1,048 research outputs found

    A survey of machine learning techniques applied to self organizing cellular networks

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    In this paper, a survey of the literature of the past fifteen years involving Machine Learning (ML) algorithms applied to self organizing cellular networks is performed. In order for future networks to overcome the current limitations and address the issues of current cellular systems, it is clear that more intelligence needs to be deployed, so that a fully autonomous and flexible network can be enabled. This paper focuses on the learning perspective of Self Organizing Networks (SON) solutions and provides, not only an overview of the most common ML techniques encountered in cellular networks, but also manages to classify each paper in terms of its learning solution, while also giving some examples. The authors also classify each paper in terms of its self-organizing use-case and discuss how each proposed solution performed. In addition, a comparison between the most commonly found ML algorithms in terms of certain SON metrics is performed and general guidelines on when to choose each ML algorithm for each SON function are proposed. Lastly, this work also provides future research directions and new paradigms that the use of more robust and intelligent algorithms, together with data gathered by operators, can bring to the cellular networks domain and fully enable the concept of SON in the near future

    Adaptive Delivery in Caching Networks

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    The problem of content delivery in caching networks is investigated for scenarios where multiple users request identical files. Redundant user demands are likely when the file popularity distribution is highly non-uniform or the user demands are positively correlated. An adaptive method is proposed for the delivery of redundant demands in caching networks. Based on the redundancy pattern in the current demand vector, the proposed method decides between the transmission of uncoded messages or the coded messages of [1] for delivery. Moreover, a lower bound on the delivery rate of redundant requests is derived based on a cutset bound argument. The performance of the adaptive method is investigated through numerical examples of the delivery rate of several specific demand vectors as well as the average delivery rate of a caching network with correlated requests. The adaptive method is shown to considerably reduce the gap between the non-adaptive delivery rate and the lower bound. In some specific cases, using the adaptive method, this gap shrinks by almost 50% for the average rate.Comment: 8 pages,8 figures. Submitted to IEEE transaction on Communications in 2015. A short version of this article was published as an IEEE Communications Letter with DOI: 10.1109/LCOMM.2016.255814

    Implicit Coordination of Caches in Small Cell Networks under Unknown Popularity Profiles

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    We focus on a dense cellular network, in which a limited-size cache is available at every Base Station (BS). In order to optimize the overall performance of the system in such scenario, where a significant fraction of the users is covered by several BSs, a tight coordination among nearby caches is needed. To this end, this pape introduces a class of simple and fully distributed caching policies, which require neither direct communication among BSs, nor a priori knowledge of content popularity. Furthermore, we propose a novel approximate analytical methodology to assess the performance of interacting caches under such policies. Our approach builds upon the well known characteristic time approximation and provides predictions that are surprisingly accurate (hardly distinguishable from the simulations) in most of the scenarios. Both synthetic and trace-driven results show that the our caching policies achieve excellent performance (in some cases provably optimal). They outperform state-of-the-art dynamic policies for interacting caches, and, in some cases, also the greedy content placement, which is known to be the best performing polynomial algorithm under static and perfectly-known content popularity profiles

    In Pursuit of Desirable Equilibria in Large Scale Networked Systems

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    This thesis addresses an interdisciplinary problem in the context of engineering, computer science and economics: In a large scale networked system, how can we achieve a desirable equilibrium that benefits the system as a whole? We approach this question from two perspectives. On the one hand, given a system architecture that imposes certain constraints, a system designer must propose efficient algorithms to optimally allocate resources to the agents that desire them. On the other hand, given algorithms that are used in practice, a performance analyst must come up with tools that can characterize these algorithms and determine when they can be optimally applied. Ideally, the two viewpoints must be integrated to obtain a simple system design with efficient algorithms that apply to it. We study the design of incentives and algorithms in such large scale networked systems under three application settings, referred to herein via the subheadings: Incentivizing Sharing in Realtime D2D Networks: A Mean Field Games Perspective, Energy Coupon: A Mean Field Game Perspective on Demand Response in Smart Grids, Dynamic Adaptability Properties of Caching Algorithms, and Accuracy vs. Learning Rate of Multi-level Caching Algorithms. Our application scenarios all entail an asymptotic system scaling, and an equilibrium is defined in terms of a probability distribution over system states. The question in each case is to determine how to attain a probability distribution that possesses certain desirable properties. For the first two applications, we consider the design of specific mechanisms to steer the system toward a desirable equilibrium under self interested decision making. The environments in these problems are such that there is a set of shared resources, and a mechanism is used during each time step to allocate resources to agents that are selfish and interact via a repeated game. These models are motivated by resource sharing systems in the context of data communication, transportation, and power transmission networks. The objective is to ensure that the achieved equilibria are socially desirable. Formally, we show that a Mean Field Game can be used to accurately approximate these repeated game frameworks, and we describe mechanisms under which socially desirable Mean Field Equilibria exist. For the third application, we focus on performance analysis via new metrics to determine the value of the attained equilibrium distribution of cache contents when using different replacement algorithms in cache networks. The work is motivated by the fact that typical performance analysis of caching algorithms consists of determining hit probability under a fixed arrival process of requests, which does not account for dynamic variability of request arrivals. Our main contribution is to define a function which accounts for both the error due to time lag of learning the items' popularity, as well as error due to the inaccuracy of learning, and to characterize the tradeoff between the two that conventional algorithms achieve. We then use the insights gained in this exercise to design new algorithms that are demonstrably superior

    Web Page Prediction for Web Personalization: A Review

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    This paper proposes a survey of Web Page Ranking for web personalization. Web page prefetching has been widely used to reduce the access latency problem of the Internet. However, if most prefetched web pages are not visited by the users in their subsequent accesses, the limited network bandwidth and server resources will not be used efficiently and may worsen the access delay problem. Therefore, it is critical that we have an accurate prediction method during prefetching. The technique like Markov models have been widely used to represent and analyze user2018;s navigational behavior (usage data) in the Web graph, using the transitional probabilities between web pages, as recorded in the web logs. The recorded users2018; navigation is used to extract popular web paths and predict current users2018; next steps
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