5,997 research outputs found

    Performance analysis of content discovery for ad-hoc tactile networks

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    Tactile Internet evolves communications to encompass sensory information such as smell and haptic sensations combining ultra-low latency with extremely high availability, reliability, and security. Tactile Internet is realized through underpinning technologies such as Multi-access Edge and Fog computing which facilitate decentralized infrastructures and machine to machine (M2M) communications. Mobile ad-hoc networks (MANETs) form the foundation layer of such infrastructures, enabling direct communication between autonomous and decentralized devices such as sensors and vehicles. Among other applications, autonomous ad hoc vehicular networks (VANETs) and vehicle to vehicle (V2V) communications require efficient content discovery and quality of data transfer. The mobility patterns of vehicles within this communication model could effect the quality of data exchanged between devices in a tactile network. Several mobility models exist describing mobility patterns of mobile users in MANETs. In this paper, we present a first performance study to evaluate the impact of different mobility models on content discovery techniques for tactile Internet comprising of fast-moving vehicles and devices. This study combines direct and derived mobility metrics evaluating impact on content discovery and content dissemination using NS-3. Our simulation results indicate that unstructured techniques may not scale well within a tactile network of fast moving vehicles while maintaining low latency and could suffer from performance degradation in a saturated environment. Furthermore, simulation results also demonstrate the resilience of the unstructured content discovery protocol in mobility scenarios with proactive routing and diverse behavior

    SymbioCity: Smart Cities for Smarter Networks

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    The "Smart City" (SC) concept revolves around the idea of embodying cutting-edge ICT solutions in the very fabric of future cities, in order to offer new and better services to citizens while lowering the city management costs, both in monetary, social, and environmental terms. In this framework, communication technologies are perceived as subservient to the SC services, providing the means to collect and process the data needed to make the services function. In this paper, we propose a new vision in which technology and SC services are designed to take advantage of each other in a symbiotic manner. According to this new paradigm, which we call "SymbioCity", SC services can indeed be exploited to improve the performance of the same communication systems that provide them with data. Suggestive examples of this symbiotic ecosystem are discussed in the paper. The dissertation is then substantiated in a proof-of-concept case study, where we show how the traffic monitoring service provided by the London Smart City initiative can be used to predict the density of users in a certain zone and optimize the cellular service in that area.Comment: 14 pages, submitted for publication to ETT Transactions on Emerging Telecommunications Technologie

    A proof-of-proximity framework for device pairing in ubiquitous computing environments

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    Ad hoc interactions between devices over wireless networks in ubiquitous computing environments present a security problem: the generation of shared secrets to initialize secure communication over a medium that is inherently vulnerable to various attacks. However, these ad hoc scenarios also offer the potential for physical security of spaces and the use of protocols in which users must visibly demonstrate their presence and/or involvement to generate an association. As a consequence, recently secure device pairing has had significant attention from a wide community of academic as well as industrial researchers and a plethora of schemes and protocols have been proposed, which use various forms of out-of-band exchange to form an association between two unassociated devices. These protocols and schemes have different strengths and weaknesses – often in hardware requirements, strength against various attacks or usability in particular scenarios. From ordinary user‟s point of view, the problem then becomes which to choose or which is the best possible scheme in a particular scenario. We advocate that in a world of modern heterogeneous devices and requirements, there is a need for mechanisms that allow automated selection of the best protocols without requiring the user to have an in-depth knowledge of the minutiae of the underlying technologies. Towards this, the main argument forming the basis of this dissertation is that the integration of a discovery mechanism and several pairing schemes into a single system is more efficient from a usability point of view as well as security point of view in terms of dynamic choice of pairing schemes. In pursuit of this, we have proposed a generic system for secure device pairing by demonstration of physical proximity. Our main contribution is the design and prototype implementation of Proof-of-Proximity framework along with a novel Co- Location protocol. Other contributions include a detailed analysis of existing device pairing schemes, a simple device discovery mechanism, a protocol selection mechanism that is used to find out the best possible scheme to demonstrate the physical proximity of the devices according to the scenario, and a usability study of eight pairing schemes and the proposed system

    Investigating network services abstraction in 5G enabled device-to-device (D2D) communications

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    The increased demand of data rate by mobile users has led to the evolution of mobile network technologies from the fourth generation to fifth generation (5G). 5G mobile network will support various technologies that will be able to provide low latency, offload traffic and connect vertical industries. Device-to-device (D2D) communications will be used as the underlay technology for 5G network in the offloading of traffic from the cellular network and pushing content closer to the user. With D2D communication, various network services can be implemented to improve spectral efficiency and reduce energy consumption of mobile devices. This paper gives a brief overview of D2D communication and discusses different D2D applications. It proposes a network services abstraction and suggests the mapping of existing studies with the network service abstraction which can be used in the harnessing the development and implementation of D2D communication applications in 5G network. The paper also highlights possible future research for D2D communication in 5G network

    Low-latency Networking: Where Latency Lurks and How to Tame It

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    While the current generation of mobile and fixed communication networks has been standardized for mobile broadband services, the next generation is driven by the vision of the Internet of Things and mission critical communication services requiring latency in the order of milliseconds or sub-milliseconds. However, these new stringent requirements have a large technical impact on the design of all layers of the communication protocol stack. The cross layer interactions are complex due to the multiple design principles and technologies that contribute to the layers' design and fundamental performance limitations. We will be able to develop low-latency networks only if we address the problem of these complex interactions from the new point of view of sub-milliseconds latency. In this article, we propose a holistic analysis and classification of the main design principles and enabling technologies that will make it possible to deploy low-latency wireless communication networks. We argue that these design principles and enabling technologies must be carefully orchestrated to meet the stringent requirements and to manage the inherent trade-offs between low latency and traditional performance metrics. We also review currently ongoing standardization activities in prominent standards associations, and discuss open problems for future research

    "Feeling" others' painful actions: the sensorimotor integration of pain and action information.

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    Sensorimotor regions of the brain have been implicated in simulation processes such as action understanding and empathy, but their functional role in these processes remains unspecified. We used functional magnetic resonance imaging (fMRI) to demonstrate that postcentral sensorimotor cortex integrates action and object information to derive the sensory outcomes of observed hand-object interactions. When subjects viewed others' hands grasping or withdrawing from objects that were either painful or nonpainful, distinct sensorimotor subregions emerged as showing preferential responses to different aspects of the stimuli: object information (noxious vs. innocuous), action information (grasps vs. withdrawals), and painful action outcomes (painful grasps vs. all other conditions). Activation in the latter region correlated with subjects' ratings of how painful each object would be to touch and their previous experience with the object. Viewing others' painful grasps also biased behavioral responses to actual tactile stimulation, a novel effect not seen for auditory control stimuli. Somatosensory cortices, including primary somatosensory areas 1/3b and 2 and parietal area PF, may therefore subserve somatomotor simulation processes by integrating action and object information to anticipate the sensory consequences of observed hand-object interactions
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