dels reptes identificats en els sistemes de recomanació basats en la personalitat. Entre aquestes millores, l'ús de les xarxes socials per a alimentar els sistemes de recomanació redueix el problema de l'arrencada en fred i, al mateix temps, proporciona dades valuoses per a la predicció de la personalitat humana. D'altra banda, la curiositat no ha sigut utilitzada per cap dels sistemes de recomanació estudiats; quasi tots han usat la personalitat general d'un individu a través dels Cinc Grans trets de la personalitat. No obstant això, els estudis psicològics confirmen que la curiositat és un tret rellevant en el procés de triar un item, qüestió directament relacionada amb els sistemes de recomanació. En resum, creiem que un sistema de recomanació que mesure implícitament la curiositat i la utilitze en el procés de recomanar nous ítems, especialment en el sector turístic, podria clarament millorar la capacitat d'aquests sistemes en termes de precisió, sorpresa i novetat, permetent als usuaris obtindre nivells positius de satisfacció amb les recomanacions. Aquesta tesi realitza un estudi exhaustiu de l'estat de l'art, on destaquem treballs sobre sistemes de recomanació, la personalitat humana des del punt de vista de la psicologia tradicional i positiva i finalment com es combinen tots dos aspectes. Després, desenvolupem una aplicació en línia capaç d'extraure implícitament informació del perfil d'usuari en una xarxa social, generant prediccions d'un o més trets de la seua personalitat. Finalment, desenvolupem el sistema CURUMIM, capaç de generar recomanacions en línia amb diferents propietats, combinant la curiositat i algunes característiques sociodemogràfiques (com el nivell d'educació) extretes de Facebook. El sistema ha sigut provat i avaluat en el context turístic per usuaris reals. Els resultats demostren la seua capacitat perIn daily life, people usually rely on recommendations, traditionally given by other people (family, friends, etc.) for their most varied decisions. In the digital world, this is not different, given that recommender systems are present everywhere in such a way that we no longer realize. The main goal of these systems is to assist users in the decision-making process, generating recommendations that are of their interest and based on their tastes. These recommendations range from products in e-commerce websites, like books to read or places to visit to what to eat or how long one should walk a day to have a healthy life, who to date or who one should follow on social networks. And this is an increasing area. On the one hand, we have more and more users on the internet whose life is somewhat digitized, given than what one does in the "real world" is represented in a certain way in the "digital world". On the other hand, we suffer from information overload, which can be mitigated by the use of recommendation systems. However, these systems also face some problems, such as the cold start problem and their need to be more and more "human", "personalised" and "precise" in order to meet the yearning of users and companies. In this challenging scenario, personality-based recommender systems are being increasingly studied, since they are able to face these problems. Some recent projects have proposed the use of the human personality in recommenders, whether as a whole or individually by facet in order to meet those demands. Therefore, this thesis is devoted to this new area of personality-based recommendation, focusing on one of its most important traits, the curiosity. Additionally, in order to exploit the information already present on the internet, we will implicitly obtain information from social networks. Thus, this work aims to build a better experience for the end user through a new approach that offers an option for some of the gaps identified in personality-based recommendation systems. Among these gap improvements, the use of social networks to feed the recommender systems soften the cold start problem and, at the same time, it provides valuable data for the prediction of the human personality. Another found gap is that the curiosity was not used by any of the studied recommender systems; almost all of them have used the overall personality of an individual through the Big Five personality traits. However, psychological studies confirm that the curiosity is a relevant trait in the process of choosing an item, which is directly related to recommendation systems. In summary, we believe that a recommendation system that implicitly measures the curiosity and uses it in the process of recommending new items, especially in the tourism sector, could clearly improve the capacity of these systems in terms of accuracy, serendipity and novelty, allowing users to obtain positive levels of satisfaction with the recommendations. This thesis begins with an exhaustive study of the state of the art, where we highlight works about recommender systems, the human personality from the point of view of traditional and positive psychology and how these aspects are combined. Then, we develop an online application capable of implicitly extracting information from the user profile in a social network, thus generating predictions of one or more personality traits. Finally, we develop the CURUMIM system, able to generate online recommendations with different properties, combining the curiosity and some sociodemographic characteristics (such as level of education) extracted from Facebook. The system is tested and assessed within the tourism context by real users. The results demonstrate its ability to generate novel and serendipitous recommendations, while maintaining a good level of accuracy, independently of the degree of curiosity of the users.Menk Dos Santos, A. (2018). Personality-based recommendation: human curiosity applied to recommendation systems using implicit information from social networks [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/114798TESISCompendi

    A Semantic Social Recommender System Using Ontologies Based Approach For Tunisian Tourism

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    Tunisia is well placed in terms of medical tourism and has highly qualified and specialized medical and surgical teams. Integrating social networks in Tunisian medical tourism recommender systems can result in much more accurate recommendations. That is to say, information, interests, and recommendations retrieved from social networks can improve the prediction accuracy. This paper aims to improve traditional recommender systems by incorporating information in social network; including user preferences and influences from social friends. Accordingly, a user interest ontology is developed to make personalized recommendations out of such information. In this paper, we present a semantic social recommender system employing a user interest ontology and a Tunisian Medical Tourism ontology. Our system can improve the quality of recommendation for Tunisian tourism domain. Finally, our social recommendation algorithm is implemented in order to be used in a Tunisia tourism Website to assist users interested in visiting Tunisia for medical purposes

    Intelligent Tourist Recommender System Focused on Collective Profiles

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    Group recommendation is complex due to the selection procedure, structure and group conduction could conditioning negatively its effectiveness. Aspects like expectations of its components, the group size, time, communication standards, the previous experience or condition of members could have a negative influence. World Tourism Organization (UNWTO) defines tourism as a social, cultural and economic phenomenon which entails the movement of people to countries or places outside their usual environment for personal or business purposes. These people are called visitors (which may be either tourist or excursionists; resident or non-residents) and tourism has to do with their activities, some of which involve tourism expenditure. International tourism now represents 7% of the world’s exports of goods and services, up from 6% in 2014, as tourism has grown faster than world trade over the past four years. Holidays, recreation and other forms of leisure have been just over half of all international tourist arrivals in 2015 (53% or 632 million). Business and professional purposes accounted for some 14% of all international tourists, another 27% travelled for other reasons such as visiting friends and relatives (VFR), religious reasons and pilgrimages, health treatment. The purpose of visit for the remaining 6% of arrivals was not specified. Nowadays, the greater part of tourists around the world plan their vacation, make reservations or buy services, moreover, they share their experiences through the Internet. In this research is implemented an intelligent system for managing and recommending tourist places to collective profiles, which is able to identify and satisfy preferences of group members
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