98 research outputs found

    Acoustic seafloor classification using the Weyl transform of multibeam echosounder backscatter mosaic

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    The use of multibeam echosounder systems (MBES) for detailed seafloor mapping is increasing at a fast pace. Due to their design, enabling continuous high-density measurements and the coregistration of seafloor’s depth and reflectivity, MBES has become a fundamental instrument in the advancing field of acoustic seafloor classification (ASC). With these data becoming available, recent seafloor mapping research focuses on the interpretation of the hydroacoustic data and automated predictive modeling of seafloor composition. While a methodological consensus on which seafloor sediment classification algorithm and routine does not exist in the scientific community, it is expected that progress will occur through the refinement of each stage of the ASC pipeline: ranging from the data acquisition to the modeling phase. This research focuses on the stage of the feature extraction; the stage wherein the spatial variables used for the classification are, in this case, derived from the MBES backscatter data. This contribution explored the sediment classification potential of a textural feature based on the recently introduced Weyl transform of 300 kHz MBES backscatter imagery acquired over a nearshore study site in Belgian Waters. The goodness of the Weyl transform textural feature for seafloor sediment classification was assessed in terms of cluster separation of Folk’s sedimentological categories (4-class scheme). Class separation potential was quantified at multiple spatial scales by cluster silhouette coefficients. Weyl features derived from MBES backscatter data were found to exhibit superior thematic class separation compared to other well-established textural features, namely: (1) First-order Statistics, (2) Gray Level Co-occurrence Matrices (GLCM), (3) Wavelet Transform and (4) Local Binary Pattern (LBP). Finally, by employing a Random Forest (RF) categorical classifier, the value of the proposed textural feature for seafloor sediment mapping was confirmed in terms of global and by-class classification accuracies, highest for models based on the backscatter Weyl features. Further tests on different backscatter datasets and sediment classification schemes are required to further elucidate the use of the Weyl transform of MBES backscatter imagery in the context of seafloor mapping

    Analysis of 3D objects at multiple scales (application to shape matching)

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    Depuis quelques années, l évolution des techniques d acquisition a entraîné une généralisation de l utilisation d objets 3D très dense, représentés par des nuages de points de plusieurs millions de sommets. Au vu de la complexité de ces données, il est souvent nécessaire de les analyser pour en extraire les structures les plus pertinentes, potentiellement définies à plusieurs échelles. Parmi les nombreuses méthodes traditionnellement utilisées pour analyser des signaux numériques, l analyse dite scale-space est aujourd hui un standard pour l étude des courbes et des images. Cependant, son adaptation aux données 3D pose des problèmes d instabilité et nécessite une information de connectivité, qui n est pas directement définie dans les cas des nuages de points. Dans cette thèse, nous présentons une suite d outils mathématiques pour l analyse des objets 3D, sous le nom de Growing Least Squares (GLS). Nous proposons de représenter la géométrie décrite par un nuage de points via une primitive du second ordre ajustée par une minimisation aux moindres carrés, et cela à pour plusieurs échelles. Cette description est ensuite derivée analytiquement pour extraire de manière continue les structures les plus pertinentes à la fois en espace et en échelle. Nous montrons par plusieurs exemples et comparaisons que cette représentation et les outils associés définissent une solution efficace pour l analyse des nuages de points à plusieurs échelles. Un défi intéressant est l analyse d objets 3D acquis dans le cadre de l étude du patrimoine culturel. Dans cette thèse, nous nous étudions les données générées par l acquisition des fragments des statues entourant par le passé le Phare d Alexandrie, Septième Merveille du Monde. Plus précisément, nous nous intéressons au réassemblage d objets fracturés en peu de fragments (une dizaine), mais avec de nombreuses parties manquantes ou fortement dégradées par l action du temps. Nous proposons un formalisme pour la conception de systèmes d assemblage virtuel semi-automatiques, permettant de combiner à la fois les connaissances des archéologues et la précision des algorithmes d assemblage. Nous présentons deux systèmes basés sur cette conception, et nous montrons leur efficacité dans des cas concrets.Over the last decades, the evolution of acquisition techniques yields the generalization of detailed 3D objects, represented as huge point sets composed of millions of vertices. The complexity of the involved data often requires to analyze them for the extraction and characterization of pertinent structures, which are potentially defined at multiple scales. Amongthe wide variety of methods proposed to analyze digital signals, the scale-space analysis istoday a standard for the study of 2D curves and images. However, its adaptation to 3D dataleads to instabilities and requires connectivity information, which is not directly availablewhen dealing with point sets.In this thesis, we present a new multi-scale analysis framework that we call the GrowingLeast Squares (GLS). It consists of a robust local geometric descriptor that can be evaluatedon point sets at multiple scales using an efficient second-order fitting procedure. We proposeto analytically differentiate this descriptor to extract continuously the pertinent structuresin scale-space. We show that this representation and the associated toolbox define an effi-cient way to analyze 3D objects represented as point sets at multiple scales. To this end, we demonstrate its relevance in various application scenarios.A challenging application is the analysis of acquired 3D objects coming from the CulturalHeritage field. In this thesis, we study a real-world dataset composed of the fragments ofthe statues that were surrounding the legendary Alexandria Lighthouse. In particular, wefocus on the problem of fractured object reassembly, consisting of few fragments (up to aboutten), but with missing parts due to erosion or deterioration. We propose a semi-automaticformalism to combine both the archaeologist s knowledge and the accuracy of geometricmatching algorithms during the reassembly process. We use it to design two systems, andwe show their efficiency in concrete cases.BORDEAUX1-Bib.electronique (335229901) / SudocSudocFranceF
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