1,453 research outputs found

    Exact Analysis of TTL Cache Networks: The Case of Caching Policies driven by Stopping Times

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    TTL caching models have recently regained significant research interest, largely due to their ability to fit popular caching policies such as LRU. This paper advances the state-of-the-art analysis of TTL-based cache networks by developing two exact methods with orthogonal generality and computational complexity. The first method generalizes existing results for line networks under renewal requests to the broad class of caching policies whereby evictions are driven by stopping times. The obtained results are further generalized, using the second method, to feedforward networks with Markov arrival processes (MAP) requests. MAPs are particularly suitable for non-line networks because they are closed not only under superposition and splitting, as known, but also under input-output caching operations as proven herein for phase-type TTL distributions. The crucial benefit of the two closure properties is that they jointly enable the first exact analysis of feedforward networks of TTL caches in great generality

    Adaptive TTL-Based Caching for Content Delivery

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    Content Delivery Networks (CDNs) deliver a majority of the user-requested content on the Internet, including web pages, videos, and software downloads. A CDN server caches and serves the content requested by users. Designing caching algorithms that automatically adapt to the heterogeneity, burstiness, and non-stationary nature of real-world content requests is a major challenge and is the focus of our work. While there is much work on caching algorithms for stationary request traffic, the work on non-stationary request traffic is very limited. Consequently, most prior models are inaccurate for production CDN traffic that is non-stationary. We propose two TTL-based caching algorithms and provide provable guarantees for content request traffic that is bursty and non-stationary. The first algorithm called d-TTL dynamically adapts a TTL parameter using a stochastic approximation approach. Given a feasible target hit rate, we show that the hit rate of d-TTL converges to its target value for a general class of bursty traffic that allows Markov dependence over time and non-stationary arrivals. The second algorithm called f-TTL uses two caches, each with its own TTL. The first-level cache adaptively filters out non-stationary traffic, while the second-level cache stores frequently-accessed stationary traffic. Given feasible targets for both the hit rate and the expected cache size, f-TTL asymptotically achieves both targets. We implement d-TTL and f-TTL and evaluate both algorithms using an extensive nine-day trace consisting of 500 million requests from a production CDN server. We show that both d-TTL and f-TTL converge to their hit rate targets with an error of about 1.3%. But, f-TTL requires a significantly smaller cache size than d-TTL to achieve the same hit rate, since it effectively filters out the non-stationary traffic for rarely-accessed objects

    Mobile Computing in Digital Ecosystems: Design Issues and Challenges

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    In this paper we argue that the set of wireless, mobile devices (e.g., portable telephones, tablet PCs, GPS navigators, media players) commonly used by human users enables the construction of what we term a digital ecosystem, i.e., an ecosystem constructed out of so-called digital organisms (see below), that can foster the development of novel distributed services. In this context, a human user equipped with his/her own mobile devices, can be though of as a digital organism (DO), a subsystem characterized by a set of peculiar features and resources it can offer to the rest of the ecosystem for use from its peer DOs. The internal organization of the DO must address issues of management of its own resources, including power consumption. Inside the DO and among DOs, peer-to-peer interaction mechanisms can be conveniently deployed to favor resource sharing and data dissemination. Throughout this paper, we show that most of the solutions and technologies needed to construct a digital ecosystem are already available. What is still missing is a framework (i.e., mechanisms, protocols, services) that can support effectively the integration and cooperation of these technologies. In addition, in the following we show that that framework can be implemented as a middleware subsystem that enables novel and ubiquitous forms of computation and communication. Finally, in order to illustrate the effectiveness of our approach, we introduce some experimental results we have obtained from preliminary implementations of (parts of) that subsystem.Comment: Proceedings of the 7th International wireless Communications and Mobile Computing conference (IWCMC-2011), Emergency Management: Communication and Computing Platforms Worksho

    A unified approach to the performance analysis of caching systems

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    We propose a unified methodology to analyse the performance of caches (both isolated and interconnected), by extending and generalizing a decoupling technique originally known as Che's approximation, which provides very accurate results at low computational cost. We consider several caching policies, taking into account the effects of temporal locality. In the case of interconnected caches, our approach allows us to do better than the Poisson approximation commonly adopted in prior work. Our results, validated against simulations and trace-driven experiments, provide interesting insights into the performance of caching systems.Comment: in ACM TOMPECS 20016. Preliminary version published at IEEE Infocom 201
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