9,133 research outputs found
Role Playing Learning for Socially Concomitant Mobile Robot Navigation
In this paper, we present the Role Playing Learning (RPL) scheme for a mobile
robot to navigate socially with its human companion in populated environments.
Neural networks (NN) are constructed to parameterize a stochastic policy that
directly maps sensory data collected by the robot to its velocity outputs,
while respecting a set of social norms. An efficient simulative learning
environment is built with maps and pedestrians trajectories collected from a
number of real-world crowd data sets. In each learning iteration, a robot
equipped with the NN policy is created virtually in the learning environment to
play itself as a companied pedestrian and navigate towards a goal in a socially
concomitant manner. Thus, we call this process Role Playing Learning, which is
formulated under a reinforcement learning (RL) framework. The NN policy is
optimized end-to-end using Trust Region Policy Optimization (TRPO), with
consideration of the imperfectness of robot's sensor measurements. Simulative
and experimental results are provided to demonstrate the efficacy and
superiority of our method
Evaluating indoor positioning systems in a shopping mall : the lessons learned from the IPIN 2018 competition
The Indoor Positioning and Indoor Navigation (IPIN) conference holds an annual competition in which indoor localization systems from different research groups worldwide are evaluated empirically. The objective of this competition is to establish a systematic evaluation methodology with rigorous metrics both for real-time (on-site) and post-processing (off-site) situations, in a realistic environment unfamiliar to the prototype developers. For the IPIN 2018 conference, this competition was held on September 22nd, 2018, in Atlantis, a large shopping mall in Nantes (France). Four competition tracks (two on-site and two off-site) were designed. They consisted of several 1 km routes traversing several floors of the mall. Along these paths, 180 points were topographically surveyed with a 10 cm accuracy, to serve as ground truth landmarks, combining theodolite measurements, differential global navigation satellite system (GNSS) and 3D scanner systems. 34 teams effectively competed. The accuracy score corresponds to the third quartile (75th percentile) of an error metric that combines the horizontal positioning error and the floor detection. The best results for the on-site tracks showed an accuracy score of 11.70 m (Track 1) and 5.50 m (Track 2), while the best results for the off-site tracks showed an accuracy score of 0.90 m (Track 3) and 1.30 m (Track 4). These results showed that it is possible to obtain high accuracy indoor positioning solutions in large, realistic environments using wearable light-weight sensors without deploying any beacon. This paper describes the organization work of the tracks, analyzes the methodology used to quantify the results, reviews the lessons learned from the competition and discusses its future
AutonoVi: Autonomous Vehicle Planning with Dynamic Maneuvers and Traffic Constraints
We present AutonoVi:, a novel algorithm for autonomous vehicle navigation
that supports dynamic maneuvers and satisfies traffic constraints and norms.
Our approach is based on optimization-based maneuver planning that supports
dynamic lane-changes, swerving, and braking in all traffic scenarios and guides
the vehicle to its goal position. We take into account various traffic
constraints, including collision avoidance with other vehicles, pedestrians,
and cyclists using control velocity obstacles. We use a data-driven approach to
model the vehicle dynamics for control and collision avoidance. Furthermore,
our trajectory computation algorithm takes into account traffic rules and
behaviors, such as stopping at intersections and stoplights, based on an
arc-spline representation. We have evaluated our algorithm in a simulated
environment and tested its interactive performance in urban and highway driving
scenarios with tens of vehicles, pedestrians, and cyclists. These scenarios
include jaywalking pedestrians, sudden stops from high speeds, safely passing
cyclists, a vehicle suddenly swerving into the roadway, and high-density
traffic where the vehicle must change lanes to progress more effectively.Comment: 9 pages, 6 figure
Human Motion Trajectory Prediction: A Survey
With growing numbers of intelligent autonomous systems in human environments,
the ability of such systems to perceive, understand and anticipate human
behavior becomes increasingly important. Specifically, predicting future
positions of dynamic agents and planning considering such predictions are key
tasks for self-driving vehicles, service robots and advanced surveillance
systems. This paper provides a survey of human motion trajectory prediction. We
review, analyze and structure a large selection of work from different
communities and propose a taxonomy that categorizes existing methods based on
the motion modeling approach and level of contextual information used. We
provide an overview of the existing datasets and performance metrics. We
discuss limitations of the state of the art and outline directions for further
research.Comment: Submitted to the International Journal of Robotics Research (IJRR),
37 page
Socially Aware Motion Planning with Deep Reinforcement Learning
For robotic vehicles to navigate safely and efficiently in pedestrian-rich
environments, it is important to model subtle human behaviors and navigation
rules (e.g., passing on the right). However, while instinctive to humans,
socially compliant navigation is still difficult to quantify due to the
stochasticity in people's behaviors. Existing works are mostly focused on using
feature-matching techniques to describe and imitate human paths, but often do
not generalize well since the feature values can vary from person to person,
and even run to run. This work notes that while it is challenging to directly
specify the details of what to do (precise mechanisms of human navigation), it
is straightforward to specify what not to do (violations of social norms).
Specifically, using deep reinforcement learning, this work develops a
time-efficient navigation policy that respects common social norms. The
proposed method is shown to enable fully autonomous navigation of a robotic
vehicle moving at human walking speed in an environment with many pedestrians.Comment: 8 page
Saliency difference based objective evaluation method for a superimposed screen of the HUD with various background
The head-up display (HUD) is an emerging device which can project information
on a transparent screen. The HUD has been used in airplanes and vehicles, and
it is usually placed in front of the operator's view. In the case of the
vehicle, the driver can see not only various information on the HUD but also
the backgrounds (driving environment) through the HUD. However, the projected
information on the HUD may interfere with the colors in the background because
the HUD is transparent. For example, a red message on the HUD will be less
noticeable when there is an overlap between it and the red brake light from the
front vehicle. As the first step to solve this issue, how to evaluate the
mutual interference between the information on the HUD and backgrounds is
important. Therefore, this paper proposes a method to evaluate the mutual
interference based on saliency. It can be evaluated by comparing the HUD part
cut from a saliency map of a measured image with the HUD image.Comment: 10 pages, 5 fighres, 1 table, accepted by IFAC-HMS 201
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