5,105 research outputs found

    GPUs as Storage System Accelerators

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    Massively multicore processors, such as Graphics Processing Units (GPUs), provide, at a comparable price, a one order of magnitude higher peak performance than traditional CPUs. This drop in the cost of computation, as any order-of-magnitude drop in the cost per unit of performance for a class of system components, triggers the opportunity to redesign systems and to explore new ways to engineer them to recalibrate the cost-to-performance relation. This project explores the feasibility of harnessing GPUs' computational power to improve the performance, reliability, or security of distributed storage systems. In this context, we present the design of a storage system prototype that uses GPU offloading to accelerate a number of computationally intensive primitives based on hashing, and introduce techniques to efficiently leverage the processing power of GPUs. We evaluate the performance of this prototype under two configurations: as a content addressable storage system that facilitates online similarity detection between successive versions of the same file and as a traditional system that uses hashing to preserve data integrity. Further, we evaluate the impact of offloading to the GPU on competing applications' performance. Our results show that this technique can bring tangible performance gains without negatively impacting the performance of concurrently running applications.Comment: IEEE Transactions on Parallel and Distributed Systems, 201

    Fuse-N: Framework for unified simulation environment for network-on-chip

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    Steady advancements in semiconductor technology over the past few decades have marked incipience of Multi-Processor System-on-Chip (MPSoCs). Owing to the inability of traditional bus-based communication system to scale well with improving microchip technologies, researchers have proposed Network-on-Chip (NoC) as the on-chip communication model. Current uni-processor centric modeling methodology does not address the new design challenges introduced by MPSoCs, thus calling for efficient simulation frameworks capable of capturing the interplay between the application, the architecture, and the network. Addressing these new challenges requires a framework that assists the designer at different abstraction levels of system design; This thesis concentrates on developing a framework for unified simulation environment for NoCs (fuse-N) which simplifies the design space exploration for NoCs by offering a comprehensive simulation support. The framework synthesizes the network infrastructure and the communication model and optimizes application mapping for design constraints. The proposed framework is a hardware-software co-design implementation using SystemC 2.1 and C++. Simulation results show the architectural, network and resource allocation behavior and highlight the quantitative relationships between various design choices; Also, a novel off-line non-preemptive static Traffic Aware Scheduling (TAS) policy is proposed for hard NoC platforms. The proposed scheduling policy maps the application onto the NoC architecture keeping track of the network traffic, which is generated with every resource and communication path allocation. TAS has been evaluated for various design metrics such as application completion time, resource utilization and task throughput. Simulation results show significant improvements over traditional approaches
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