1,453 research outputs found
Exact Analysis of TTL Cache Networks: The Case of Caching Policies driven by Stopping Times
TTL caching models have recently regained significant research interest,
largely due to their ability to fit popular caching policies such as LRU. This
paper advances the state-of-the-art analysis of TTL-based cache networks by
developing two exact methods with orthogonal generality and computational
complexity. The first method generalizes existing results for line networks
under renewal requests to the broad class of caching policies whereby evictions
are driven by stopping times. The obtained results are further generalized,
using the second method, to feedforward networks with Markov arrival processes
(MAP) requests. MAPs are particularly suitable for non-line networks because
they are closed not only under superposition and splitting, as known, but also
under input-output caching operations as proven herein for phase-type TTL
distributions. The crucial benefit of the two closure properties is that they
jointly enable the first exact analysis of feedforward networks of TTL caches
in great generality
Adaptive TTL-Based Caching for Content Delivery
Content Delivery Networks (CDNs) deliver a majority of the user-requested
content on the Internet, including web pages, videos, and software downloads. A
CDN server caches and serves the content requested by users. Designing caching
algorithms that automatically adapt to the heterogeneity, burstiness, and
non-stationary nature of real-world content requests is a major challenge and
is the focus of our work. While there is much work on caching algorithms for
stationary request traffic, the work on non-stationary request traffic is very
limited. Consequently, most prior models are inaccurate for production CDN
traffic that is non-stationary.
We propose two TTL-based caching algorithms and provide provable guarantees
for content request traffic that is bursty and non-stationary. The first
algorithm called d-TTL dynamically adapts a TTL parameter using a stochastic
approximation approach. Given a feasible target hit rate, we show that the hit
rate of d-TTL converges to its target value for a general class of bursty
traffic that allows Markov dependence over time and non-stationary arrivals.
The second algorithm called f-TTL uses two caches, each with its own TTL. The
first-level cache adaptively filters out non-stationary traffic, while the
second-level cache stores frequently-accessed stationary traffic. Given
feasible targets for both the hit rate and the expected cache size, f-TTL
asymptotically achieves both targets. We implement d-TTL and f-TTL and evaluate
both algorithms using an extensive nine-day trace consisting of 500 million
requests from a production CDN server. We show that both d-TTL and f-TTL
converge to their hit rate targets with an error of about 1.3%. But, f-TTL
requires a significantly smaller cache size than d-TTL to achieve the same hit
rate, since it effectively filters out the non-stationary traffic for
rarely-accessed objects
Mobile Computing in Digital Ecosystems: Design Issues and Challenges
In this paper we argue that the set of wireless, mobile devices (e.g.,
portable telephones, tablet PCs, GPS navigators, media players) commonly used
by human users enables the construction of what we term a digital ecosystem,
i.e., an ecosystem constructed out of so-called digital organisms (see below),
that can foster the development of novel distributed services. In this context,
a human user equipped with his/her own mobile devices, can be though of as a
digital organism (DO), a subsystem characterized by a set of peculiar features
and resources it can offer to the rest of the ecosystem for use from its peer
DOs. The internal organization of the DO must address issues of management of
its own resources, including power consumption. Inside the DO and among DOs,
peer-to-peer interaction mechanisms can be conveniently deployed to favor
resource sharing and data dissemination. Throughout this paper, we show that
most of the solutions and technologies needed to construct a digital ecosystem
are already available. What is still missing is a framework (i.e., mechanisms,
protocols, services) that can support effectively the integration and
cooperation of these technologies. In addition, in the following we show that
that framework can be implemented as a middleware subsystem that enables novel
and ubiquitous forms of computation and communication. Finally, in order to
illustrate the effectiveness of our approach, we introduce some experimental
results we have obtained from preliminary implementations of (parts of) that
subsystem.Comment: Proceedings of the 7th International wireless Communications and
Mobile Computing conference (IWCMC-2011), Emergency Management: Communication
and Computing Platforms Worksho
A unified approach to the performance analysis of caching systems
We propose a unified methodology to analyse the performance of caches (both
isolated and interconnected), by extending and generalizing a decoupling
technique originally known as Che's approximation, which provides very accurate
results at low computational cost. We consider several caching policies, taking
into account the effects of temporal locality. In the case of interconnected
caches, our approach allows us to do better than the Poisson approximation
commonly adopted in prior work. Our results, validated against simulations and
trace-driven experiments, provide interesting insights into the performance of
caching systems.Comment: in ACM TOMPECS 20016. Preliminary version published at IEEE Infocom
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