1,113 research outputs found

    Error concealment using motion field interpolation

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    Loss-resilient Coding of Texture and Depth for Free-viewpoint Video Conferencing

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    Free-viewpoint video conferencing allows a participant to observe the remote 3D scene from any freely chosen viewpoint. An intermediate virtual viewpoint image is commonly synthesized using two pairs of transmitted texture and depth maps from two neighboring captured viewpoints via depth-image-based rendering (DIBR). To maintain high quality of synthesized images, it is imperative to contain the adverse effects of network packet losses that may arise during texture and depth video transmission. Towards this end, we develop an integrated approach that exploits the representation redundancy inherent in the multiple streamed videos a voxel in the 3D scene visible to two captured views is sampled and coded twice in the two views. In particular, at the receiver we first develop an error concealment strategy that adaptively blends corresponding pixels in the two captured views during DIBR, so that pixels from the more reliable transmitted view are weighted more heavily. We then couple it with a sender-side optimization of reference picture selection (RPS) during real-time video coding, so that blocks containing samples of voxels that are visible in both views are more error-resiliently coded in one view only, given adaptive blending will erase errors in the other view. Further, synthesized view distortion sensitivities to texture versus depth errors are analyzed, so that relative importance of texture and depth code blocks can be computed for system-wide RPS optimization. Experimental results show that the proposed scheme can outperform the use of a traditional feedback channel by up to 0.82 dB on average at 8% packet loss rate, and by as much as 3 dB for particular frames

    Edge-guided image gap interpolation using multi-scale transformation

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    This paper presents improvements in image gap restoration through the incorporation of edge-based directional interpolation within multi-scale pyramid transforms. Two types of image edges are reconstructed: 1) the local edges or textures, inferred from the gradients of the neighboring pixels and 2) the global edges between image objects or segments, inferred using a Canny detector. Through a process of pyramid transformation and downsampling, the image is progressively transformed into a series of reduced size layers until at the pyramid apex the gap size is one sample. At each layer, an edge skeleton image is extracted for edge-guided interpolation. The process is then reversed; from the apex, at each layer, the missing samples are estimated (an iterative method is used in the last stage of upsampling), up-sampled, and combined with the available samples of the next layer. Discrete cosine transform and a family of discrete wavelet transforms are utilized as alternatives for pyramid construction. Evaluations over a range of images, in regular and random loss pattern, at loss rates of up to 40%, demonstrate that the proposed method improves peak-signal-to-noise-ratio by 1–5 dB compared with a range of best-published works

    Survey of Error Concealment techniques: Research directions and open issues

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    © 2015 IEEE. Error Concealment (EC) techniques use either spatial, temporal or a combination of both types of information to recover the data lost in transmitted video. In this paper, existing EC techniques are reviewed, which are divided into three categories, namely Intra-frame EC, Inter-frame EC, and Hybrid EC techniques. We first focus on the EC techniques developed for the H.264/AVC standard. The advantages and disadvantages of these EC techniques are summarized with respect to the features in H.264. Then, the EC algorithms are also analyzed. These EC algorithms have been recently adopted in the newly introduced H.265/HEVC standard. A performance comparison between the classic EC techniques developed for H.264 and H.265 is performed in terms of the average PSNR. Lastly, open issues in the EC domain are addressed for future research consideration

    A robust coding scheme for packet video

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    A layered packet video coding algorithm based on a progressive transmission scheme is presented. The algorithm provides good compression and can handle significant packet loss with graceful degradation in the reconstruction sequence. Simulation results for various conditions are presented
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