720 research outputs found

    Evaluation of cross-layer reliability mechanisms for satellite digital multimedia broadcast

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    This paper presents a study of some reliability mechanisms which may be put at work in the context of Satellite Digital Multimedia Broadcasting (SDMB) to mobile devices such as handheld phones. These mechanisms include error correcting codes, interleaving at the physical layer, erasure codes at intermediate layers and error concealment on the video decoder. The evaluation is made on a realistic satellite channel and takes into account practical constraints such as the maximum zapping time and the user mobility at several speeds. The evaluation is done by simulating different scenarii with complete protocol stacks. The simulations indicate that, under the assumptions taken here, the scenario using highly compressed video protected by erasure codes at intermediate layers seems to be the best solution on this kind of channel

    Joint Exploitation of Residual Source Information and MAC Layer CRC Redundancy for Robust Video Decoding

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    International audienceThis paper presents a MAP estimation method allowing the robust decoding of compressed video streams by exploiting the bitstream structure (i.e., information about the source, related to variable-length codes and source characteristics) together with the knowledge of the MAC layer CRC (here considered as additional redundancy on the MAC packet). This method is implemented via a sequential decoding algorithm in which the branch selection metric in the decoding trellis incorporates a CRC-dependent factor, and the paths which are not compatible with the source constraints are pruned. A first implementation of the proposed algorithm performs exact computations of the metrics, and is thus computationally expensive. Therefore, we also introduce a suboptimal (with tunable complexity) version of the proposed metric computation. This technique is then applied to the robust decoding of sequences encoded using the H.264/AVC standard based on CAVLC, and transmitted using aWiFi-like packet structure. Significant link budget improvement results are demonstrated for BPSK modulated signals sent over AWGN channels, even in the presence of channel coding

    Mixed streaming of video over wireless networks

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    In recent years, transmission of video over the Internet has become an important application. As wireless networks are becoming increasingly popular, it is expected that video will be an important application over wireless networks as well. Unlike wired networks, wireless networks have high data loss rates. Streaming video in the presence of high data loss can be a challenge because it results in errors in the video.Video applications produce large amounts of data that need to be compressed for efficient storage and transmission. Video encoders compress data into dependent frames and independent frames. During transmission, the compressed video may lose some data. Depending on where the packet loss occurs in the video, the error can propagate for a long time. If the error occurs on a reference frame at the beginning of the video, all the frames that depend on the reference frame will not be decoded successfully. This thesis presents the concept of mixed streaming, which reduces the impact of video propagation errors in error prone networks. Mixed streaming delivers a video file using two levels of reliability; reliable and unreliable. This allows sensitive parts of the video to be delivered reliably while less sensitive areas of the video are transmitted unreliably. Experiments are conducted that study the behavior of mixed streaming over error prone wireless networks. Results show that mixed streaming makes it possible to reduce the impact of errors by making sure that errors on reference frames are corrected. Correcting errors on reference frames limits the time for which errors can propagate, thereby improving the video quality. Results also show that the delay cost associated with the mixed streaming approach is reasonable for fairly high packet loss rates

    Implementation of 4kUHD HEVC-content transmission

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    The Internet of things (IoT) has received a great deal of attention in recent years, and is still being approached with a wide range of views. At the same time, video data now accounts for over half of the internet traffic. With the current availability of beyond high definition, it is worth understanding the performance effects, especially for real-time applications. High Efficiency Video Coding (HEVC) aims to provide reduction in bandwidth utilisation while maintaining perceived video quality in comparison with its predecessor codecs. Its adoption aims to provide for areas such as television broadcast, multimedia streaming/storage, and mobile communications with significant improvements. Although there have been attempts at HEVC streaming, the literature/implementations offered do not take into consideration changes in the HEVC specifications. Beyond this point, it seems little research exists on real-time HEVC coded content live streaming. Our contribution fills this current gap in enabling compliant and real-time networked HEVC visual applications. This is done implementing a technique for real-time HEVC encapsulation in MPEG-2 Transmission Stream (MPEG-2 TS) and HTTP Live Streaming (HLS), thereby removing the need for multi-platform clients to receive and decode HEVC streams. It is taken further by evaluating the transmission of 4k UHDTV HEVC-coded content in a typical wireless environment using both computers and mobile devices, while considering well-known factors such as obstruction, interference and other unseen factors that affect the network performance and video quality. Our results suggest that 4kUHD can be streamed at 13.5 Mb/s, and can be delivered to multiple devices without loss in perceived quality

    A support vector machine approach for detection and localization of transmission errors within standard H.263++ decoders

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    Wireless multimedia services are increasingly becoming popular boosting the need for better quality-of-experience (QoE) with minimal costs. The standard codecs employed by these systems remove spatio-temporal redundancies to minimize the bandwidth required. However, this increases the exposure of the system to transmission errors, thus presenting a significant degradation in perceptual quality of the reconstructed video sequences. A number of mechanisms were investigated in the past to make these codecs more robust against transmission errors. Nevertheless, these techniques achieved little success, forcing the transmission to be held at lower bit-error rates (BERs) to guarantee acceptable quality. This paper presents a novel solution to this problem based on the error detection capabilities of the transport protocols to identify potentially corrupted group-of-blocks (GOBs). The algorithm uses a support vector machine (SVM) at its core to localize visually impaired macroblocks (MBs) that require concealment within these GOBs. Hence, this method drastically reduces the region to be concealed compared to state-of-the-art error resilient strategies which assume a packet loss scenario. Testing on a standard H.263++ codec confirms that a significant gain in quality is achieved with error detection rates of 97.8% and peak signal-to-noise ratio (PSNR) gains of up to 5.33 dB. Moreover, most of the undetected errors provide minimal visual artifacts and are thus of little influence to the perceived quality of the reconstructed sequences.peer-reviewe

    Performance Evaluation of Bonding Techniques at Wireless 802.11n

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    Demands for high throughput bandwidth, encourage Point to Point wireless to serve more bandwidth for many kind application such as real-time multimedia services. We conduct research with testbed experimental at Point to Point topology use wireless 802.11n in LAB environment. The aim is to studying the performance that would be achieved by Interface Bonding and Channel Bonding techniques. We proposed experiment process and design to evaluate the performance of those techniques. Several parameters such as delay, jitter, data loss rate and throughput applied on TCP/UDP protocols with different Packet Sizes and Directional Traffic Flows. The results experiment showed that Channel Bonding has significant throughput improvement. However, the Interface Bonding results are far from expectation, we found that the performance is least than single normal link. As our finding we analyze it caused by Media Independent Interface (MII), and Scheduling Algorithm unable to work properly at wireless 802.11n using Point to Point connection
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