1,179 research outputs found

    Persistent multi-robot formations with redundancy

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    A multi-robot formation composed of autonomous agents may need to maintain an overall rigid shape for tasks such as collective transport of an object. To distribute control, we construct leader-follow formations in the plane that are persistent: designated “leader” robots control the movement of the entire formation, while the remaining “follower” robots maintain directed local links sensing data to other robots in such a way that the entire formation retains its overall shape. In this paper, we present an approach based on rigidity theory for constructing persistent leader-follower formations with redundancy; specified robots may experience sensor link failure without losing the persistence of the formation. Within this model, we consider the impact of special positions due to certain geometric conditions and provide simulation results confirming the expected behavior

    Multi-Robot Coalition Formation for Distributed Area Coverage

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    The problem of distributed area coverage using multiple mobile robots is an important problem in distributed multi-robot sytems. Multi-robot coverage is encountered in many real world applications, including unmanned search & rescue, aerial reconnaissance, robotic demining, inspection of engineering structures, and automatic lawn mowing. To achieve optimal coverage, robots should move in an efficient manner and reduce repeated coverage of the same region that optimizes a certain performance metric such as the amount of time or energy expended by the robots. This dissertation especially focuses on using mini-robots with limited capabilities, such as low speed of the CPU and limited storage of the memory, to fulfill the efficient area coverage task. Previous research on distributed area coverage use offline or online path planning algorithms to address this problem. Some of the existing approaches use behavior-based algorithms where each robot implements simple rules and the interaction between robots manifests in the global objective of overall coverage of the environment. Our work extends this line of research using an emergent, swarming based technique where robots use partial coverage histories from themselves as well as other robots in their vicinity to make local decisions that attempt to ensure overall efficient area coverage. We have then extended this technique in two directions. First, we have integreated the individual-robot, swarming-based technique for area coverage to teams of robots that move in formation to perform area coverage more efficiently than robots that move individually. Then we have used a team formation technique from coalition game theory, called Weighted Voting Game (WVG) to handle situations where a team moving in formation while performing area coverage has to dynamically reconfigure into sub-teams or merge with other teams, to continue the area coverage efficiently. We have validated our techniques by testing them on accurate models of e-puck robots in the Webots robot simulation platform, as well as on physical e-puck robots

    A Survey on Aerial Swarm Robotics

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    The use of aerial swarms to solve real-world problems has been increasing steadily, accompanied by falling prices and improving performance of communication, sensing, and processing hardware. The commoditization of hardware has reduced unit costs, thereby lowering the barriers to entry to the field of aerial swarm robotics. A key enabling technology for swarms is the family of algorithms that allow the individual members of the swarm to communicate and allocate tasks amongst themselves, plan their trajectories, and coordinate their flight in such a way that the overall objectives of the swarm are achieved efficiently. These algorithms, often organized in a hierarchical fashion, endow the swarm with autonomy at every level, and the role of a human operator can be reduced, in principle, to interactions at a higher level without direct intervention. This technology depends on the clever and innovative application of theoretical tools from control and estimation. This paper reviews the state of the art of these theoretical tools, specifically focusing on how they have been developed for, and applied to, aerial swarms. Aerial swarms differ from swarms of ground-based vehicles in two respects: they operate in a three-dimensional space and the dynamics of individual vehicles adds an extra layer of complexity. We review dynamic modeling and conditions for stability and controllability that are essential in order to achieve cooperative flight and distributed sensing. The main sections of this paper focus on major results covering trajectory generation, task allocation, adversarial control, distributed sensing, monitoring, and mapping. Wherever possible, we indicate how the physics and subsystem technologies of aerial robots are brought to bear on these individual areas

    Using haptic feedback in human swarm interaction

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    A swarm of robots is a large group of individual agents that autonomously coordinate via local control laws. Their emergent behavior allows simple robots to accomplish complex tasks. Since missions may have complex objectives that change dynamically due to environmental and mission changes, human control and influence over the swarm is needed. The field of Human Swarm Interaction (HSI) is young, with few user studies, and even fewer papers focusing on giving non-visual feedback to the operator. The authors will herein present a background of haptics in robotics and swarms and two studies that explore various conditions under which haptic feedback may be useful in HSI. The overall goal of the studies is to explore the effectiveness of haptic feedback in the presence of other visual stimuli about the swarm system. The findings show that giving feedback about nearby obstacles using a haptic device can improve performance, and that a combination of feedback from obstacle forces via the visual and haptic channels provide the best performance

    Safe, Scalable, and Complete Motion Planning of Large Teams of Interchangeable Robots

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    Large teams of mobile robots have an unprecedented potential to assist humans in a number of roles ranging from humanitarian efforts to e-commerce order fulfillment. Utilizing a team of robots provides an inherent parallelism in computation and task completion while providing redundancy to isolated robot failures. Whether a mission requires all robots to stay close to each other in a formation, navigate to a preselected set of goal locations, or to actively try to spread out to gain as much information as possible, the team must be able to successfully navigate the robots to desired locations. While there is a rich literature on motion planning for teams of robots, the problem is sufficiently challenging that in general all methods trade off one of the following properties: completeness, computational scalability, safety, or optimality. This dissertation proposes robot interchangeability as an additional trade-off consideration. Specifically, the work presented here leverages the total interchangeability of robots and develops a series of novel, complete, computationally tractable algorithms to control a team of robots and avoid collisions while retaining a notion of optimality. This dissertation begins by presenting a robust decentralized formation control algorithm for control of robots operating in tight proximity to one another. Next, a series of complete, computationally tractable multiple robot planning algorithms are presented. These planners preserve optimality, completeness, and computationally tractability by leveraging robot interchangeability. Finally, a polynomial time approximation algorithm is proposed that routes teams of robots to visit a large number of specified locations while bounding the suboptimality of total mission completion time. Each algorithm is verified in simulation and when applicable, on a team of dynamic aerial robots
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