242,960 research outputs found
Teaching Concurrent Software Design: A Case Study Using Android
In this article, we explore various parallel and distributed computing topics
from a user-centric software engineering perspective. Specifically, in the
context of mobile application development, we study the basic building blocks
of interactive applications in the form of events, timers, and asynchronous
activities, along with related software modeling, architecture, and design
topics.Comment: Submitted to CDER NSF/IEEE-TCPP Curriculum Initiative on Parallel and
Distributed Computing - Core Topics for Undergraduate
An Investigation into Mobile Based Approach for Healthcare Activities, Occupational Therapy System
This research is to design and optimize the high quality of mobile apps, especially for iOS. The objective of this research is to develop a mobile system for Occupational therapy specialists to access and retrieval information. The investigation identifies the key points of using mobile-D agile methodology in mobile application development. It considers current applications within a different platform. It achieves new apps (OTS) for the health care activities
FastDeepIoT: Towards Understanding and Optimizing Neural Network Execution Time on Mobile and Embedded Devices
Deep neural networks show great potential as solutions to many sensing
application problems, but their excessive resource demand slows down execution
time, pausing a serious impediment to deployment on low-end devices. To address
this challenge, recent literature focused on compressing neural network size to
improve performance. We show that changing neural network size does not
proportionally affect performance attributes of interest, such as execution
time. Rather, extreme run-time nonlinearities exist over the network
configuration space. Hence, we propose a novel framework, called FastDeepIoT,
that uncovers the non-linear relation between neural network structure and
execution time, then exploits that understanding to find network configurations
that significantly improve the trade-off between execution time and accuracy on
mobile and embedded devices. FastDeepIoT makes two key contributions. First,
FastDeepIoT automatically learns an accurate and highly interpretable execution
time model for deep neural networks on the target device. This is done without
prior knowledge of either the hardware specifications or the detailed
implementation of the used deep learning library. Second, FastDeepIoT informs a
compression algorithm how to minimize execution time on the profiled device
without impacting accuracy. We evaluate FastDeepIoT using three different
sensing-related tasks on two mobile devices: Nexus 5 and Galaxy Nexus.
FastDeepIoT further reduces the neural network execution time by to
and energy consumption by to compared with the
state-of-the-art compression algorithms.Comment: Accepted by SenSys '1
W-NINE: a two-stage emulation platform for mobile and wireless systems
More and more applications and protocols are now running on wireless networks. Testing the implementation of such applications and protocols is a real challenge as the position of the mobile terminals and environmental effects strongly affect the overall performance. Network emulation is often perceived as a good trade-off between experiments on operational wireless networks and discrete-event simulations on Opnet or ns-2. However, ensuring repeatability and realism in network emulation while taking into account mobility in a wireless environment is very difficult. This paper proposes a network emulation platform, called W-NINE, based on off-line computations preceding online pattern-based traffic shaping. The underlying concepts of repeatability, dynamicity, accuracy and realism are defined in the emulation context. Two different simple case studies illustrate the validity of our approach with respect to these concepts
Scripted GUI Testing of Android Apps: A Study on Diffusion, Evolution and Fragility
Background. Evidence suggests that mobile applications are not thoroughly
tested as their desktop counterparts. In particular GUI testing is generally
limited. Like web-based applications, mobile apps suffer from GUI test
fragility, i.e. GUI test classes failing due to minor modifications in the GUI,
without the application functionalities being altered.
Aims. The objective of our study is to examine the diffusion of GUI testing
on Android, and the amount of changes required to keep test classes up to date,
and in particular the changes due to GUI test fragility. We define metrics to
characterize the modifications and evolution of test classes and test methods,
and proxies to estimate fragility-induced changes.
Method. To perform our experiments, we selected six widely used open-source
tools for scripted GUI testing of mobile applications previously described in
the literature. We have mined the repositories on GitHub that used those tools,
and computed our set of metrics.
Results. We found that none of the considered GUI testing frameworks achieved
a major diffusion among the open-source Android projects available on GitHub.
For projects with GUI tests, we found that test suites have to be modified
often, specifically 5\%-10\% of developers' modified LOCs belong to tests, and
that a relevant portion (60\% on average) of such modifications are induced by
fragility.
Conclusions. Fragility of GUI test classes constitute a relevant concern,
possibly being an obstacle for developers to adopt automated scripted GUI
tests. This first evaluation and measure of fragility of Android scripted GUI
testing can constitute a benchmark for developers, and the basis for the
definition of a taxonomy of fragility causes, and actionable guidelines to
mitigate the issue.Comment: PROMISE'17 Conference, Best Paper Awar
Miniature mobile sensor platforms for condition monitoring of structures
In this paper, a wireless, multisensor inspection system for nondestructive evaluation (NDE) of materials is described. The sensor configuration enables two inspection modes-magnetic (flux leakage and eddy current) and noncontact ultrasound. Each is designed to function in a complementary manner, maximizing the potential for detection of both surface and internal defects. Particular emphasis is placed on the generic architecture of a novel, intelligent sensor platform, and its positioning on the structure under test. The sensor units are capable of wireless communication with a remote host computer, which controls manipulation and data interpretation. Results are presented in the form of automatic scans with different NDE sensors in a series of experiments on thin plate structures. To highlight the advantage of utilizing multiple inspection modalities, data fusion approaches are employed to combine data collected by complementary sensor systems. Fusion of data is shown to demonstrate the potential for improved inspection reliability
Solemate: A Music App for Runners
Solemate is a mobile application designed to enhance the running experience through music. Our feed-forward algorithm sets the runnerâs pace by playing music that varies in tempo. By encouraging the user to match their steps to the beat, our application cultivates a run that feels natural and inspires intrinsic motivation, especially for the beginner runner
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