143,897 research outputs found

    Performance model of interactive video-on-demand systems

    Get PDF
    An interactive video-on-demand (VoD) system allows users to access video services, such as movies, electronic encyclopedia, interactive games, and educational videos from video servers on a broadband network. This paper develops a performance evaluation tool for the system design. In particular, a user activity model is developed to describe the usage of system resources, i.e., network bandwidth and video server usage, by a user as it interacts with the service. In addition, we allow batching of user requests, and the effect of such batching is captured in a batching model. Our proposed queueing model integrates both the user activity and the batching model. This model can be used to determine the requirements of network bandwidth and video server and, hence, the trade-off in communication and storage costs for different system resource configurations.published_or_final_versio

    Performance model of interactive video-on-demand systems

    Full text link

    Analysis and implementation of the Large Scale Video-on-Demand System

    Full text link
    Next Generation Network (NGN) provides multimedia services over broadband based networks, which supports high definition TV (HDTV), and DVD quality video-on-demand content. The video services are thus seen as merging mainly three areas such as computing, communication, and broadcasting. It has numerous advantages and more exploration for the large-scale deployment of video-on-demand system is still needed. This is due to its economic and design constraints. It's need significant initial investments for full service provision. This paper presents different estimation for the different topologies and it require efficient planning for a VOD system network. The methodology investigates the network bandwidth requirements of a VOD system based on centralized servers, and distributed local proxies. Network traffic models are developed to evaluate the VOD system's operational bandwidth requirements for these two network architectures. This paper present an efficient estimation of the of the bandwidth requirement for the different architectures.Comment: 9 pages, 8 figure

    Analyzing Peer Selection Policies for BitTorrent Multimedia On-Demand Streaming Systems in Internet

    Get PDF
    The adaptation of the BitTorrent protocol to multimedia on-demand streaming systems essentially lies on the modification of its two core algorithms, namely the piece and the peer selection policies, respectively. Much more attention has though been given to the piece selection policy. Within this context, this article proposes three novel peer selection policies for the design of BitTorrent-like protocols targeted at that type of systems: Select Balanced Neighbour Policy (SBNP), Select Regular Neighbour Policy (SRNP), and Select Optimistic Neighbour Policy (SONP). These proposals are validated through a competitive analysis based on simulations which encompass a variety of multimedia scenarios, defined in function of important characterization parameters such as content type, content size, and client interactivity profile. Service time, number of clients served and efficiency retrieving coefficient are the performance metrics assessed in the analysis. The final results mainly show that the novel proposals constitute scalable solutions that may be considered for real project designs. Lastly, future work is included in the conclusion of this paper.Comment: 19 PAGE

    Improving BitTorrent's Peer Selection For Multimedia Content On-Demand Delivery

    Get PDF
    The great efficiency achieved by the BitTorrent protocol for the distribution of large amounts of data inspired its adoption to provide multimedia content on-demand delivery over the Internet. As it is not designed for this purpose, some adjustments have been proposed in order to meet the related QoS requirements like low startup delay and smooth playback continuity. Accordingly, this paper introduces a BitTorrent-like proposal named as Quota-Based Peer Selection (QBPS). This proposal is mainly based on the adaptation of the original peer-selection policy of the BitTorrent protocol. Its validation is achieved by means of simulations and competitive analysis. The final results show that QBPS outperforms other recent proposals of the literature. For instance, it achieves a throughput optimization of up to 48.0% in low-provision capacity scenarios where users are very interactive.Comment: International Journal of Computer Networks & Communications(IJCNC) Vol.7, No.6, November 201

    Challenges of digital innovations : a set-top box based approach

    Get PDF
    The chapter analyses the challenges of digital technology for television audience measurement systems. First, the current state of audience measurement in Belgium is described. In the Belgian case, the traditional television audience measurement system is contested by small broadcasters and challenged by the opportunities that the emergence of digital television and, more specifically, the widespread diffusion of set-top boxes provide. Second, three major challenges for traditional measurement techniques are analysed. This section deals with people’s changing viewing habits, for example on-demand and time-shifted viewing, the provision of more accurate data by set-top boxes, and the increasing interests of platform operators acting as gatekeepers to access to this data. In the final section, conclusions are made
    • …
    corecore