6,186 research outputs found
Enabling the Analysis of Personality Aspects in Recommender Systems
Existing Recommender Systems mainly focus on exploiting users’ feedback, e.g., ratings, and reviews on common items to detect similar users. Thus, they might fail when there are no common items of interest among users. We call this problem the Data Sparsity With no Feedback on Common Items (DSW-n-FCI). Personality-based recommender systems have shown a great success to identify similar users based on their personality types. However, there are only a few personality-based recommender systems in the literature which either discover personality explicitly through filling a questionnaire that is a tedious task, or neglect the impact of users’ personal interests and level of knowledge, as a key factor to increase recommendations’ acceptance. Differently, we identifying users’ personality type implicitly with no burden on users and incorporate it along with users’ personal interests and their level of knowledge. Experimental results on a real-world dataset demonstrate the effectiveness of our model, especially in DSW-n-FCI situations
Expressive recommender systems through normalized nonnegative models
We introduce normalized nonnegative models (NNM) for explorative data
analysis. NNMs are partial convexifications of models from probability theory.
We demonstrate their value at the example of item recommendation. We show that
NNM-based recommender systems satisfy three criteria that all recommender
systems should ideally satisfy: high predictive power, computational
tractability, and expressive representations of users and items. Expressive
user and item representations are important in practice to succinctly summarize
the pool of customers and the pool of items. In NNMs, user representations are
expressive because each user's preference can be regarded as normalized mixture
of preferences of stereotypical users. The interpretability of item and user
representations allow us to arrange properties of items (e.g., genres of movies
or topics of documents) or users (e.g., personality traits) hierarchically
On the exploitation of user personality in recommender systems
Also published online by CEUR Workshop Proceedings (CEUR-WS.org, ISSN 1613-0073)Â Proceedings of the First International Workshop on Decision Making and Recommender Systems (DMRS2014)In this paper we revise the state of the art on personality-aware
recommender systems, identifying main research trends and achievements up to
date, and discussing open issues that may be addressed in the future.This work was supported by the Spanish Ministry of Science and Innovation
(TIN2013-47090-C3-2)
Current Challenges and Visions in Music Recommender Systems Research
Music recommender systems (MRS) have experienced a boom in recent years,
thanks to the emergence and success of online streaming services, which
nowadays make available almost all music in the world at the user's fingertip.
While today's MRS considerably help users to find interesting music in these
huge catalogs, MRS research is still facing substantial challenges. In
particular when it comes to build, incorporate, and evaluate recommendation
strategies that integrate information beyond simple user--item interactions or
content-based descriptors, but dig deep into the very essence of listener
needs, preferences, and intentions, MRS research becomes a big endeavor and
related publications quite sparse.
The purpose of this trends and survey article is twofold. We first identify
and shed light on what we believe are the most pressing challenges MRS research
is facing, from both academic and industry perspectives. We review the state of
the art towards solving these challenges and discuss its limitations. Second,
we detail possible future directions and visions we contemplate for the further
evolution of the field. The article should therefore serve two purposes: giving
the interested reader an overview of current challenges in MRS research and
providing guidance for young researchers by identifying interesting, yet
under-researched, directions in the field
Personality in Computational Advertising: A Benchmark
In the last decade, new ways of shopping online have increased the
possibility of buying products and services more easily and faster
than ever. In this new context, personality is a key determinant
in the decision making of the consumer when shopping. A person’s
buying choices are influenced by psychological factors like
impulsiveness; indeed some consumers may be more susceptible
to making impulse purchases than others. Since affective metadata
are more closely related to the user’s experience than generic
parameters, accurate predictions reveal important aspects of user’s
attitudes, social life, including attitude of others and social identity.
This work proposes a highly innovative research that uses a personality
perspective to determine the unique associations among the
consumer’s buying tendency and advert recommendations. In fact,
the lack of a publicly available benchmark for computational advertising
do not allow both the exploration of this intriguing research
direction and the evaluation of recent algorithms. We present the
ADS Dataset, a publicly available benchmark consisting of 300 real
advertisements (i.e., Rich Media Ads, Image Ads, Text Ads) rated
by 120 unacquainted individuals, enriched with Big-Five users’
personality factors and 1,200 personal users’ pictures
Exploring personality-targeted UI design in online social participation systems
We present a theoretical foundation and empirical findings demonstrating the effectiveness of personality-targeted design. Much like a medical treatment applied to a person based on his specific genetic profile, we argue that theory-driven, personality-targeted UI design can be more effective than design applied to the entire population. The empirical exploration focused on two settings, two populations and two personality traits: Study 1 shows that users' extroversion level moderates the relationship between the UI cue of audience size and users' contribution. Study 2 demonstrates that the effectiveness of social anchors in encouraging online contributions depends on users' level of emotional stability. Taken together, the findings demonstrate the potential and robustness of the interactionist approach to UI design. The findings contribute to the HCI community, and in particular to designers of social systems, by providing guidelines to targeted design that can increase online participation. Copyright © 2013 ACM
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