584 research outputs found

    Improving tag recommendation using social networks

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    In this paper we address the task of recommending additional tags to partially annotated media objects, in our case images. We propose an extendable framework that can recommend tags using a combination of different personalised and collective contexts. We combine information from four contexts: (1) all the photos in the system, (2) a user's own photos, (3) the photos of a user's social contacts, and (4) the photos posted in the groups of which a user is a member. Variants of methods (1) and (2) have been proposed in previous work, but the use of (3) and (4) is novel. For each of the contexts we use the same probabilistic model and Borda Count based aggregation approach to generate recommendations from different contexts into a unified ranking of recommended tags. We evaluate our system using a large set of real-world data from Flickr. We show that by using personalised contexts we can significantly improve tag recommendation compared to using collective knowledge alone. We also analyse our experimental results to explore the capabilities of our system with respect to a user's social behaviour

    Social and Semantic Contexts in Tourist Mobile Applications

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    The ongoing growth of the World Wide Web along with the increase possibility of access information through a variety of devices in mobility, has defi nitely changed the way users acquire, create, and personalize information, pushing innovative strategies for annotating and organizing it. In this scenario, Social Annotation Systems have quickly gained a huge popularity, introducing millions of metadata on di fferent Web resources following a bottom-up approach, generating free and democratic mechanisms of classi cation, namely folksonomies. Moving away from hierarchical classi cation schemas, folksonomies represent also a meaningful mean for identifying similarities among users, resources and tags. At any rate, they suff er from several limitations, such as the lack of specialized tools devoted to manage, modify, customize and visualize them as well as the lack of an explicit semantic, making di fficult for users to bene fit from them eff ectively. Despite appealing promises of Semantic Web technologies, which were intended to explicitly formalize the knowledge within a particular domain in a top-down manner, in order to perform intelligent integration and reasoning on it, they are still far from reach their objectives, due to di fficulties in knowledge acquisition and annotation bottleneck. The main contribution of this dissertation consists in modeling a novel conceptual framework that exploits both social and semantic contextual dimensions, focusing on the domain of tourism and cultural heritage. The primary aim of our assessment is to evaluate the overall user satisfaction and the perceived quality in use thanks to two concrete case studies. Firstly, we concentrate our attention on contextual information and navigation, and on authoring tool; secondly, we provide a semantic mapping of tags of the system folksonomy, contrasted and compared to the expert users' classi cation, allowing a bridge between social and semantic knowledge according to its constantly mutual growth. The performed user evaluations analyses results are promising, reporting a high level of agreement on the perceived quality in use of both the applications and of the speci c analyzed features, demonstrating that a social-semantic contextual model improves the general users' satisfactio

    ReMashed – Recommendation Approaches for Mash-Up Personal Learning Environments in Formal and Informal Learning Settings

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    This article presents the ReMashed system that recommends learning content from emerging information of a Mash-Up Personal Learning Environment. ReMashed offers advice to find most suitable learning content for individual competence development of lifelong learners. The ReMashed system was initially designed to offer navigational support to lifelong learners in informal learning settings. In this article we want to discuss its ability to be used also in formal learning settings. For this purpose, we discuss the use of two different recommendation approaches for formal and informal learning within ReMashed

    Exploratory Browsing

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    In recent years the digital media has influenced many areas of our life. The transition from analogue to digital has substantially changed our ways of dealing with media collections. Today‟s interfaces for managing digital media mainly offer fixed linear models corresponding to the underlying technical concepts (folders, events, albums, etc.), or the metaphors borrowed from the analogue counterparts (e.g., stacks, film rolls). However, people‟s mental interpretations of their media collections often go beyond the scope of linear scan. Besides explicit search with specific goals, current interfaces can not sufficiently support the explorative and often non-linear behavior. This dissertation presents an exploration of interface design to enhance the browsing experience with media collections. The main outcome of this thesis is a new model of Exploratory Browsing to guide the design of interfaces to support the full range of browsing activities, especially the Exploratory Browsing. We define Exploratory Browsing as the behavior when the user is uncertain about her or his targets and needs to discover areas of interest (exploratory), in which she or he can explore in detail and possibly find some acceptable items (browsing). According to the browsing objectives, we group browsing activities into three categories: Search Browsing, General Purpose Browsing and Serendipitous Browsing. In the context of this thesis, Exploratory Browsing refers to the latter two browsing activities, which goes beyond explicit search with specific objectives. We systematically explore the design space of interfaces to support the Exploratory Browsing experience. Applying the methodology of User-Centered Design, we develop eight prototypes, covering two main usage contexts of browsing with personal collections and in online communities. The main studied media types are photographs and music. The main contribution of this thesis lies in deepening the understanding of how people‟s exploratory behavior has an impact on the interface design. This thesis contributes to the field of interface design for media collections in several aspects. With the goal to inform the interface design to support the Exploratory Browsing experience with media collections, we present a model of Exploratory Browsing, covering the full range of exploratory activities around media collections. We investigate this model in different usage contexts and develop eight prototypes. The substantial implications gathered during the development and evaluation of these prototypes inform the further refinement of our model: We uncover the underlying transitional relations between browsing activities and discover several stimulators to encourage a fluid and effective activity transition. Based on this model, we propose a catalogue of general interface characteristics, and employ this catalogue as criteria to analyze the effectiveness of our prototypes. We also present several general suggestions for designing interfaces for media collections

    A Compressive Survey on New Technique Towards Successful Document Research Using Key Phrase Annotations Together with Querying Benefit

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    Generally it can be challenging to find out the particular pertinent data inside unstructured wording paperwork. This kind of information is still suffocated within unstructured wording and terminology. Annotations by means of Characteristic name-value frames tend to be more significant for retrieval of this sort of documents. This system proposes a novel, different, alternative approach for document retrieval which includes annotations identification. This system identifies the values of structured attributes by reading, analyzing and parsing the uploaded documents. This system proposes an approach for efficient document retrieval using effective methods. The main use of this system is that when users of author perform query based search, they could get minimum and distinct accurate results where it could be easy for retr ieval data from the database. By using these techniques two techniques, workload of system can reduce by large amount. And it also, given the fact the effic iency of searching annotation document will be faster because of using the query-based searching technique or content value searching
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